Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
P
PU01
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
template admin
PU01
Commits
178c8d28
Commit
178c8d28
authored
Jun 25, 2020
by
李维
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
dev commit
parent
bd59ce3a
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
95 additions
and
154 deletions
+95
-154
Unit.ts
src/app/play/Unit.ts
+74
-94
play.component.ts
src/app/play/play.component.ts
+21
-60
No files found.
src/app/play/Unit.ts
View file @
178c8d28
...
...
@@ -23,7 +23,7 @@ class Sprite {
update
(
$event
)
{
this
.
draw
();
}
draw
()
{}
draw
()
{
}
}
export
class
MySprite
extends
Sprite
{
...
...
@@ -65,28 +65,21 @@ export class MySprite extends Sprite {
if
(
!
this
.
visible
&&
this
.
childDepandVisible
)
{
return
;
}
this
.
draw
();
}
draw
()
{
this
.
ctx
.
save
();
this
.
drawInit
();
this
.
updateChildren
();
this
.
ctx
.
restore
();
}
drawInit
()
{
this
.
ctx
.
translate
(
this
.
x
,
this
.
y
);
this
.
ctx
.
rotate
((
this
.
rotation
*
Math
.
PI
)
/
180
);
this
.
ctx
.
scale
(
this
.
scaleX
,
this
.
scaleY
);
this
.
ctx
.
globalAlpha
=
this
.
alpha
;
this
.
ctx
.
transform
(
1
,
this
.
skewX
,
this
.
skewY
,
1
,
0
,
0
);
}
...
...
@@ -139,6 +132,7 @@ export class MySprite extends Sprite {
child
.
alpha
=
this
.
alpha
;
}
}
removeChild
(
child
)
{
const
index
=
this
.
children
.
indexOf
(
child
);
if
(
index
!==
-
1
)
{
...
...
@@ -165,43 +159,6 @@ export class MySprite extends Sprite {
}
}
set
alpha
(
v
)
{
this
.
_alpha
=
v
;
if
(
this
.
childDepandAlpha
)
{
this
.
_changeChildAlpha
(
v
);
}
}
get
alpha
()
{
return
this
.
_alpha
;
}
set
width
(
v
)
{
this
.
_width
=
v
;
this
.
refreshAnchorOff
();
}
get
width
()
{
return
this
.
_width
;
}
set
height
(
v
)
{
this
.
_height
=
v
;
this
.
refreshAnchorOff
();
}
get
height
()
{
return
this
.
_height
;
}
set
anchorX
(
value
)
{
this
.
_anchorX
=
value
;
this
.
refreshAnchorOff
();
}
get
anchorX
()
{
return
this
.
_anchorX
;
}
set
anchorY
(
value
)
{
this
.
_anchorY
=
value
;
this
.
refreshAnchorOff
();
}
get
anchorY
()
{
return
this
.
_anchorY
;
}
refreshAnchorOff
()
{
this
.
_offX
=
-
this
.
_width
*
this
.
anchorX
;
this
.
_offY
=
-
this
.
_height
*
this
.
anchorY
;
...
...
@@ -221,36 +178,65 @@ export class MySprite extends Sprite {
const
parent
=
item
.
parent
;
if
(
parent
)
{
const
obj
=
getParentData
(
parent
);
const
_x
=
obj
.
px
;
const
_y
=
obj
.
py
;
const
_sx
=
obj
.
sx
;
const
_sy
=
obj
.
sy
;
px
=
_x
+
item
.
x
*
_sx
;
py
=
_y
+
item
.
y
*
_sy
;
sx
*=
_sx
;
sy
*=
_sy
;
}
return
{
px
,
py
,
sx
,
sy
};
};
const
data
=
getParentData
(
this
);
const
x
=
data
.
px
+
this
.
_offX
*
Math
.
abs
(
data
.
sx
);
const
y
=
data
.
py
+
this
.
_offY
*
Math
.
abs
(
data
.
sy
);
const
width
=
this
.
width
*
Math
.
abs
(
data
.
sx
);
const
height
=
this
.
height
*
Math
.
abs
(
data
.
sy
);
// const x = this.x + this._offX * Math.abs(this.scaleX);
// const y = this.y + this._offY * Math.abs(this.scaleY);
// const width = this.width * Math.abs(this.scaleX);
// const height = this.height * Math.abs(this.scaleY);
return
{
x
,
y
,
width
,
height
};
}
set
alpha
(
v
)
{
this
.
_alpha
=
v
;
if
(
this
.
childDepandAlpha
)
{
this
.
_changeChildAlpha
(
v
);
}
}
get
alpha
()
{
return
this
.
_alpha
;
}
set
width
(
v
)
{
this
.
_width
=
v
;
this
.
refreshAnchorOff
();
}
get
width
()
{
return
this
.
_width
;
}
set
height
(
v
)
{
this
.
_height
=
v
;
this
.
refreshAnchorOff
();
}
get
height
()
{
return
this
.
_height
;
}
set
anchorX
(
value
)
{
this
.
_anchorX
=
value
;
this
.
refreshAnchorOff
();
}
get
anchorX
()
{
return
this
.
_anchorX
;
}
set
anchorY
(
value
)
{
this
.
_anchorY
=
value
;
this
.
refreshAnchorOff
();
}
get
anchorY
()
{
return
this
.
_anchorY
;
}
}
export
class
waterWave
extends
MySprite
{
...
...
@@ -273,26 +259,26 @@ export class waterWave extends MySprite {
let
b
=
this
.
bottole_y0
// this.bottole_r*2
for
(
var
i
=
0
;
i
<=
this
.
count
;
i
++
)
{
this
.
speedX
+=
0.05
;
var
x
=
a
-
r
+
i
*
(
r
*
2
/
this
.
count
);
var
y
=
b
+
r
-
height
+
this
.
simplex
.
noise2D
(
this
.
speedX
,
this
.
speedY
)
*
this
.
amp
;
if
(
x
>
(
a
+
r
))
{
x
=
a
+
r
var
x
=
a
-
r
+
i
*
(
r
*
2
/
this
.
count
);
var
y
=
b
+
r
-
height
+
this
.
simplex
.
noise2D
(
this
.
speedX
,
this
.
speedY
)
*
this
.
amp
;
if
(
x
>
(
a
+
r
))
{
x
=
a
+
r
}
if
(
x
<
(
a
-
r
))
{
x
=
a
-
r
if
(
x
<
(
a
-
r
))
{
x
=
a
-
r
}
let
c_y1
=
Math
.
sqrt
(
r
*
r
-
(
x
-
a
)
*
(
x
-
a
))
+
b
let
c_y2
=
-
Math
.
sqrt
(
r
*
r
-
(
x
-
a
)
*
(
x
-
a
))
+
b
if
(
y
>
c_y1
)
{
let
c_y1
=
Math
.
sqrt
(
r
*
r
-
(
x
-
a
)
*
(
x
-
a
))
+
b
let
c_y2
=
-
Math
.
sqrt
(
r
*
r
-
(
x
-
a
)
*
(
x
-
a
))
+
b
if
(
y
>
c_y1
)
{
y
=
c_y1
}
if
(
y
<
c_y2
)
{
if
(
y
<
c_y2
)
{
y
=
c_y2
}
this
.
ctx
[
i
===
0
?
"
moveTo
"
:
"
lineTo
"
](
x
,
y
);
}
this
.
ctx
.
arc
(
a
,
b
,
r
,
0
,
Math
.
PI
);
this
.
ctx
.
arc
(
a
,
b
,
r
,
0
,
Math
.
PI
);
this
.
ctx
.
closePath
();
this
.
ctx
.
fillStyle
=
color
;
this
.
ctx
.
fill
();
...
...
@@ -301,7 +287,7 @@ export class waterWave extends MySprite {
drawSelf
()
{
super
.
drawSelf
();
this
.
speedX
=
0
;
if
(
new
Date
().
getTime
()
-
this
.
_runTimeCtl
>
10
)
{
if
(
new
Date
().
getTime
()
-
this
.
_runTimeCtl
>
10
)
{
this
.
speedY
+=
0.02
;
//每次渲染需要更新波峰波谷值
}
this
.
_runTimeCtl
=
new
Date
().
getTime
()
...
...
@@ -336,8 +322,6 @@ export class ColorSpr extends MySprite {
c
.
data
[
x
+
1
]
=
this
.
g
;
c
.
data
[
x
+
2
]
=
this
.
b
;
// c.data[x] = c.data[x + 1] = c.data[x + 2] = (r + g + b) / 3 ;
// // c.data[x + 3] = 255;
}
}
...
...
@@ -359,7 +343,6 @@ export class GrayscaleSpr extends MySprite {
}
const
rect
=
this
.
getBoundingBox
();
const
c
=
this
.
ctx
.
getImageData
(
rect
.
x
,
rect
.
y
,
rect
.
width
,
rect
.
height
);
for
(
let
i
=
0
;
i
<
c
.
height
;
i
++
)
{
for
(
let
j
=
0
;
j
<
c
.
width
;
j
++
)
{
...
...
@@ -367,10 +350,7 @@ export class GrayscaleSpr extends MySprite {
const
r
=
c
.
data
[
x
];
const
g
=
c
.
data
[
x
+
1
];
const
b
=
c
.
data
[
x
+
2
];
// const a = c.data[x + 3];
c
.
data
[
x
]
=
c
.
data
[
x
+
1
]
=
c
.
data
[
x
+
2
]
=
this
.
grayScale
;
// (r + g + b) / 3;
// c.data[x + 3] = 255;
}
}
...
...
@@ -478,7 +458,7 @@ export class Label extends MySprite {
const
tween
=
new
TWEEN
.
Tween
(
this
)
.
to
({
alpha
:
1
},
800
)
// .easing(TWEEN.Easing.Quadratic.Out) // Use an easing function to make the animation smooth.
.
onComplete
(
function
()
{
.
onComplete
(
function
()
{
if
(
callBack
)
{
callBack
();
}
...
...
@@ -539,11 +519,11 @@ export class Label extends MySprite {
// 当maxSingalLineWidth不为0时,对数据进行换行处理
if
(
this
.
maxSingalLineWidth
!==
0
)
{
if
(
this
.
maxSingalLineWidth
!==
0
)
{
var
words
=
this
.
text
.
split
(
'
'
);
var
line
=
''
;
this
.
_warpLineY
=
0
;
for
(
var
n
=
0
;
n
<
words
.
length
;
n
++
)
{
for
(
var
n
=
0
;
n
<
words
.
length
;
n
++
)
{
var
testLine
=
line
+
words
[
n
]
+
'
'
;
var
metrics
=
this
.
ctx
.
measureText
(
testLine
);
var
testWidth
=
metrics
.
width
;
...
...
@@ -556,9 +536,9 @@ export class Label extends MySprite {
line
=
testLine
;
}
}
this
.
y
=
-
this
.
_warpLineY
/
2
this
.
y
=
-
this
.
_warpLineY
/
2
this
.
ctx
.
fillText
(
line
,
0
,
this
.
_warpLineY
);
}
else
{
}
else
{
this
.
ctx
.
fillText
(
this
.
text
,
0
,
0
);
}
}
...
...
@@ -695,7 +675,7 @@ export class RichTextOld extends Label {
const
tween
=
new
TWEEN
.
Tween
(
this
)
.
to
({
alpha
:
1
},
800
)
// .easing(TWEEN.Easing.Quadratic.Out) // Use an easing function to make the animation smooth.
.
onComplete
(
function
()
{
.
onComplete
(
function
()
{
if
(
callBack
)
{
callBack
();
}
...
...
@@ -840,7 +820,7 @@ export class ShapeCircle extends MySprite {
shadowColor
=
"
rgba(0,0,0,0)
"
shadowOffsetX
=
0
;
shadowOffsetY
=
0
;
setRadius
(
r
)
{
this
.
anchorX
=
this
.
anchorY
=
0.5
;
this
.
radius
=
r
;
...
...
@@ -849,7 +829,7 @@ export class ShapeCircle extends MySprite {
}
drawShape
()
{
switch
(
this
.
drawType
)
{
switch
(
this
.
drawType
)
{
case
"
stroke
"
:
this
.
ctx
.
beginPath
();
this
.
ctx
.
strokeStyle
=
this
.
strokeColor
;
...
...
@@ -867,7 +847,7 @@ export class ShapeCircle extends MySprite {
this
.
ctx
.
fill
();
break
;
}
}
drawSelf
()
{
...
...
@@ -1126,7 +1106,7 @@ export function endShow(item, s = 1) {
const
tween
=
new
TWEEN
.
Tween
(
item
)
.
to
({
alpha
:
1
,
scaleX
:
s
,
scaleY
:
s
},
800
)
.
easing
(
TWEEN
.
Easing
.
Elastic
.
Out
)
// Use an easing function to make the animation smooth.
.
onComplete
(
function
()
{
})
.
onComplete
(
function
()
{
})
.
start
();
}
...
...
@@ -1138,7 +1118,7 @@ export function hideItem(item, time = 0.8, callBack = null, easing = null) {
const
tween
=
new
TWEEN
.
Tween
(
item
)
.
to
({
alpha
:
0
},
time
*
1000
)
// .easing(TWEEN.Easing.Quadratic.Out) // Use an easing function to make the animation smooth.
.
onComplete
(
function
()
{
.
onComplete
(
function
()
{
if
(
callBack
)
{
callBack
();
}
...
...
@@ -1163,7 +1143,7 @@ export function showItem(item, time = 0.8, callBack = null, easing = null) {
const
tween
=
new
TWEEN
.
Tween
(
item
)
.
to
({
alpha
:
1
},
time
*
1000
)
// .easing(TWEEN.Easing.Quadratic.Out) // Use an easing function to make the animation smooth.
.
onComplete
(
function
()
{
.
onComplete
(
function
()
{
if
(
callBack
)
{
callBack
();
}
...
...
@@ -1186,7 +1166,7 @@ export function alphaItem(
const
tween
=
new
TWEEN
.
Tween
(
item
)
.
to
({
alpha
:
alpha
},
time
*
1000
)
// .easing(TWEEN.Easing.Quadratic.Out) // Use an easing function to make the animation smooth.
.
onComplete
(
function
()
{
.
onComplete
(
function
()
{
if
(
callBack
)
{
callBack
();
}
...
...
@@ -1203,7 +1183,7 @@ export function showStar(item, time = 0.8, callBack = null, easing = null) {
const
tween
=
new
TWEEN
.
Tween
(
item
)
.
to
({
alpha
:
1
,
scale
:
1
},
time
*
1000
)
// .easing(TWEEN.Easing.Quadratic.Out) // Use an easing function to make the animation smooth.
.
onComplete
(
function
()
{
.
onComplete
(
function
()
{
if
(
callBack
)
{
callBack
();
}
...
...
@@ -1443,11 +1423,11 @@ export function showPopParticle(img, pos, parent) {
particle
.
x
+
randomT
.
x
,
particle
.
y
+
randomT
.
y
,
0.4
,
()
=>
{},
()
=>
{
},
TWEEN
.
Easing
.
Exponential
.
Out
);
scaleItem
(
particle
,
0
,
0.6
,
()
=>
{});
scaleItem
(
particle
,
0
,
0.6
,
()
=>
{
});
}
}
...
...
@@ -1533,13 +1513,13 @@ export function showBlingBling(starImg, rectArea, parent, mapScale = 1, num = 30
}
function
showBlingStar
(
starImg
,
num
,
rectArea
,
parent
,
mapScale
)
{
for
(
let
i
=
0
;
i
<
num
;
i
++
)
{
const
star
=
new
MySprite
();
star
.
init
(
starImg
);
const
px
=
-
parent
.
width
/
2
+
Math
.
random
()
*
parent
.
width
;
const
py
=
-
parent
.
height
/
2
+
Math
.
random
()
*
parent
.
height
;
const
px
=
-
parent
.
width
/
2
+
Math
.
random
()
*
parent
.
width
;
const
py
=
-
parent
.
height
/
2
+
Math
.
random
()
*
parent
.
height
;
star
.
x
=
px
;
star
.
y
=
py
;
...
...
src/app/play/play.component.ts
View file @
178c8d28
...
...
@@ -313,7 +313,7 @@ export class PlayComponent implements OnInit, OnDestroy {
this
.
m_questionCard_All
.
push
(
this
.
createQuestionCardText
(
index
,
element
))
});
this
.
m_questionCard_All
=
this
.
randomArray_shuffle
(
this
.
m_questionCard_All
)
this
.
alignCenter
(
this
.
m_questionCard_All
,
2
0
*
this
.
g_mapScale
,
true
)
this
.
alignCenter
(
this
.
m_questionCard_All
,
4
0
*
this
.
g_mapScale
,
true
)
}
createQuestionCardText
(
index
,
text
){
...
...
@@ -324,16 +324,25 @@ export class PlayComponent implements OnInit, OnDestroy {
element
.
index
=
index
;
// 高亮边框 新
let
borderWidth
=
imageBD
.
width
+
30
*
this
.
g_mapScale
let
borderHeight
=
cardHeight
*
this
.
g_mapScale
let
border_new
=
this
.
g_cartoon
.
createRectangula
({
x
:
-
borderWidth
/
2
,
y
:
-
borderHeight
/
2
,
width
:
borderWidth
,
height
:
borderHeight
,
fillColor
:
"
#66e4ff
"
,
radius
:
10
})
border_new
.
visible
=
false
;
element
.
ref
.
addChild
(
border_new
)
// 边框
let
borderLeft
=
this
.
g_cartoon
.
createCartoonElementImageFunc
(
"
questioncard-text-border-left-
"
+
index
,
"
image_border_left
"
,
(
w
,
h
)
=>
{
return
{
sx
:
(
22
/
element
.
ref
.
scaleX
)
/
w
,
sy
:
(
((
cardHeight
-
8
)
*
this
.
g_mapScale
)
/
element
.
ref
.
scaleY
)
/
h
sy
:
(
cardHeight
-
8
)
*
this
.
g_mapScale
/
h
}
},
(
w
,
h
)
=>
{
return
{
x
:
-
(
imageBD
.
width
/
element
.
ref
.
scaleX
)
/
2
,
y
:
13
x
:
-
imageBD
.
width
/
2
,
y
:
0
}
})
element
.
ref
.
addChild
(
borderLeft
.
ref
)
...
...
@@ -341,12 +350,12 @@ export class PlayComponent implements OnInit, OnDestroy {
let
borderRight
=
this
.
g_cartoon
.
createCartoonElementImageFunc
(
"
questioncard-text-border-right-
"
+
index
,
"
image_border_right
"
,
(
w
,
h
)
=>
{
return
{
sx
:
(
22
/
element
.
ref
.
scaleX
)
/
w
,
sy
:
((
(
cardHeight
-
8
)
*
this
.
g_mapScale
)
/
element
.
ref
.
scaleY
)
/
h
sy
:
((
cardHeight
-
8
)
*
this
.
g_mapScale
)
/
h
}
},
(
w
,
h
)
=>
{
return
{
x
:
(
imageBD
.
width
/
element
.
ref
.
scaleX
)
/
2
,
y
:
13
y
:
0
}
})
element
.
ref
.
addChild
(
borderRight
.
ref
)
...
...
@@ -354,65 +363,21 @@ export class PlayComponent implements OnInit, OnDestroy {
let
border
=
this
.
g_cartoon
.
createCartoonElementImageFunc
(
"
questioncard-text-border-
"
+
index
,
"
text_center
"
,
(
w
,
h
)
=>
{
return
{
sx
:
(
imageBD
.
width
/
element
.
ref
.
scaleX
)
/
w
,
sy
:
(
(
cardHeight
*
this
.
g_mapScale
)
/
element
.
ref
.
scaleY
)
/
h
sy
:
(
cardHeight
*
this
.
g_mapScale
)
/
h
}
},
(
w
,
h
)
=>
{
return
{
x
:
0
,
y
:
13
y
:
0
}
})
element
.
ref
.
addChild
(
border
.
ref
)
// 高亮边框
let
border_H
=
this
.
g_cartoon
.
createCartoonElementImageFunc
(
"
questioncard-text-border-h-
"
+
index
,
"
border_center
"
,
(
w
,
h
)
=>
{
return
{
sx
:
(
imageBD
.
width
/
element
.
ref
.
scaleX
)
/
w
,
sy
:
((
cardHeight
*
this
.
g_mapScale
)
/
element
.
ref
.
scaleY
)
/
h
}
},
(
w
,
h
)
=>
{
return
{
x
:
0
,
y
:
8
}
})
element
.
ref
.
addChild
(
border_H
.
ref
)
let
borderLeft_H
=
this
.
g_cartoon
.
createCartoonElementImageFunc
(
"
questioncard-text-border-h-left-
"
+
index
,
"
border_left
"
,
(
w
,
h
)
=>
{
return
{
sx
:
(
22
/
element
.
ref
.
scaleX
)
/
w
,
sy
:
((
cardHeight
*
this
.
g_mapScale
)
/
element
.
ref
.
scaleY
)
/
h
}
},
(
w
,
h
)
=>
{
return
{
x
:
-
(
imageBD
.
width
/
element
.
ref
.
scaleX
)
/
2
-
5
,
y
:
9
}
})
element
.
ref
.
addChild
(
borderLeft_H
.
ref
)
let
borderRight_H
=
this
.
g_cartoon
.
createCartoonElementImageFunc
(
"
questioncard-text-border-h-right-
"
+
index
,
"
border_right
"
,
(
w
,
h
)
=>
{
return
{
sx
:
(
22
/
element
.
ref
.
scaleX
)
/
w
,
sy
:
((
cardHeight
*
this
.
g_mapScale
)
/
element
.
ref
.
scaleY
)
/
h
}
},
(
w
,
h
)
=>
{
return
{
x
:
(
imageBD
.
width
/
element
.
ref
.
scaleX
)
/
2
+
5
,
y
:
9
}
})
element
.
ref
.
addChild
(
borderRight_H
.
ref
)
element
.
text_copy
=
this
.
g_cartoon
.
createCartoonElementLabel
(
"
questioncard-text-
"
+
index
+
"
-copy
"
,
text
,
"
BRLNSDB
"
,
"
#d94158
"
,
65
*
this
.
g_mapScale
,
0
,
0
)
element
.
text_copy_shadow
=
this
.
g_cartoon
.
createCartoonElementLabel
(
"
questioncard-text-
"
+
index
+
"
-copy
"
,
text
,
"
BRLNSDB
"
,
"
#fdf0cd
"
,
65
*
this
.
g_mapScale
,
0
,
5
)
element
.
ref
.
addChild
(
element
.
text_copy_shadow
.
ref
)
element
.
ref
.
addChild
(
element
.
text_copy
.
ref
)
border_H
.
ref
.
visible
=
false
;
borderRight_H
.
ref
.
visible
=
false
;
borderLeft_H
.
ref
.
visible
=
false
;
element
.
startPos
=
{
x
:
element
.
initX
,
y
:
element
.
initY
}
element
.
backTo
=
(
pos
?,
callback
?)
=>
{
if
(
pos
){
...
...
@@ -430,9 +395,7 @@ export class PlayComponent implements OnInit, OnDestroy {
element
.
release
=
(
pos
,
callback
?)
=>
{
this
.
m_enableCardMove
=
false
;
this
.
m_currentSelectedCardID
=
null
;
border_H
.
ref
.
visible
=
false
;
borderRight_H
.
ref
.
visible
=
false
;
borderLeft_H
.
ref
.
visible
=
false
;
border_new
.
visible
=
false
;
this
.
disableMoveAsstant
()
element
.
backTo
(
pos
,
callback
)
}
...
...
@@ -445,9 +408,7 @@ export class PlayComponent implements OnInit, OnDestroy {
this
.
g_cartoon
.
playAudio
(
"
tuozhuai
"
)
this
.
m_enableCardMove
=
true
;
this
.
m_currentSelectedCardID
=
element
.
id
border_H
.
ref
.
visible
=
true
;
borderRight_H
.
ref
.
visible
=
true
;
borderLeft_H
.
ref
.
visible
=
true
;
border_new
.
visible
=
true
;
this
.
topOfRenderArray
(
element
.
ref
)
element
.
startPos
=
{
x
:
this
.
g_clickX
,
...
...
@@ -700,12 +661,12 @@ export class PlayComponent implements OnInit, OnDestroy {
if
(
selectedCard
.
index
==
element
.
index
){
selectedCard
.
ref
.
x
=
element
.
ref
.
x
selectedCard
.
ref
.
y
=
element
.
ref
.
y
selectedCard
.
release
({
x
:
element
.
ref
.
x
,
y
:
element
.
ref
.
y
-
10
*
this
.
g_mapScale
},
()
=>
{
selectedCard
.
release
({
x
:
element
.
ref
.
x
,
y
:
element
.
ref
.
y
},
()
=>
{
let
spacing
=
0
if
(
this
.
g_formData
.
answerType
==
"
Image
"
){
spacing
=
20
*
this
.
g_mapScale
}
else
{
spacing
=
2
0
*
this
.
g_mapScale
spacing
=
3
0
*
this
.
g_mapScale
}
this
.
alignCenter
(
this
.
m_answerCard_All
,
spacing
,
true
,
()
=>
{
element
.
star
(()
=>
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment