Commit fcfa48d4 authored by 李维's avatar 李维

bug fix

parent 6f4ac28e
...@@ -272,18 +272,17 @@ cc.Class({ ...@@ -272,18 +272,17 @@ cc.Class({
}); });
}, },
initArrowBtn() { initArrowBtn() {
// const touchAniLeft = cc.find("Canvas/touchAniLeft"); const touchAniLeft = cc.find("Canvas/touchAniLeft");
// const touchAniRight = cc.find("Canvas/touchAniRight"); const touchAniRight = cc.find("Canvas/touchAniRight");
touchAniLeft.on(cc.Node.EventType.TOUCH_END, this.onTouchLeftAni, this)
touchAniRight.on(cc.Node.EventType.TOUCH_END, this.onTouchRightAni, this)
// this.touchAniLeft.on(cc.Node.EventType.TOUCH_END, this.onTouchLeftAni, this) const lastBtn = this.lastBtn = cc.find("Canvas/left_arrow");
// this.touchAniRight.on(cc.Node.EventType.TOUCH_END, this.onTouchRightAni, this) const nextBtn = this.nextBtn = cc.find("Canvas/right_arrow");
// const lastBtn = this.lastBtn = cc.find("Canvas/left_arrow"); lastBtn.on(cc.Node.EventType.TOUCH_END, this.onTouchPanelLeft, this)
// const nextBtn = this.nextBtn = cc.find("Canvas/right_arrow");
// lastBtn.on(cc.Node.EventType.TOUCH_END, this.onTouchPanelLeft, this) nextBtn.on(cc.Node.EventType.TOUCH_END, this.onTouchPanelRight, this)
// nextBtn.on(cc.Node.EventType.TOUCH_END, this.onTouchPanelRight, this)
}, },
checkShowArrowBtn() { checkShowArrowBtn() {
this._timeoutIds.push(setTimeout(() => { this._timeoutIds.push(setTimeout(() => {
......
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