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template admin
LianXian_plus
Commits
4a762f15
Commit
4a762f15
authored
May 12, 2021
by
范雪寒
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feat: 微调卡片位置,提高上下两行间距
parent
89460a0f
Changes
1
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1 changed file
with
4 additions
and
4 deletions
+4
-4
play.component.ts
src/app/play/play.component.ts
+4
-4
No files found.
src/app/play/play.component.ts
View file @
4a762f15
...
@@ -527,10 +527,10 @@ export class PlayComponent implements OnInit, OnDestroy {
...
@@ -527,10 +527,10 @@ export class PlayComponent implements OnInit, OnDestroy {
const
itemSideLength
=
Math
.
min
(
itemWidth
,
itemHeight
);
const
itemSideLength
=
Math
.
min
(
itemWidth
,
itemHeight
);
const
disW
=
0
;
const
disW
=
0
;
const
disH
=
(
this
.
canvasHeight
-
itemSideLength
*
2
-
12
0
*
this
.
mapScale
)
/
2
;
const
disH
=
(
this
.
canvasHeight
-
itemSideLength
*
2
-
3
0
*
this
.
mapScale
)
/
2
;
const
offX
=
this
.
canvasWidth
/
2
-
(
picArr
.
length
-
1
)
*
(
itemSideLength
)
/
2
;
const
offX
=
this
.
canvasWidth
/
2
-
(
picArr
.
length
-
1
)
*
(
itemSideLength
)
/
2
;
const
offY
=
this
.
canvasHeight
/
2
+
6
0
*
this
.
mapScale
;
const
offY
=
this
.
canvasHeight
/
2
+
3
0
*
this
.
mapScale
;
let
dataArrA
=
[];
let
dataArrA
=
[];
...
@@ -1176,7 +1176,7 @@ export class PlayComponent implements OnInit, OnDestroy {
...
@@ -1176,7 +1176,7 @@ export class PlayComponent implements OnInit, OnDestroy {
title
.
x
=
this
.
canvasWidth
/
2
;
title
.
x
=
this
.
canvasWidth
/
2
;
// title.y = this.canvasHeight / 2 - 270 * this.mapScale;
// title.y = this.canvasHeight / 2 - 270 * this.mapScale;
// title.x = this.mapScale * (30 + title.width / 2);
// title.x = this.mapScale * (30 + title.width / 2);
title
.
y
=
this
.
mapScale
*
(
3
0
+
title
.
height
/
2
);
title
.
y
=
this
.
mapScale
*
(
1
0
+
title
.
height
/
2
);
this
.
bgArr
.
push
(
title
);
this
.
bgArr
.
push
(
title
);
}
}
...
@@ -2736,7 +2736,7 @@ export class PlayComponent implements OnInit, OnDestroy {
...
@@ -2736,7 +2736,7 @@ export class PlayComponent implements OnInit, OnDestroy {
return
new
Promise
((
resolve
,
reject
)
=>
{
return
new
Promise
((
resolve
,
reject
)
=>
{
const
audio
=
new
Audio
();
const
audio
=
new
Audio
();
audio
.
oncanplay
=
(
a
)
=>
{
audio
.
oncanplay
=
(
a
)
=>
{
resolve
();
resolve
(
a
);
};
};
audio
.
onerror
=
()
=>
{
audio
.
onerror
=
()
=>
{
reject
();
reject
();
...
...
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