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template admin
LWD_3
Commits
3f4fa24e
Commit
3f4fa24e
authored
Apr 18, 2022
by
Lwd
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parent
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11 changed files
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176 additions
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155 deletions
+176
-155
LWD_3.fire
assets/LWD_3/scene/LWD_3.fire
+146
-125
LWD_3.js
assets/LWD_3/scene/LWD_3.js
+4
-4
view.js
assets/LWD_3/script/common/view.js
+2
-2
item.js
assets/LWD_3/script/game/item.js
+6
-6
data_mgr.js
assets/LWD_3/script/manager/data_mgr.js
+6
-6
bg_back.png
assets/LWD_3/textures/bg_back.png
+0
-0
bg_back.png.meta
assets/LWD_3/textures/bg_back.png.meta
+4
-4
bg_grass.png
assets/LWD_3/textures/bg_grass.png
+0
-0
bg_grass.png.meta
assets/LWD_3/textures/bg_grass.png.meta
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-4
icon_hand.png.meta
assets/LWD_3/textures/icon_hand.png.meta
+2
-2
project.json
settings/project.json
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-2
No files found.
assets/LWD_3/scene/LWD_3.fire
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3f4fa24e
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3f4fa24e
...
...
@@ -95,8 +95,8 @@ var game = cc.Class({
// 求出 ScrollView 可视区域在世界坐标系中的矩形(碰撞盒)
let
svBBoxRect
=
cc
.
rect
(
svLeftBottomPoint
.
x
-
300
,
svLeftBottomPoint
.
y
-
500
,
svLeftBottomPoint
.
x
,
svLeftBottomPoint
.
y
,
node
.
width
,
node
.
height
);
...
...
@@ -215,7 +215,7 @@ var game = cc.Class({
//播放猫动画
playLionDragon
(
name
)
{
this
.
dragonLion
.
armatureName
=
"
armatureNam
e
"
;
this
.
dragonLion
.
armatureName
=
"
Armatur
e
"
;
this
.
dragonLion
.
playAnimation
(
name
);
},
...
...
@@ -296,7 +296,7 @@ var game = cc.Class({
//传入当前点击的节点坐标,移动至中心点
var
beginPos
=
cc
.
v2
(
node
.
x
,
node
.
y
+
this
.
contentArr
.
y
);
//50偏移量到嘴巴
var
EndPos
=
cc
.
v2
(
this
.
dragonLion
.
node
.
x
,
this
.
dragonLion
.
node
.
y
-
300
);
var
EndPos
=
cc
.
v2
(
this
.
dragonLion
.
node
.
x
,
this
.
dragonLion
.
node
.
y
);
this
.
handTween
&&
this
.
handTween
.
stop
();
this
.
handTween
=
cc
.
tween
(
this
.
handTip
)
.
call
(()
=>
{
...
...
assets/LWD_3/script/common/view.js
View file @
3f4fa24e
const
WIDTH
=
2176
;
const
HEIGTH
=
160
0
;
const
WIDTH
=
1280
;
const
HEIGTH
=
72
0
;
/**
* 适配
...
...
assets/LWD_3/script/game/item.js
View file @
3f4fa24e
...
...
@@ -40,7 +40,7 @@ cc.Class({
LWD_3
.
game
.
inst
.
handTween
&&
LWD_3
.
game
.
inst
.
handTween
.
stop
()
&&
(
LWD_3
.
game
.
inst
.
handTip
.
active
=
false
);
//狮子猫动画
LWD_3
.
game
.
inst
.
playLionDragon
(
"
openmouth
"
);
LWD_3
.
game
.
inst
.
playLionDragon
(
"
waiting
"
);
LWD_3
.
res_mgr
.
playAudioByUrl
(
this
.
itemInfo
.
audio_url
,
(
url
)
=>
{
LWD_3
.
snd_mgr
.
playEffect
(
url
,
null
);
...
...
@@ -110,8 +110,8 @@ cc.Class({
// 获取 ScrollView Node 的左下角坐标在世界坐标系中的坐标
let
svLeftBottomPoint
=
this
.
node
.
parent
.
convertToWorldSpaceAR
(
cc
.
v2
(
this
.
node
.
x
-
this
.
node
.
anchorX
*
this
.
node
.
width
,
this
.
node
.
y
-
this
.
node
.
anchorY
*
this
.
node
.
height
this
.
node
.
x
,
this
.
node
.
y
)
);
...
...
@@ -143,7 +143,7 @@ cc.Class({
LWD_3
.
data_mgr
.
nowNum
-=
1
;
//狮子猫动画
LWD_3
.
game
.
inst
.
playLionDragon
(
"
chew
"
);
LWD_3
.
game
.
inst
.
playLionDragon
(
"
right
"
);
//先播放错误声音
LWD_3
.
speaker
.
inst
.
playEffect
(
LWD_3
.
enum
.
E_Audio
.
Right
);
...
...
@@ -187,7 +187,7 @@ cc.Class({
errorEffect
:
function
()
{
//狮子猫动画
LWD_3
.
game
.
inst
.
playCatDragon
(
"
wrong
"
);
LWD_3
.
game
.
inst
.
playLionDragon
(
"
no
"
);
LWD_3
.
game
.
inst
.
playLionDragon
(
"
wrong
"
);
//先播放错误声音
LWD_3
.
speaker
.
inst
.
playEffect
(
LWD_3
.
enum
.
E_Audio
.
Error
);
...
...
@@ -279,7 +279,7 @@ cc.Class({
//图片适配
photoScare
:
function
(
node
,
type
)
{
var
maxNum
=
type
==
0
?
50
:
2
8
0
;
var
maxNum
=
type
==
0
?
50
:
2
0
0
;
let
maxSize
=
Math
.
min
(
maxNum
/
node
.
height
,
maxNum
/
node
.
width
);
if
(
node
.
perScale
==
undefined
)
{
node
.
perScale
=
node
.
scaleX
;
...
...
assets/LWD_3/script/manager/data_mgr.js
View file @
3f4fa24e
...
...
@@ -36,12 +36,12 @@ LWD_3.data_mgr = {
{
"
pic_url
"
:
"
http://staging-teach.cdn.ireadabc.com/3134325b66d1b8ecf2f83db853195da5.png
"
,
"
audio_url
"
:
"
http://staging-teach.cdn.ireadabc.com/e3921a16a8313df274d8bc4e3f2bedd8.mp3
"
,
"
is_right
"
:
true
,
"
text
"
:
"
a
"
},
{
"
pic_url
"
:
"
http://staging-teach.cdn.ireadabc.com/3134325b66d1b8ecf2f83db853195da5.png
"
,
"
audio_url
"
:
"
http://staging-teach.cdn.ireadabc.com/58eec304909298176bde6c408c9dac1b.mp3
"
,
"
is_right
"
:
false
,
"
text
"
:
"
b
"
}]
}],
"
ske_json
"
:
"
http://staging-teach.cdn.ireadabc.com/
7355648029551e6848a2cf36ea8a6ba6
.json
"
,
"
ske_json_name
"
:
"
lio
n_ske.json
"
,
"
tex_json
"
:
"
http://staging-teach.cdn.ireadabc.com/
511fe163f2df10925e3da82f0f69590b
.json
"
,
"
tex_json_name
"
:
"
lio
n_tex.json
"
,
"
tex_png
"
:
"
http://staging-teach.cdn.ireadabc.com/
2fd2a53fcb36d36281a6ded9500dd54f
.png
"
,
"
tex_png_name
"
:
"
lio
n_tex.png
"
,
"
ske_json
"
:
"
http://staging-teach.cdn.ireadabc.com/
343192141e9dfca91571a7208c68d365
.json
"
,
"
ske_json_name
"
:
"
quee
n_ske.json
"
,
"
tex_json
"
:
"
http://staging-teach.cdn.ireadabc.com/
e53670138a8dc28727528948bffe0854
.json
"
,
"
tex_json_name
"
:
"
quee
n_tex.json
"
,
"
tex_png
"
:
"
http://staging-teach.cdn.ireadabc.com/
9bde7212f4aa705a52e73a23d2902023
.png
"
,
"
tex_png_name
"
:
"
quee
n_tex.png
"
,
"
guideBegin_audio_url
"
:
"
http://staging-teach.cdn.ireadabc.com/bd6e2b3a870ef3f9ee9ad9c0fda79228.mp3
"
,
"
guideEnd_audio_url
"
:
"
http://staging-teach.cdn.ireadabc.com/bd6e2b3a870ef3f9ee9ad9c0fda79228.mp3
"
,
"
guideRestart_audio_url
"
:
"
http://staging-teach.cdn.ireadabc.com/bd6e2b3a870ef3f9ee9ad9c0fda79228.mp3
"
,
...
...
assets/LWD_3/textures/bg_back.png
View replaced file @
844169bc
View file @
3f4fa24e
152 KB
|
W:
|
H:
141 KB
|
W:
|
H:
2-up
Swipe
Onion skin
assets/LWD_3/textures/bg_back.png.meta
View file @
3f4fa24e
...
...
@@ -22,10 +22,10 @@
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width":
2176
,
"height":
160
0,
"rawWidth":
2176
,
"rawHeight":
160
0,
"width":
1280
,
"height":
72
0,
"rawWidth":
1280
,
"rawHeight":
72
0,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
...
...
assets/LWD_3/textures/bg_grass.png
View replaced file @
844169bc
View file @
3f4fa24e
1.32 MB
|
W:
|
H:
613 KB
|
W:
|
H:
2-up
Swipe
Onion skin
assets/LWD_3/textures/bg_grass.png.meta
View file @
3f4fa24e
...
...
@@ -22,10 +22,10 @@
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width":
2176
,
"height":
950
,
"rawWidth":
2176
,
"rawHeight":
950
,
"width":
1280
,
"height":
465
,
"rawWidth":
1280
,
"rawHeight":
465
,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
...
...
assets/LWD_3/textures/icon_hand.png.meta
View file @
3f4fa24e
...
...
@@ -7,8 +7,8 @@
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width":
88
,
"height": 1
85
,
"width":
142
,
"height": 1
60
,
"platformSettings": {},
"subMetas": {
"icon_hand": {
...
...
settings/project.json
View file @
3f4fa24e
...
...
@@ -19,8 +19,8 @@
"3D Particle"
],
"preview-port"
:
7456
,
"design-resolution-width"
:
2176
,
"design-resolution-height"
:
160
0
,
"design-resolution-width"
:
1280
,
"design-resolution-height"
:
72
0
,
"fit-width"
:
false
,
"fit-height"
:
true
,
"use-project-simulator-setting"
:
false
,
...
...
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