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template admin
BoardGame2
Commits
2be190a9
Commit
2be190a9
authored
Jul 14, 2022
by
范雪寒
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fix: 重名脚本改名
parent
c3e24210
Changes
141
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141 changed files
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649 additions
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532 deletions
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assets/BoardGame2.meta
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"_spriteFrame": {
"__uuid__": "
4560a114-94c8-4372-ade2-c489c6e74bb7
"
"__uuid__": "
73ba7c57-e40f-4723-9de7-24894f7e5940
"
},
"_type": 0,
"_sizeMode": 1,
...
...
@@ -7612,7 +7612,7 @@
"__id__": 154
},
"asset": {
"__uuid__": "
1e11f1b1-8bd1-448d-92da-17f062444db3
"
"__uuid__": "
31d0aa9c-a517-44f0-81ef-c32e0953a006
"
},
"fileId": "1bsWjap9JK84XN2hkYfXDb",
"sync": false
...
...
@@ -7645,7 +7645,7 @@
"_id": "0bRMt2vnZPnpd9xunK+k1T"
},
{
"__type__": "
b0f56al0qFDiZwckuMV4/ca
",
"__type__": "
8f848M7pRJBC7UEGYvMUlIe
",
"_name": "",
"_objFlags": 0,
"node": {
...
...
@@ -7660,7 +7660,7 @@
"__id__": 154
},
"asset": {
"__uuid__": "
1e11f1b1-8bd1-448d-92da-17f062444db3
"
"__uuid__": "
31d0aa9c-a517-44f0-81ef-c32e0953a006
"
},
"fileId": "",
"sync": false
...
...
@@ -8041,7 +8041,7 @@
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "
88509eaa-1979-4b1b-8467-1213107d8d9b
"
"__uuid__": "
dd712f43-a706-4b6e-8e65-1facb844156a
"
},
"_type": 0,
"_sizeMode": 1,
...
...
@@ -8165,7 +8165,7 @@
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "
f41aec72-d848-49d4-b123-5685b65f97b4
"
"__uuid__": "
d9b9011e-5921-406a-ac96-75f614cf7790
"
},
"_type": 0,
"_sizeMode": 1,
...
...
@@ -8224,7 +8224,7 @@
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "
c5823412-a5f8-4ec4-8828-d41608b90e8c
"
"__uuid__": "
d3328230-98ec-4a21-a35e-e1e4581bc8eb
"
},
"_type": 0,
"_sizeMode": 1,
...
...
@@ -8407,7 +8407,7 @@
"_id": "29zXboiXFBKoIV4PQ2liTe"
},
{
"__type__": "
408a6f4ZfpM8Yzyg+IOGg/V
",
"__type__": "
db758RBXeJFBL3p3Rg70nTj
",
"_name": "",
"_objFlags": 0,
"node": {
...
...
@@ -8415,7 +8415,7 @@
},
"_enabled": true,
"loadingLayerPrefab": {
"__uuid__": "
4839576b-7c74-49ab-aa3e-8eeec631d7
c0"
"__uuid__": "
3d71b40e-1e3c-495e-ba00-7c9a3e917e
c0"
},
"_id": "eaTVUpqahPfZeO9+sUI7RP"
},
...
...
@@ -8567,7 +8567,7 @@
},
"_enabled": true,
"_clip": {
"__uuid__": "
5a3c1f94-ee24-4cdc-91ba-eaa7efe3070e
"
"__uuid__": "
cb24f6df-f9ab-454a-a747-cbd02a71b93f
"
},
"_volume": 1,
"_mute": false,
...
...
@@ -8648,7 +8648,7 @@
},
"_enabled": true,
"_clip": {
"__uuid__": "
f6c4b544-baa4-490f-b440-f9d553c9cdfe
"
"__uuid__": "
e7871ed6-ca88-4a87-841d-e39a7a6d89f9
"
},
"_volume": 1,
"_mute": false,
...
...
@@ -8729,7 +8729,7 @@
},
"_enabled": true,
"_clip": {
"__uuid__": "
7dd331c0-bfda-43a7-8e24-7166504efc99
"
"__uuid__": "
b3661ad5-eeb8-4187-b081-0ad0638e29f5
"
},
"_volume": 1,
"_mute": false,
...
...
@@ -8810,7 +8810,7 @@
},
"_enabled": true,
"_clip": {
"__uuid__": "e
896297a-99eb-4c87-9978-0c018c604443
"
"__uuid__": "e
44c6931-da85-47ea-9f1d-06171dc84b4e
"
},
"_volume": 1,
"_mute": false,
...
...
@@ -8891,7 +8891,7 @@
},
"_enabled": true,
"_clip": {
"__uuid__": "
ca971933-de5e-40f2-a18f-43b4e7e733de
"
"__uuid__": "
9dda9c2e-de39-405a-b371-9024397c24c5
"
},
"_volume": 1,
"_mute": false,
...
...
@@ -8972,7 +8972,7 @@
},
"_enabled": true,
"_clip": {
"__uuid__": "
b28063de-0f80-4f41-a084-40929c129b4f
"
"__uuid__": "
3d6cff6a-452f-453b-a159-5f2069e14a5a
"
},
"_volume": 1,
"_mute": false,
...
...
@@ -9125,7 +9125,7 @@
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "
003d9202-6c8b-4161-9866-fd33e95c843c
"
"__uuid__": "
d9c94763-9b84-4ede-8ddf-bc4286fb025b
"
},
"_type": 0,
"_sizeMode": 1,
...
...
@@ -9219,7 +9219,7 @@
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "
1f2bd6e5-dfe4-4b37-a62b-c9031bc01d99
"
"__uuid__": "
315ac80e-d287-4ea5-8e27-e41bd7ea8a53
"
},
"_type": 0,
"_sizeMode": 1,
...
...
assets/BoardGame2/scene/BoardGame2.fire.meta
View file @
2be190a9
{
"ver": "1.2.9",
"uuid": "
0737ce42-24f0-45c6-8e1a-8bdab4f74ba3
",
"uuid": "
7c734a06-3aba-45b3-83b5-3290a9dd4fa6
",
"asyncLoadAssets": false,
"autoReleaseAssets": true,
"subMetas": {}
...
...
assets/BoardGame2/scene/BoardGame2.ts
View file @
2be190a9
...
...
@@ -111,7 +111,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
getJumpList
()
{
const
jumpList
=
[];
cc
.
find
(
'
Canvas/bg/chessBoard/boardItems
'
).
children
.
forEach
(
node
=>
{
const
itemData
=
node
.
getComponent
(
'
ItemData
'
);
const
itemData
=
node
.
getComponent
(
"
BoardGame2_ItemData
"
);
if
(
itemData
.
jump
)
{
const
from
=
itemData
.
idx
;
const
to
=
itemData
.
jump
;
...
...
@@ -475,7 +475,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
console
.
log
(
"
startIdx =
"
+
JSON
.
stringify
(
startIdx
));
for
(
let
i
=
startIdx
+
1
;
i
<
board
.
children
.
length
;
i
++
)
{
const
targetNode
=
board
.
children
[
i
];
const
itemData
=
targetNode
.
getComponent
(
"
ItemData
"
);
const
itemData
=
targetNode
.
getComponent
(
"
BoardGame2_
ItemData
"
);
if
(
itemData
.
letter
.
toLowerCase
()
==
this
.
_status
.
letter
.
toLowerCase
())
{
return
targetNode
;
...
...
@@ -502,7 +502,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
const
startIdx
=
this
.
_status
[
this
.
_status
.
current
];
for
(
let
i
=
startIdx
+
1
;
i
<
board
.
children
.
length
;
i
++
)
{
const
targetNode
=
board
.
children
[
i
];
const
itemData
=
targetNode
.
getComponent
(
"
ItemData
"
);
const
itemData
=
targetNode
.
getComponent
(
"
BoardGame2_
ItemData
"
);
if
(
itemData
.
letter
.
toLowerCase
()
==
this
.
_status
.
letter
.
toLowerCase
())
{
return
i
;
}
...
...
@@ -516,7 +516,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
for
(
let
i
=
startIdx
+
1
;
i
<
board
.
children
.
length
;
i
++
)
{
const
targetNode
=
board
.
children
[
i
];
const
itemData
=
targetNode
.
getComponent
(
"
ItemData
"
);
const
itemData
=
targetNode
.
getComponent
(
"
BoardGame2_
ItemData
"
);
if
(
itemData
.
letter
.
toLowerCase
()
==
this
.
_status
.
letter
.
toLowerCase
())
{
if
(
targetNode
.
getBoundingBox
().
intersects
(
node
.
getBoundingBox
()))
{
...
...
@@ -815,7 +815,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
pieceBlue
[
"
cantMove
"
]
=
false
;
await
this
.
pieceFindRightBlock
(
rightBlock
,
idx
);
const
riData
=
rightBlock
.
getComponent
(
"
ItemData
"
);
const
riData
=
rightBlock
.
getComponent
(
"
BoardGame2_
ItemData
"
);
if
(
riData
.
jump
!=
""
)
{
rightBlock
=
this
.
jumpBlock
(
parseInt
(
riData
.
jump
));
idx
=
parseInt
(
riData
.
jump
);
//this.getNextRightIdx();
...
...
@@ -915,7 +915,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
for
(
let
i
=
startIdx
+
1
;
i
<
board
.
children
.
length
;
i
++
)
{
const
targetNode
=
board
.
children
[
i
];
const
itemData
=
targetNode
.
getComponent
(
"
ItemData
"
);
const
itemData
=
targetNode
.
getComponent
(
"
BoardGame2_
ItemData
"
);
const
prograssbar
=
cc
.
find
(
`Canvas/bg/Life
${
color
.
toLowerCase
()}
/life_
${
color
.
toLowerCase
()}
/mask/prograssbar`
...
...
assets/BoardGame2/scene/BoardGame2.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
408a67f8-65fa-4cf1-8cf2-83e20e1a0fd5
",
"uuid": "
db758441-5de2-4504-bde9-dd183bd274e3
",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/scene/ItemData.ts
→
assets/BoardGame2/scene/
BoardGame2_
ItemData.ts
View file @
2be190a9
File moved
assets/BoardGame2/scene/ItemData.ts.meta
→
assets/BoardGame2/scene/
BoardGame2_
ItemData.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
95f09492-075f-4331-ae66-6c593470341
9",
"uuid": "
eb78a3e5-d209-49d3-a137-99cffa332fb
9",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script.meta
View file @
2be190a9
{
"ver": "1.1.2",
"uuid": "
b0c008bc-cf92-463b-8360-0984e13c2e4d
",
"uuid": "
e9b95b7c-28ef-4f6e-9d16-243f87530a92
",
"isBundle": false,
"bundleName": "",
"priority": 1,
...
...
assets/BoardGame2/script/AI.ts
View file @
2be190a9
...
...
@@ -77,7 +77,7 @@ export class AI {
const
startIdx
=
this
.
_status
[
this
.
_status
.
current
];
for
(
let
i
=
startIdx
+
1
;
i
<
board
.
children
.
length
;
i
++
)
{
const
targetNode
=
board
.
children
[
i
];
const
itemData
=
targetNode
.
getComponent
(
"
ItemData
"
);
const
itemData
=
targetNode
.
getComponent
(
"
BoardGame2_
ItemData
"
);
if
(
itemData
.
letter
.
toLowerCase
()
==
this
.
_status
.
letter
.
toLowerCase
())
{
return
i
;
}
...
...
assets/BoardGame2/script/AI.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
8a141335-ae7b-4b46-91f0-06b28cf1190
2",
"uuid": "
fb5c2cf6-a379-4a44-b5d5-3996be3a2c4
2",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script/LoadingLayer.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
3fc7e391-1210-4183-ae23-e840fee8c55e
",
"uuid": "
52d4b7c1-2ead-479a-831e-3e064cdb1fab
",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script/MyCocosSceneComponent.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
f8b451ff-857c-4ca8-9870-866bc5154a29
",
"uuid": "
3d34c804-0c8b-40eb-af52-14f256c9f182
",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script/NetworkHelper.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
4deb144e-da0b-4a45-9e42-7fbadb904f99
",
"uuid": "
39eb093c-aaaa-41da-a4ad-b21de7bb5257
",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script/Server.ts
View file @
2be190a9
...
...
@@ -218,7 +218,7 @@ export class GameServer {
const
letterList
=
[];
for
(
let
i
=
startIdx
+
1
;
i
<
board
.
children
.
length
-
1
;
i
++
)
{
const
targetNode
=
board
.
children
[
i
];
const
itemData
=
targetNode
.
getComponent
(
"
ItemData
"
);
const
itemData
=
targetNode
.
getComponent
(
"
BoardGame2_
ItemData
"
);
const
nodeLetter
=
itemData
.
letter
.
toUpperCase
();
if
(
!
letterList
.
find
((
letter
)
=>
letter
==
nodeLetter
))
{
letterList
.
push
(
nodeLetter
);
...
...
assets/BoardGame2/script/Server.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
c9a02bcc-9ce4-4bc3-a4af-f8538554250
e",
"uuid": "
65e97063-cee3-4141-8be1-367f1c151c9
e",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script/defaultData.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
c41b0e51-55d7-443c-af3a-b22c3dd9b9e5
",
"uuid": "
60692497-0dcc-4cf2-8a9f-1890ac84d772
",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script/runtime.js.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
b54300af-b8e5-4b4e-aa2f-9ac1cef7b598
",
"uuid": "
3e481d52-85ce-4883-9b7a-c72838a28152
",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/script/util.ts.meta
View file @
2be190a9
{
"ver": "1.0.8",
"uuid": "
ade7af40-d56d-4087-bbc6-2888fef55353
",
"uuid": "
03a52f9b-2d5e-4897-bae8-620f66f975ac
",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
...
...
assets/BoardGame2/textures.meta
View file @
2be190a9
{
"ver": "1.1.2",
"uuid": "
8ba21262-178f-4fa5-afc9-2c1dd50ba3a
b",
"uuid": "
272d8e6b-abe2-4587-bd3a-f1e2fc82b4c
b",
"isBundle": false,
"bundleName": "",
"priority": 1,
...
...
assets/BoardGame2/textures/bg.jpg.meta
View file @
2be190a9
{
"ver": "2.3.5",
"uuid": "
8c724bff-c5dc-4609-bc3a-bbdf15d43f0
5",
"uuid": "
2cd94230-1e49-4815-be83-31b09cc7203
5",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
...
...
@@ -13,8 +13,8 @@
"subMetas": {
"bg": {
"ver": "1.0.4",
"uuid": "
ebec24c2-5fba-4f97-8c84-b895e163b474
",
"rawTextureUuid": "
8c724bff-c5dc-4609-bc3a-bbdf15d43f0
5",
"uuid": "
a38a0299-58e8-43fd-976e-38bab0b6835a
",
"rawTextureUuid": "
2cd94230-1e49-4815-be83-31b09cc7203
5",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
...
...
assets/BoardGame2/textures/boardImgs.meta
View file @
2be190a9
{
"ver": "1.1.2",
"uuid": "
70674558-1a2c-4db0-a8b3-e82ee8ec6700
",
"uuid": "
9b244932-2c14-4e1c-97d4-682f5c0325a9
",
"isBundle": false,
"bundleName": "",
"priority": 1,
...
...
assets/BoardGame2/textures/boardImgs/10_horse.png.meta
View file @
2be190a9
{
"ver": "2.3.5",
"uuid": "
a7fecbd9-822e-4e87-9f42-74668e12873a
",
"uuid": "
22e5d718-b11a-42dc-9da0-7548d0a20dd8
",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
...
...
@@ -13,8 +13,8 @@
"subMetas": {
"10_horse": {
"ver": "1.0.4",
"uuid": "
d4524ee8-20e3-4353-8a8e-61ea8747652b
",
"rawTextureUuid": "
a7fecbd9-822e-4e87-9f42-74668e12873a
",
"uuid": "
7efce30c-f892-49d7-9b02-fc5fcafb4254
",
"rawTextureUuid": "
22e5d718-b11a-42dc-9da0-7548d0a20dd8
",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
...
...
assets/BoardGame2/textures/boardImgs/11_jacket.png.meta
View file @
2be190a9
{
"ver": "2.3.5",
"uuid": "
2362676b-4e21-4680-8795-8a53ebd4456e
",
"uuid": "
52cebfb8-1847-474b-a3f1-400859d372ea
",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
...
...
@@ -13,8 +13,8 @@
"subMetas": {
"11_jacket": {
"ver": "1.0.4",
"uuid": "
694c9bdc-de32-4bc3-aa06-a7d5ce99b4e0
",
"rawTextureUuid": "
2362676b-4e21-4680-8795-8a53ebd4456e
",
"uuid": "
dd242df3-486d-4aed-b955-1de75f638e17
",
"rawTextureUuid": "
52cebfb8-1847-474b-a3f1-400859d372ea
",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
...
...
assets/BoardGame2/textures/boardImgs/12_goat.png.meta
View file @
2be190a9
{
"ver": "2.3.5",
"uuid": "
d27d5a02-c794-411b-afe2-8c3886749fe2
",
"uuid": "
210c9a09-6132-4e63-a05a-86c7191307cc
",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
...
...
@@ -13,8 +13,8 @@
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2be190a9
{
"ver": "2.3.5",
"uuid": "
44348d3b-ad2f-4ba4-906c-abefa6e9f51e
",
"uuid": "
cebcea6f-2daa-46af-8d14-c0c5e64cf175
",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
...
...
@@ -13,8 +13,8 @@
"subMetas": {
"tree": {
"ver": "1.0.4",
"uuid": "
933d5888-8fc0-4967-a884-d0afeb6a2cb
c",
"rawTextureUuid": "
44348d3b-ad2f-4ba4-906c-abefa6e9f51e
",
"uuid": "
f0d4c41f-08ff-438a-a9c0-895bf2c0b11
c",
"rawTextureUuid": "
cebcea6f-2daa-46af-8d14-c0c5e64cf175
",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
...
...
assets/BoardGame2/textures/yourturn.png.meta
View file @
2be190a9
{
"ver": "2.3.5",
"uuid": "
e1c1011c-37ad-47ab-b75c-0528fb58912e
",
"uuid": "
8c05158d-fc2f-4c35-b634-cdd2ad9081a6
",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
...
...
@@ -13,8 +13,8 @@
"subMetas": {
"yourturn": {
"ver": "1.0.4",
"uuid": "
eeb8a1d1-4858-4241-8733-38b1cff4c7cf
",
"rawTextureUuid": "
e1c1011c-37ad-47ab-b75c-0528fb58912e
",
"uuid": "
a8c13706-136f-4801-96b5-880b1cedbd3a
",
"rawTextureUuid": "
8c05158d-fc2f-4c35-b634-cdd2ad9081a6
",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
...
...
bin/buildCocos.js
View file @
2be190a9
...
...
@@ -52,7 +52,7 @@ function execCmd(cmd, params, path) {
}
let
creatorBasePath
=
'
C
:
\\
CocosDashboard_1.0.6
\\
resources
\\
.editors
\\
Creator
\\
2.4.5
\\
CocosCreator.exe
'
;
let
creatorBasePath
=
'
C
ocosCreator
'
;
if
(
process
.
platform
!==
'
win32
'
)
{
creatorBasePath
=
"
/Applications/CocosCreator/Creator/2.4.5/CocosCreator.app/Contents/MacOS/CocosCreator
"
;
}
...
...
@@ -128,10 +128,10 @@ async function buildWebBundle() {
await
buildCocos
(
args
);
}
function
createConfigFile
(
projectName
,
type
)
{
function
createConfigFile
(
projectName
,
type
)
{
let
iosVersion
=
""
;
let
androidVersion
=
""
;
if
(
!
type
)
{
if
(
!
type
)
{
const
androidPaths
=
fs
.
readdirSync
(
`dist/android/
${
projectName
}
`
);
const
androidConfigFileName
=
androidPaths
.
find
(
path
=>
path
.
indexOf
(
'
config
'
)
==
0
);
androidVersion
=
androidConfigFileName
.
split
(
'
.
'
)[
1
];
...
...
@@ -139,11 +139,11 @@ function createConfigFile (projectName, type) {
const
iosConfigFileName
=
iosPaths
.
find
(
path
=>
path
.
indexOf
(
'
config
'
)
==
0
);
iosVersion
=
iosConfigFileName
.
split
(
'
.
'
)[
1
];
}
else
{
if
(
type
==
"
android
"
)
{
if
(
type
==
"
android
"
)
{
const
androidPaths
=
fs
.
readdirSync
(
`dist/android/
${
projectName
}
`
);
const
androidConfigFileName
=
androidPaths
.
find
(
path
=>
path
.
indexOf
(
'
config
'
)
==
0
);
androidVersion
=
androidConfigFileName
.
split
(
'
.
'
)[
1
];
}
else
{
}
else
{
const
iosPaths
=
fs
.
readdirSync
(
`dist/ios/
${
projectName
}
`
);
const
iosConfigFileName
=
iosPaths
.
find
(
path
=>
path
.
indexOf
(
'
config
'
)
==
0
);
iosVersion
=
iosConfigFileName
.
split
(
'
.
'
)[
1
];
...
...
@@ -164,7 +164,7 @@ function createConfigFile (projectName, type) {
fs
.
writeFileSync
(
'
dist/config.json
'
,
JSON
.
stringify
(
config
));
}
function
compressAll
(
projectName
)
{
function
compressAll
(
projectName
)
{
const
tarStream
=
new
compressing
.
zip
.
Stream
();
tarStream
.
addEntry
(
'
dist/play
'
);
tarStream
.
addEntry
(
'
dist/form
'
);
...
...
@@ -176,7 +176,7 @@ function compressAll (projectName) {
tarStream
.
pipe
(
destStream
);
}
function
build_check
()
{
function
build_check
()
{
const
dirNames
=
process
.
cwd
().
split
(
/
\/
|
\\
/
);
const
projectName
=
dirNames
[
dirNames
.
length
-
1
];
const
path
=
'
assets
'
...
...
@@ -211,31 +211,22 @@ function build_check () {
return
projectName
;
}
function
changeSettingToWebDesktop
()
{
function
changeSettingToWebDesktop
()
{
const
path
=
'
assets
'
const
folderName
=
getFolderName
(
path
);
editFolderMeta
(
path
,
folderName
,
false
);
}
function
changeSettingsToBundle
()
{
function
changeSettingsToBundle
()
{
const
path
=
'
assets
'
const
folderName
=
getFolderName
(
path
);
editFolderMeta
(
path
,
folderName
,
true
);
}
function
replaceUuids
()
{
async
function
replaceUuids
()
{
console
.
log
(
'
build_step_0 开始~!
'
);
function
getFolderName
(
path
)
{
let
folderName
=
''
;
fs
.
readdirSync
(
path
).
find
(
fileName
=>
{
const
st
=
fs
.
statSync
(
`
${
path
}
/
${
fileName
}
`
);
if
(
st
.
isDirectory
())
{
folderName
=
fileName
;
}
});
return
folderName
;
}
function
editFolderMeta
(
path
,
folderName
)
{
const
metaPath
=
`
${
path
}
/
${
folderName
}
.meta`
;
const
metaDataStr
=
fs
.
readFileSync
(
metaPath
);
...
...
@@ -243,55 +234,190 @@ function replaceUuids () {
metaData
.
isBundle
=
false
;
fs
.
writeFileSync
(
metaPath
,
JSON
.
stringify
(
metaData
));
}
function
fileReplace
(
path
,
replaceStr
,
newStr
)
{
if
(
!
fs
.
existsSync
(
path
))
{
return
;
}
const
fileStr
=
fs
.
readFileSync
(
path
);
const
newFileStr
=
fileStr
.
toString
().
replace
(
new
RegExp
(
replaceStr
.
replace
(
/
[
.*+?^${}()|[
\]\\]
/g
,
"
\\
$&
"
),
'
g
'
),
newStr
);
fs
.
writeFileSync
(
path
,
newFileStr
);
}
function
getShortUuid
(
uuid
)
{
const
bytes
=
parse
(
uuid
).
subarray
(
1
);
return
uuid
.
substring
(
0
,
5
)
+
Base64
.
fromUint8Array
(
bytes
).
substring
(
2
);
}
const
path
=
'
assets
'
const
folderName
=
getFolderName
(
path
);
editFolderMeta
(
path
,
folderName
);
const
oldFireUuid
=
'
57ea7c61-9b8b-498a-b024-c98ee9124beb
'
;
const
newFireUuid
=
v4
();
fileReplace
(
`assets/
${
folderName
}
/scene/
${
folderName
}
.fire.meta`
,
oldFireUuid
,
newFireUuid
);
fileReplace
(
`assets/
${
folderName
}
/scene/
${
folderName
}
.fire`
,
oldFireUuid
,
newFireUuid
);
fileReplace
(
'
settings/builder.json
'
,
oldFireUuid
,
newFireUuid
);
function
getFolderName
(
path
)
{
let
folderName
=
''
;
fs
.
readdirSync
(
path
).
find
(
fileName
=>
{
const
st
=
fs
.
statSync
(
`
${
path
}
/
${
fileName
}
`
);
if
(
st
.
isDirectory
())
{
folderName
=
fileName
;
}
});
return
folderName
;
}
async
function
fileForEach
(
src
,
func
)
{
//读取目录
const
st
=
fs
.
statSync
(
src
);
if
(
st
.
isFile
())
{
await
func
(
src
);
return
;
}
const
paths
=
fs
.
readdirSync
(
src
);
for
(
let
i
=
0
;
i
<
paths
.
length
;
i
++
)
{
let
path
=
paths
[
i
];
const
newSrc
=
`
${
src
}
/
${
path
}
`
;
const
st
=
fs
.
statSync
(
newSrc
);
if
(
st
.
isFile
())
{
await
func
(
newSrc
);
}
else
if
(
st
.
isDirectory
())
{
await
fileForEach
(
newSrc
,
func
);
}
}
}
function
getShortUuid
(
uuid
)
{
const
bytes
=
parse
(
uuid
).
subarray
(
1
);
return
uuid
.
substring
(
0
,
5
)
+
Base64
.
fromUint8Array
(
bytes
).
substring
(
2
);
function
createUuidData
(
uuid
)
{
const
shortUuid
=
getShortUuid
(
uuid
);
const
newUuid
=
v4
();
const
newShortUuid
=
getShortUuid
(
newUuid
);
return
{
oldUuid
:
uuid
,
oldShortUuid
:
shortUuid
,
newUuid
:
newUuid
,
newShortUuid
:
newShortUuid
,
};
}
const
oldJsUuid
=
'
f4ede462-f8d7-4069-ba80-915611c058ca
'
;
const
oldJsShortUuid
=
'
f4edeRi+NdAabqAkVYRwFjK
'
;
const
oldJsId
=
'
e687yyoRBIzZAOVRL8Sseh
'
;
const
newJsUuid
=
v4
();
const
newJsShortUuid
=
getShortUuid
(
newJsUuid
);
const
newJsId
=
v4
().
replace
(
/-/g
,
''
).
substring
(
0
,
oldJsId
.
length
);
fileReplace
(
`assets/
${
folderName
}
/scene/
${
folderName
}
.ts.meta`
,
oldJsUuid
,
newJsUuid
);
fileReplace
(
`assets/
${
folderName
}
/scene/
${
folderName
}
.fire`
,
oldFireUuid
,
newFireUuid
);
fileReplace
(
`assets/
${
folderName
}
/scene/
${
folderName
}
.fire`
,
oldJsShortUuid
,
newJsShortUuid
);
fileReplace
(
`assets/
${
folderName
}
/scene/
${
folderName
}
.fire`
,
oldJsId
,
newJsId
);
const
uuidList
=
[];
await
fileForEach
(
path
,
(
path
)
=>
{
const
nameList
=
path
.
split
(
'
.
'
);
if
(
nameList
[
nameList
.
length
-
1
]
==
'
meta
'
)
{
const
data
=
JSON
.
parse
(
fs
.
readFileSync
(
path
));
uuidList
.
push
(
createUuidData
(
data
.
uuid
));
if
(
data
.
subMetas
)
{
for
(
const
key
in
data
.
subMetas
)
{
const
subMet
=
data
.
subMetas
[
key
];
if
(
subMet
.
uuid
)
{
uuidList
.
push
(
createUuidData
(
subMet
.
uuid
));
}
}
}
}
});
const
pathList
=
[
path
,
'
settings
'
,
'
project.json
'
];
for
(
let
i
=
0
;
i
<
pathList
.
length
;
i
++
)
{
const
path
=
pathList
[
i
];
await
fileForEach
(
path
,
(
path
)
=>
{
const
nameList
=
path
.
split
(
'
.
'
);
const
expectNameList
=
[
'
png
'
,
'
jpg
'
,
'
mp3
'
,
'
wav
'
];
if
(
expectNameList
.
includes
(
nameList
[
nameList
.
length
-
1
]))
{
return
;
}
const
data
=
fs
.
readFileSync
(
path
);
uuidList
.
forEach
(
uuiddata
=>
{
if
(
data
.
includes
(
uuiddata
.
oldUuid
))
{
fileReplace
(
path
,
uuiddata
.
oldUuid
,
uuiddata
.
newUuid
);
}
if
(
data
.
includes
(
uuiddata
.
oldShortUuid
))
{
fileReplace
(
path
,
uuiddata
.
oldShortUuid
,
uuiddata
.
newShortUuid
);
}
});
});
}
console
.
log
(
'
build_step_0 完成~!
'
);
const
sceneName
=
getFolderName
(
path
);
let
scriptUUids
=
[];
await
fileForEach
(
path
,
(
path
)
=>
{
const
nameList
=
path
.
split
(
'
.
'
);
if
(
nameList
[
nameList
.
length
-
1
]
==
'
meta
'
)
{
if
([
'
js
'
,
'
ts
'
].
includes
(
nameList
[
nameList
.
length
-
2
]))
{
const
scriptNameList
=
nameList
[
nameList
.
length
-
3
].
split
(
'
/
'
);
const
scriptName
=
scriptNameList
[
scriptNameList
.
length
-
1
];
const
data
=
JSON
.
parse
(
fs
.
readFileSync
(
path
));
scriptUUids
.
push
({
uuid
:
data
.
uuid
,
shortUuid
:
getShortUuid
(
data
.
uuid
),
scriptName
:
scriptName
,
fileName
:
nameList
[
nameList
.
length
-
3
]
+
'
.
'
+
nameList
[
nameList
.
length
-
2
],
});
}
}
});
await
fileForEach
(
path
,
(
path
)
=>
{
const
nameList
=
path
.
split
(
'
.
'
);
const
expectNameList
=
[
'
fire
'
,
'
prefab
'
];
if
(
expectNameList
.
includes
(
nameList
[
nameList
.
length
-
1
]))
{
const
data
=
fs
.
readFileSync
(
path
);
scriptUUids
.
forEach
(
uuiddata
=>
{
if
(
uuiddata
.
scriptName
==
sceneName
)
{
uuiddata
.
includes
=
false
;
return
;
}
if
(
data
.
includes
(
uuiddata
.
shortUuid
))
{
uuiddata
.
includes
=
true
;
}
else
{
uuiddata
.
includes
=
false
;
}
});
}
});
scriptUUids
=
scriptUUids
.
filter
(
uuiddata
=>
uuiddata
.
includes
);
await
fileForEach
(
path
,
(
path
)
=>
{
const
nameList
=
path
.
split
(
'
.
'
);
const
expectNameList
=
[
'
js
'
,
'
ts
'
];
if
(
expectNameList
.
includes
(
nameList
[
nameList
.
length
-
1
]))
{
const
data
=
fs
.
readFileSync
(
path
);
scriptUUids
.
forEach
(
uuiddata
=>
{
const
strList
=
[
`.getComponent("
${
uuiddata
.
scriptName
}
")`
,
`.getComponent('
${
uuiddata
.
scriptName
}
')`
,
`.getComponent(\`
${
uuiddata
.
scriptName
}
\`)`
];
strList
.
forEach
(
str
=>
{
if
(
data
.
includes
(
str
))
{
fileReplace
(
path
,
str
,
`.getComponent("
${
sceneName
}
_
${
uuiddata
.
scriptName
}
")`
);
}
});
});
}
});
scriptUUids
.
forEach
((
uuiddata
)
=>
{
const
data
=
fs
.
readFileSync
(
uuiddata
.
fileName
);
const
metaData
=
fs
.
readFileSync
(
uuiddata
.
fileName
+
'
.meta
'
);
const
new_fileName
=
`
${
sceneName
}
_
${
uuiddata
.
scriptName
}
`
;
const
newPath
=
uuiddata
.
fileName
.
split
(
'
/
'
).
map
((
str
,
idx
,
arr
)
=>
{
if
(
idx
==
arr
.
length
-
1
)
{
const
nameList
=
str
.
split
(
'
.
'
);
return
`
${
new_fileName
}
.
${
nameList
[
nameList
.
length
-
1
]}
`
;
}
return
str
;
}).
join
(
'
/
'
);
fs
.
writeFileSync
(
newPath
,
data
);
fs
.
rmSync
(
uuiddata
.
fileName
);
fs
.
writeFileSync
(
newPath
+
'
.meta
'
,
metaData
);
fs
.
rmSync
(
uuiddata
.
fileName
+
'
.meta
'
);
});
console
.
log
(
scriptUUids
.
map
(
uuiddata
=>
uuiddata
.
scriptName
));
}
function
replaceIndexHtml
()
{
function
replaceIndexHtml
()
{
const
data
=
fs
.
readFileSync
(
'
index.html
'
);
fs
.
writeFileSync
(
'
dist/play/index.html
'
,
data
);
}
module
.
exports
=
{
replaceUuids
:
replaceUuids
,
build
:
async
function
()
{
const
startTime
=
new
Date
().
getTime
();
...
...
@@ -306,7 +432,7 @@ module.exports = {
await
buildForm
();
// 替换uuid
replaceUuids
();
await
replaceUuids
();
// 改设置为非bundle
changeSettingToWebDesktop
();
...
...
@@ -358,6 +484,8 @@ module.exports = {
// 构建前检查
const
projectName
=
build_check
();
// 替换uuid
await
replaceUuids
();
// 改设置为bundle
changeSettingsToBundle
();
...
...
@@ -373,8 +501,11 @@ module.exports = {
},
buildIos
:
async
function
()
{
// 构建前检查
const
projectName
=
build_check
();
// 替换uuid
await
replaceUuids
();
// 改设置为bundle
changeSettingsToBundle
();
...
...
settings/builder.json
View file @
2be190a9
{
"title"
:
"play"
,
"packageName"
:
"org.cocos2d.demo"
,
"startScene"
:
"
0737ce42-24f0-45c6-8e1a-8bdab4f74ba3
"
,
"startScene"
:
"
7c734a06-3aba-45b3-83b5-3290a9dd4fa6
"
,
"excludeScenes"
:
[],
"includeSDKBox"
:
false
,
"orientation"
:
{
...
...
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