Commit 799a997e authored by 范雪寒's avatar 范雪寒

fix: 断线后点击重玩,退出按钮消失问题

parent 4c879a94
...@@ -8,29 +8,44 @@ cc.Class({ ...@@ -8,29 +8,44 @@ cc.Class({
const BtnExit = cc.find('BtnFrame/BtnExit', this.node); const BtnExit = cc.find('BtnFrame/BtnExit', this.node);
BtnExit.on('click', ()=>{ BtnExit.on('click', ()=>{
const middleLayer = cc.find('middleLayer'); const middleLayer = cc.find('middleLayer');
cc.game.removePersistRootNode(middleLayer); if (middleLayer) {
const middleLayerComponent = middleLayer.getComponent('middleLayer');
if (middleLayerComponent.onClickExitBtn) {
middleLayerComponent.onClickExitBtn();
}
} else {
cc.director.getScene().destroy(); cc.director.getScene().destroy();
cc.audioEngine.stopAll(); cc.audioEngine.stopAll();
if (window.courseware) { if (window.courseware) {
window.courseware.freeAllOcMethod(); window.courseware.freeAllOcMethod();
} }
var bundle = cc.assetManager.bundles.find((obj) => {
cc.director.loadScene("debug_shell", null, null, (err, scene) => { return obj.getSceneInfo('debug_shell');
}); });
if (bundle) {
cc.director.loadScene("debug_shell", null, null, (err, scene) => { });
} else {
cc.director.loadScene("OXFORDCORE", null, null, (err, scene) => { });
}
}
}); });
const BtnPlayAgain = cc.find('BtnFrame/BtnPlayAgain', this.node); const BtnPlayAgain = cc.find('BtnFrame/BtnPlayAgain', this.node);
BtnPlayAgain.on('click', ()=>{ BtnPlayAgain.on('click', ()=>{
const middleLayer = cc.find('middleLayer');
if (middleLayer) {
const middleLayerComponent = middleLayer.getComponent('MiddleLayer');
if (middleLayerComponent) {
middleLayerComponent.reloadBundle();
}
} else {
const sceneName = cc.director.getScene().name; const sceneName = cc.director.getScene().name;
cc.director.getScene().destroy(); cc.director.getScene().destroy();
cc.audioEngine.stopAll(); cc.audioEngine.stopAll();
if (window.courseware) { if (window.courseware) {
window.courseware.freeAllOcMethod(); window.courseware.freeAllOcMethod();
} }
cc.director.loadScene(sceneName, null, null, (err, scene) => { });
cc.director.loadScene(sceneName, null, null, (err, scene) => { }
});
}); });
}, },
}); });
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