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OPW_BoardGame_L5R4
Commits
3bc543da
Commit
3bc543da
authored
Nov 26, 2022
by
李维
Browse files
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完成宝石进度设置
parent
a86004fd
Changes
12
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12 changed files
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4603 additions
and
1991 deletions
+4603
-1991
OPW_BoardGame_L5R4.fire
assets/OPW_BoardGame_L5R4/scene/OPW_BoardGame_L5R4.fire
+4174
-1988
OPW_BoardGame_L5R4.ts
assets/OPW_BoardGame_L5R4/scene/OPW_BoardGame_L5R4.ts
+249
-3
gem10.png
assets/OPW_BoardGame_L5R4/textures/gem10.png
+0
-0
gem10.png.meta
assets/OPW_BoardGame_L5R4/textures/gem10.png.meta
+36
-0
gem15.png
assets/OPW_BoardGame_L5R4/textures/gem15.png
+0
-0
gem15.png.meta
assets/OPW_BoardGame_L5R4/textures/gem15.png.meta
+36
-0
gem20.png
assets/OPW_BoardGame_L5R4/textures/gem20.png
+0
-0
gem20.png.meta
assets/OPW_BoardGame_L5R4/textures/gem20.png.meta
+36
-0
gem25.png
assets/OPW_BoardGame_L5R4/textures/gem25.png
+0
-0
gem25.png.meta
assets/OPW_BoardGame_L5R4/textures/gem25.png.meta
+36
-0
gem5.png
assets/OPW_BoardGame_L5R4/textures/gem5.png
+0
-0
gem5.png.meta
assets/OPW_BoardGame_L5R4/textures/gem5.png.meta
+36
-0
No files found.
assets/OPW_BoardGame_L5R4/scene/OPW_BoardGame_L5R4.fire
View file @
3bc543da
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instead.
assets/OPW_BoardGame_L5R4/scene/OPW_BoardGame_L5R4.ts
View file @
3bc543da
...
@@ -25,9 +25,9 @@ const MSG_FINISH = "msg_finish";
...
@@ -25,9 +25,9 @@ const MSG_FINISH = "msg_finish";
const
MSG_PLAYER_TO_TREE
=
"
msg_player_to_tree
"
;
const
MSG_PLAYER_TO_TREE
=
"
msg_player_to_tree
"
;
const
MSG_PLAYER_TO_HOME
=
"
msg_player_to_home
"
;
const
MSG_PLAYER_TO_HOME
=
"
msg_player_to_home
"
;
const
MSG_PROFIX_END
=
"
__END__
"
;
const
MSG_PROFIX_END
=
"
__END__
"
;
const
DEBUG
=
tru
e
;
const
DEBUG
=
fals
e
;
const
TOTAL_SCORE
=
42
;
// 总分 - 双方分数之和等于 TOTAL_SCORE
const
TOTAL_SCORE
=
42
;
// 总分 - 双方分数之和等于 TOTAL_SCORE
const
AI_SUCCESS_RATE
=
0.
65
;
// ai评测成功率
const
AI_SUCCESS_RATE
=
0.
7
;
// ai评测成功率
const
AUTO_GAME
=
false
;
// 自动游戏-调试使用
const
AUTO_GAME
=
false
;
// 自动游戏-调试使用
@
ccclass
@
ccclass
...
@@ -238,6 +238,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -238,6 +238,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
blueBagNode
=
null
;
blueBagNode
=
null
;
redPlayerDB
=
null
;
redPlayerDB
=
null
;
bluePlayerDB
=
null
;
bluePlayerDB
=
null
;
redHeaderMask
=
null
;
blueHeaderMask
=
null
;
// 初始化玩家
// 初始化玩家
initPlayerNode
()
{
initPlayerNode
()
{
this
.
redPlayerNode
=
cc
.
find
(
"
Canvas/playerLand/red/people
"
);
this
.
redPlayerNode
=
cc
.
find
(
"
Canvas/playerLand/red/people
"
);
...
@@ -248,6 +250,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -248,6 +250,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
this
.
blueBagNode
=
cc
.
find
(
"
Canvas/playerLand/blue/bag
"
);
this
.
blueBagNode
=
cc
.
find
(
"
Canvas/playerLand/blue/bag
"
);
this
.
redPlayerDB
=
cc
.
find
(
"
Canvas/playerLand/red/people/db
"
);
this
.
redPlayerDB
=
cc
.
find
(
"
Canvas/playerLand/red/people/db
"
);
this
.
bluePlayerDB
=
cc
.
find
(
"
Canvas/playerLand/blue/people/db
"
);
this
.
bluePlayerDB
=
cc
.
find
(
"
Canvas/playerLand/blue/people/db
"
);
this
.
redHeaderMask
=
cc
.
find
(
"
Canvas/playerLand/red/header/mask
"
);
this
.
blueHeaderMask
=
cc
.
find
(
"
Canvas/playerLand/blue/header/mask
"
);
}
}
treeNode
=
null
;
treeNode
=
null
;
...
@@ -511,6 +515,28 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -511,6 +515,28 @@ export default class SceneComponent extends MyCocosSceneComponent {
scoreBlueFinishComponent
=
null
;
scoreBlueFinishComponent
=
null
;
masterRedNode
=
null
;
masterRedNode
=
null
;
masterBlueNode
=
null
;
masterBlueNode
=
null
;
redGems_5
=
null
;
redGems_10
=
null
;
redGems_15
=
null
;
redGems_20
=
null
;
redGems_25
=
null
;
blueGems_5
=
null
;
blueGems_10
=
null
;
blueGems_15
=
null
;
blueGems_20
=
null
;
blueGems_25
=
null
;
redFinishGems_5
=
null
;
redFinishGems_10
=
null
;
redFinishGems_15
=
null
;
redFinishGems_20
=
null
;
redFinishGems_25
=
null
;
blueFinishGems_5
=
null
;
blueFinishGems_10
=
null
;
blueFinishGems_15
=
null
;
blueFinishGems_20
=
null
;
blueFinishGems_25
=
null
;
// 初始化分数
// 初始化分数
initScore
()
{
initScore
()
{
this
.
scoreRedComponent
=
cc
.
find
(
"
Canvas/playerLand/red/bag/score
"
).
getComponent
(
cc
.
Label
);
this
.
scoreRedComponent
=
cc
.
find
(
"
Canvas/playerLand/red/bag/score
"
).
getComponent
(
cc
.
Label
);
...
@@ -519,6 +545,52 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -519,6 +545,52 @@ export default class SceneComponent extends MyCocosSceneComponent {
this
.
scoreBlueFinishComponent
=
cc
.
find
(
"
Canvas/finishLayer/blue/bag/score
"
).
getComponent
(
cc
.
Label
);
this
.
scoreBlueFinishComponent
=
cc
.
find
(
"
Canvas/finishLayer/blue/bag/score
"
).
getComponent
(
cc
.
Label
);
this
.
masterRedNode
=
cc
.
find
(
"
Canvas/finishLayer/red/master
"
);
this
.
masterRedNode
=
cc
.
find
(
"
Canvas/finishLayer/red/master
"
);
this
.
masterBlueNode
=
cc
.
find
(
"
Canvas/finishLayer/blue/master
"
);
this
.
masterBlueNode
=
cc
.
find
(
"
Canvas/finishLayer/blue/master
"
);
this
.
redGems_5
=
cc
.
find
(
"
Canvas/playerLand/red/gems/gem5
"
);
this
.
redGems_10
=
cc
.
find
(
"
Canvas/playerLand/red/gems/gem10
"
);
this
.
redGems_15
=
cc
.
find
(
"
Canvas/playerLand/red/gems/gem15
"
);
this
.
redGems_20
=
cc
.
find
(
"
Canvas/playerLand/red/gems/gem20
"
);
this
.
redGems_25
=
cc
.
find
(
"
Canvas/playerLand/red/gems/gem25
"
);
this
.
blueGems_5
=
cc
.
find
(
"
Canvas/playerLand/blue/gems/gem5
"
);
this
.
blueGems_10
=
cc
.
find
(
"
Canvas/playerLand/blue/gems/gem10
"
);
this
.
blueGems_15
=
cc
.
find
(
"
Canvas/playerLand/blue/gems/gem15
"
);
this
.
blueGems_20
=
cc
.
find
(
"
Canvas/playerLand/blue/gems/gem20
"
);
this
.
blueGems_25
=
cc
.
find
(
"
Canvas/playerLand/blue/gems/gem25
"
);
this
.
redFinishGems_5
=
cc
.
find
(
"
Canvas/finishLayer/red/gems/gem5
"
);
this
.
redFinishGems_10
=
cc
.
find
(
"
Canvas/finishLayer/red/gems/gem10
"
);
this
.
redFinishGems_15
=
cc
.
find
(
"
Canvas/finishLayer/red/gems/gem15
"
);
this
.
redFinishGems_20
=
cc
.
find
(
"
Canvas/finishLayer/red/gems/gem20
"
);
this
.
redFinishGems_25
=
cc
.
find
(
"
Canvas/finishLayer/red/gems/gem25
"
);
this
.
blueFinishGems_5
=
cc
.
find
(
"
Canvas/finishLayer/blue/gems/gem5
"
);
this
.
blueFinishGems_10
=
cc
.
find
(
"
Canvas/finishLayer/blue/gems/gem10
"
);
this
.
blueFinishGems_15
=
cc
.
find
(
"
Canvas/finishLayer/blue/gems/gem15
"
);
this
.
blueFinishGems_20
=
cc
.
find
(
"
Canvas/finishLayer/blue/gems/gem20
"
);
this
.
blueFinishGems_25
=
cc
.
find
(
"
Canvas/finishLayer/blue/gems/gem25
"
);
this
.
redGems_5
.
active
=
false
;
this
.
redGems_10
.
active
=
false
;
this
.
redGems_15
.
active
=
false
;
this
.
redGems_20
.
active
=
false
;
this
.
redGems_25
.
active
=
false
;
this
.
blueGems_5
.
active
=
false
;
this
.
blueGems_10
.
active
=
false
;
this
.
blueGems_15
.
active
=
false
;
this
.
blueGems_20
.
active
=
false
;
this
.
blueGems_25
.
active
=
false
;
this
.
redFinishGems_5
.
active
=
false
;
this
.
redFinishGems_10
.
active
=
false
;
this
.
redFinishGems_15
.
active
=
false
;
this
.
redFinishGems_20
.
active
=
false
;
this
.
redFinishGems_25
.
active
=
false
;
this
.
blueFinishGems_5
.
active
=
false
;
this
.
blueFinishGems_10
.
active
=
false
;
this
.
blueFinishGems_15
.
active
=
false
;
this
.
blueFinishGems_20
.
active
=
false
;
this
.
blueFinishGems_25
.
active
=
false
;
this
.
scoreRed
=
0
;
this
.
scoreRed
=
0
;
this
.
scoreBlue
=
0
;
this
.
scoreBlue
=
0
;
this
.
scoreRedComponent
.
string
=
this
.
scoreRed
;
this
.
scoreRedComponent
.
string
=
this
.
scoreRed
;
...
@@ -549,6 +621,163 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -549,6 +621,163 @@ export default class SceneComponent extends MyCocosSceneComponent {
this
.
masterRedNode
.
active
=
false
;
this
.
masterRedNode
.
active
=
false
;
this
.
masterBlueNode
.
active
=
false
;
this
.
masterBlueNode
.
active
=
false
;
}
}
this
.
setRedScoreGem
(
this
.
scoreRed
);
this
.
setBlueScoreGem
(
this
.
scoreBlue
);
}
// 根据分数显示头像框宝石数量 - 红
setRedScoreGem
(
score
)
{
if
(
score
==
0
)
{
this
.
redGems_5
.
active
=
false
;
this
.
redGems_10
.
active
=
false
;
this
.
redGems_15
.
active
=
false
;
this
.
redGems_20
.
active
=
false
;
this
.
redGems_25
.
active
=
false
;
this
.
redFinishGems_5
.
active
=
false
;
this
.
redFinishGems_10
.
active
=
false
;
this
.
redFinishGems_15
.
active
=
false
;
this
.
redFinishGems_20
.
active
=
false
;
this
.
redFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
5
)
{
this
.
redGems_5
.
active
=
true
;
this
.
redGems_10
.
active
=
false
;
this
.
redGems_15
.
active
=
false
;
this
.
redGems_20
.
active
=
false
;
this
.
redGems_25
.
active
=
false
;
this
.
redFinishGems_5
.
active
=
true
;
this
.
redFinishGems_10
.
active
=
false
;
this
.
redFinishGems_15
.
active
=
false
;
this
.
redFinishGems_20
.
active
=
false
;
this
.
redFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
10
)
{
this
.
redGems_5
.
active
=
true
;
this
.
redGems_10
.
active
=
true
;
this
.
redGems_15
.
active
=
false
;
this
.
redGems_20
.
active
=
false
;
this
.
redGems_25
.
active
=
false
;
this
.
redFinishGems_5
.
active
=
true
;
this
.
redFinishGems_10
.
active
=
true
;
this
.
redFinishGems_15
.
active
=
false
;
this
.
redFinishGems_20
.
active
=
false
;
this
.
redFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
15
)
{
this
.
redGems_5
.
active
=
true
;
this
.
redGems_10
.
active
=
true
;
this
.
redGems_15
.
active
=
true
;
this
.
redGems_20
.
active
=
false
;
this
.
redGems_25
.
active
=
false
;
this
.
redFinishGems_5
.
active
=
true
;
this
.
redFinishGems_10
.
active
=
true
;
this
.
redFinishGems_15
.
active
=
true
;
this
.
redFinishGems_20
.
active
=
false
;
this
.
redFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
20
)
{
this
.
redGems_5
.
active
=
true
;
this
.
redGems_10
.
active
=
true
;
this
.
redGems_15
.
active
=
true
;
this
.
redGems_20
.
active
=
true
;
this
.
redGems_25
.
active
=
false
;
this
.
redFinishGems_5
.
active
=
true
;
this
.
redFinishGems_10
.
active
=
true
;
this
.
redFinishGems_15
.
active
=
true
;
this
.
redFinishGems_20
.
active
=
true
;
this
.
redFinishGems_25
.
active
=
false
;
}
else
{
this
.
redGems_5
.
active
=
true
;
this
.
redGems_10
.
active
=
true
;
this
.
redGems_15
.
active
=
true
;
this
.
redGems_20
.
active
=
true
;
this
.
redGems_25
.
active
=
true
;
this
.
redFinishGems_5
.
active
=
true
;
this
.
redFinishGems_10
.
active
=
true
;
this
.
redFinishGems_15
.
active
=
true
;
this
.
redFinishGems_20
.
active
=
true
;
this
.
redFinishGems_25
.
active
=
true
;
}
}
// 根据分数显示头像框宝石数量 - 蓝
setBlueScoreGem
(
score
)
{
if
(
score
==
0
)
{
this
.
blueGems_5
.
active
=
false
;
this
.
blueGems_10
.
active
=
false
;
this
.
blueGems_15
.
active
=
false
;
this
.
blueGems_20
.
active
=
false
;
this
.
blueGems_25
.
active
=
false
;
this
.
blueFinishGems_5
.
active
=
false
;
this
.
blueFinishGems_10
.
active
=
false
;
this
.
blueFinishGems_15
.
active
=
false
;
this
.
blueFinishGems_20
.
active
=
false
;
this
.
blueFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
5
)
{
this
.
blueGems_5
.
active
=
true
;
this
.
blueGems_10
.
active
=
false
;
this
.
blueGems_15
.
active
=
false
;
this
.
blueGems_20
.
active
=
false
;
this
.
blueGems_25
.
active
=
false
;
this
.
blueFinishGems_5
.
active
=
true
;
this
.
blueFinishGems_10
.
active
=
false
;
this
.
blueFinishGems_15
.
active
=
false
;
this
.
blueFinishGems_20
.
active
=
false
;
this
.
blueFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
10
)
{
this
.
blueGems_5
.
active
=
true
;
this
.
blueGems_10
.
active
=
true
;
this
.
blueGems_15
.
active
=
false
;
this
.
blueGems_20
.
active
=
false
;
this
.
blueGems_25
.
active
=
false
;
this
.
blueFinishGems_5
.
active
=
true
;
this
.
blueFinishGems_10
.
active
=
true
;
this
.
blueFinishGems_15
.
active
=
false
;
this
.
blueFinishGems_20
.
active
=
false
;
this
.
blueFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
15
)
{
this
.
blueGems_5
.
active
=
true
;
this
.
blueGems_10
.
active
=
true
;
this
.
blueGems_15
.
active
=
true
;
this
.
blueGems_20
.
active
=
false
;
this
.
blueGems_25
.
active
=
false
;
this
.
blueFinishGems_5
.
active
=
true
;
this
.
blueFinishGems_10
.
active
=
true
;
this
.
blueFinishGems_15
.
active
=
true
;
this
.
blueFinishGems_20
.
active
=
false
;
this
.
blueFinishGems_25
.
active
=
false
;
}
else
if
(
score
<=
20
)
{
this
.
blueGems_5
.
active
=
true
;
this
.
blueGems_10
.
active
=
true
;
this
.
blueGems_15
.
active
=
true
;
this
.
blueGems_20
.
active
=
true
;
this
.
blueGems_25
.
active
=
false
;
this
.
blueFinishGems_5
.
active
=
true
;
this
.
blueFinishGems_10
.
active
=
true
;
this
.
blueFinishGems_15
.
active
=
true
;
this
.
blueFinishGems_20
.
active
=
true
;
this
.
blueFinishGems_25
.
active
=
false
;
}
else
{
this
.
blueGems_5
.
active
=
true
;
this
.
blueGems_10
.
active
=
true
;
this
.
blueGems_15
.
active
=
true
;
this
.
blueGems_20
.
active
=
true
;
this
.
blueGems_25
.
active
=
true
;
this
.
blueFinishGems_5
.
active
=
true
;
this
.
blueFinishGems_10
.
active
=
true
;
this
.
blueFinishGems_15
.
active
=
true
;
this
.
blueFinishGems_20
.
active
=
true
;
this
.
blueFinishGems_25
.
active
=
true
;
}
}
}
// 用户自定义事件
// 用户自定义事件
...
@@ -689,6 +918,14 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -689,6 +918,14 @@ export default class SceneComponent extends MyCocosSceneComponent {
// 蓝色阵营 后手 禁止点击
// 蓝色阵营 后手 禁止点击
this
.
turntable
.
disable
()
this
.
turntable
.
disable
()
}
}
if
(
this
.
currentGameSide
==
RED
)
{
this
.
redHeaderMask
.
active
=
false
;
this
.
blueHeaderMask
.
active
=
true
;
}
else
{
this
.
redHeaderMask
.
active
=
true
;
this
.
blueHeaderMask
.
active
=
false
;
}
}
}
// 注册自定义消息事件
// 注册自定义消息事件
...
@@ -922,7 +1159,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -922,7 +1159,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
case
0
:
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem1
.
length
*
10
)
/
10
);
index
=
gem1
[
gIndex
].
__index
;
break
;
case
0
:
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem1
.
length
*
10
)
/
10
);
index
=
gem1
[
gIndex
].
__index
;
break
;
case
1
:
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem2
.
length
*
10
)
/
10
);
index
=
gem2
[
gIndex
].
__index
;
break
;
case
1
:
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem2
.
length
*
10
)
/
10
);
index
=
gem2
[
gIndex
].
__index
;
break
;
case
2
:
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem3
.
length
*
10
)
/
10
);
index
=
gem3
[
gIndex
].
__index
;
break
;
case
2
:
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem3
.
length
*
10
)
/
10
);
index
=
gem3
[
gIndex
].
__index
;
break
;
default
:
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem1
.
length
*
10
)
/
10
);
index
=
gem1
[
gIndex
].
__index
;
break
;
default
:
console
.
log
(
TOTAL_SCORE
);
gIndex
=
Math
.
floor
((
Math
.
random
()
*
gem1
.
length
*
10
)
/
10
);
index
=
gem1
[
gIndex
].
__index
;
break
;
}
}
return
{
return
{
score
:
num
,
score
:
num
,
...
@@ -993,6 +1230,15 @@ export default class SceneComponent extends MyCocosSceneComponent {
...
@@ -993,6 +1230,15 @@ export default class SceneComponent extends MyCocosSceneComponent {
this
.
turntable
.
disable
();
this
.
turntable
.
disable
();
this
.
turntable
.
stopBlink
();
this
.
turntable
.
stopBlink
();
}
}
if
(
this
.
currentGameSide
==
RED
)
{
this
.
redHeaderMask
.
active
=
false
;
this
.
blueHeaderMask
.
active
=
true
;
}
else
{
this
.
redHeaderMask
.
active
=
true
;
this
.
blueHeaderMask
.
active
=
false
;
}
// 重置转盘
// 重置转盘
this
.
turntable
.
reset
();
this
.
turntable
.
reset
();
}
}
...
...
assets/OPW_BoardGame_L5R4/textures/gem10.png
0 → 100644
View file @
3bc543da
3.19 KB
assets/OPW_BoardGame_L5R4/textures/gem10.png.meta
0 → 100644
View file @
3bc543da
{
"ver": "2.3.5",
"uuid": "95aae604-821e-47f1-8868-c57ef62a0d0d",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 71,
"height": 57,
"platformSettings": {},
"subMetas": {
"gem10": {
"ver": "1.0.4",
"uuid": "02c444b3-3d16-4772-9590-d858f150ea6d",
"rawTextureUuid": "95aae604-821e-47f1-8868-c57ef62a0d0d",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 1,
"trimX": 2,
"trimY": 0,
"width": 67,
"height": 55,
"rawWidth": 71,
"rawHeight": 57,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
assets/OPW_BoardGame_L5R4/textures/gem15.png
0 → 100644
View file @
3bc543da
3.31 KB
assets/OPW_BoardGame_L5R4/textures/gem15.png.meta
0 → 100644
View file @
3bc543da
{
"ver": "2.3.5",
"uuid": "8f508ea1-a346-49aa-983f-aabf4ee77712",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 69,
"height": 61,
"platformSettings": {},
"subMetas": {
"gem15": {
"ver": "1.0.4",
"uuid": "7a26e89d-6594-4137-a8c9-d3eca1fe1e8e",
"rawTextureUuid": "8f508ea1-a346-49aa-983f-aabf4ee77712",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 1,
"trimY": 1,
"width": 67,
"height": 59,
"rawWidth": 69,
"rawHeight": 61,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
assets/OPW_BoardGame_L5R4/textures/gem20.png
0 → 100644
View file @
3bc543da
3.5 KB
assets/OPW_BoardGame_L5R4/textures/gem20.png.meta
0 → 100644
View file @
3bc543da
{
"ver": "2.3.5",
"uuid": "d298578f-8b02-4259-a6aa-5230b7b2a97c",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 65,
"height": 64,
"platformSettings": {},
"subMetas": {
"gem20": {
"ver": "1.0.4",
"uuid": "a7bad6f3-a0d1-49ca-bb7f-75606e50a1d6",
"rawTextureUuid": "d298578f-8b02-4259-a6aa-5230b7b2a97c",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0.5,
"trimX": 0,
"trimY": 0,
"width": 65,
"height": 63,
"rawWidth": 65,
"rawHeight": 64,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
assets/OPW_BoardGame_L5R4/textures/gem25.png
0 → 100644
View file @
3bc543da
1.27 KB
assets/OPW_BoardGame_L5R4/textures/gem25.png.meta
0 → 100644
View file @
3bc543da
{
"ver": "2.3.5",
"uuid": "594bb84d-016c-43cf-bf12-8251480a10d5",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 32,
"height": 26,
"platformSettings": {},
"subMetas": {
"gem25": {
"ver": "1.0.4",
"uuid": "603280ff-fbbd-43e0-bf1b-eafa0bb6aaa1",
"rawTextureUuid": "594bb84d-016c-43cf-bf12-8251480a10d5",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 32,
"height": 26,
"rawWidth": 32,
"rawHeight": 26,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
assets/OPW_BoardGame_L5R4/textures/gem5.png
0 → 100644
View file @
3bc543da
2.34 KB
assets/OPW_BoardGame_L5R4/textures/gem5.png.meta
0 → 100644
View file @
3bc543da
{
"ver": "2.3.5",
"uuid": "cf876d19-27a3-4512-8a2d-3ea41dda1475",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 48,
"height": 57,
"platformSettings": {},
"subMetas": {
"gem5": {
"ver": "1.0.4",
"uuid": "c6033068-a519-4a56-9419-9881597d8547",
"rawTextureUuid": "cf876d19-27a3-4512-8a2d-3ea41dda1475",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 48,
"height": 57,
"rawWidth": 48,
"rawHeight": 57,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
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