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template admin
Sbox_tracingLetters
Commits
c68428e2
Commit
c68428e2
authored
Dec 15, 2020
by
李维
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Bug fix
parent
2c0d217e
Changes
15
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Showing
15 changed files
with
568 additions
and
344 deletions
+568
-344
prefab_big_j.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_j.prefab
+14
-14
prefab_big_o.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_o.prefab
+5
-5
prefab_big_p.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_p.prefab
+4
-4
prefab_big_q.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_q.prefab
+238
-127
prefab_big_s.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_s.prefab
+5
-5
prefab_big_u.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_u.prefab
+5
-5
prefab_big_y.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_y.prefab
+12
-12
prefab_big_z.prefab
play/assets/tmpGame/prefabs/letter_big/prefab_big_z.prefab
+7
-7
prefab_small_g.prefab
...assets/tmpGame/prefabs/letter_small/prefab_small_g.prefab
+8
-8
prefab_small_m.prefab
...assets/tmpGame/prefabs/letter_small/prefab_small_m.prefab
+1
-1
prefab_small_n.prefab
...assets/tmpGame/prefabs/letter_small/prefab_small_n.prefab
+8
-8
prefab_small_q.prefab
...assets/tmpGame/prefabs/letter_small/prefab_small_q.prefab
+234
-123
n_xuan1.fire
play/assets/tmpGame/scene/n_xuan1.fire
+22
-22
n_xuan1.js
play/assets/tmpGame/scene/n_xuan1.js
+4
-1
defaultData.js
play/assets/tmpGame/script/defaultData.js
+1
-2
No files found.
play/assets/tmpGame/prefabs/letter_big/prefab_big_j.prefab
View file @
c68428e2
...
...
@@ -754,7 +754,7 @@
"ctor": "Float64Array",
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...
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...
@@ -1395,8 +1395,8 @@
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...
...
play/assets/tmpGame/prefabs/letter_big/prefab_big_o.prefab
View file @
c68428e2
...
...
@@ -269,7 +269,7 @@
},
{
"__type__": "cc.Node",
"_name": "DrawGraphyNodeBase",
"_name": "DrawGraphyNodeBase
_0
",
"_objFlags": 0,
"_parent": {
"__id__": 5
...
...
@@ -348,8 +348,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
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"b":
158
,
"g":
208
,
"b":
47
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"a": 255
},
"_lineJoin": 1,
...
...
@@ -357,8 +357,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
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"b":
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"a": 255
},
"_miterLimit": 60,
...
...
play/assets/tmpGame/prefabs/letter_big/prefab_big_p.prefab
View file @
c68428e2
...
...
@@ -351,8 +351,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_lineJoin": 1,
...
...
@@ -360,8 +360,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_miterLimit": 60,
...
...
play/assets/tmpGame/prefabs/letter_big/prefab_big_q.prefab
View file @
c68428e2
This diff is collapsed.
Click to expand it.
play/assets/tmpGame/prefabs/letter_big/prefab_big_s.prefab
View file @
c68428e2
...
...
@@ -269,7 +269,7 @@
},
{
"__type__": "cc.Node",
"_name": "DrawGraphyNodeBase",
"_name": "DrawGraphyNodeBase
_0
",
"_objFlags": 0,
"_parent": {
"__id__": 5
...
...
@@ -348,8 +348,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_lineJoin": 1,
...
...
@@ -357,8 +357,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_miterLimit": 60,
...
...
play/assets/tmpGame/prefabs/letter_big/prefab_big_u.prefab
View file @
c68428e2
...
...
@@ -269,7 +269,7 @@
},
{
"__type__": "cc.Node",
"_name": "DrawGraphyNodeBase",
"_name": "DrawGraphyNodeBase
_0
",
"_objFlags": 0,
"_parent": {
"__id__": 5
...
...
@@ -348,8 +348,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_lineJoin": 1,
...
...
@@ -357,8 +357,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_miterLimit": 60,
...
...
play/assets/tmpGame/prefabs/letter_big/prefab_big_y.prefab
View file @
c68428e2
...
...
@@ -1525,8 +1525,8 @@
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"ctor": "Float64Array",
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@@ -2274,7 +2274,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
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0.6230000000000002
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...
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"__type__": "TypedArray",
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"__type__": "TypedArray",
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"array": [
1.924
,
-0.07600000000000007
,
-254.853,
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...
...
play/assets/tmpGame/prefabs/letter_big/prefab_big_z.prefab
View file @
c68428e2
...
...
@@ -1644,7 +1644,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
90
.686,
88
.686,
174.24,
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...
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@@ -1751,7 +1751,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
5
6
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5
3
.534,
113.354,
0,
0,
...
...
@@ -1858,7 +1858,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
21
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18
.286,
56.866,
0,
0,
...
...
@@ -1965,7 +1965,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
-1
2
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-1
5
.376,
-0.622,
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@@ -2072,7 +2072,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
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53
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0,
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@@ -2179,7 +2179,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
-8
2
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-8
6
.294,
-116.793,
0,
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...
...
@@ -2891,7 +2891,7 @@
},
{
"__type__": "cc.Node",
"_name": "NodePos_2_
1
",
"_name": "NodePos_2_
4
",
"_objFlags": 0,
"_parent": {
"__id__": 23
...
...
play/assets/tmpGame/prefabs/letter_small/prefab_small_g.prefab
View file @
c68428e2
...
...
@@ -351,8 +351,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_lineJoin": 1,
...
...
@@ -360,8 +360,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_miterLimit": 60,
...
...
@@ -459,8 +459,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
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"a": 255
},
"_lineJoin": 1,
...
...
@@ -468,8 +468,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_miterLimit": 60,
...
...
play/assets/tmpGame/prefabs/letter_small/prefab_small_m.prefab
View file @
c68428e2
...
...
@@ -1556,7 +1556,7 @@
"ctor": "Float64Array",
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...
play/assets/tmpGame/prefabs/letter_small/prefab_small_n.prefab
View file @
c68428e2
...
...
@@ -351,8 +351,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_lineJoin": 1,
...
...
@@ -360,8 +360,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_miterLimit": 60,
...
...
@@ -459,8 +459,8 @@
"_strokeColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_lineJoin": 1,
...
...
@@ -468,8 +468,8 @@
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g":
105
,
"b":
158
,
"g":
208
,
"b":
47
,
"a": 255
},
"_miterLimit": 60,
...
...
play/assets/tmpGame/prefabs/letter_small/prefab_small_q.prefab
View file @
c68428e2
This diff is collapsed.
Click to expand it.
play/assets/tmpGame/scene/n_xuan1.fire
View file @
c68428e2
...
...
@@ -186,7 +186,7 @@
"array": [
0,
0,
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5.6701448892809
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...
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},
{
"__type__": "cc.PrivateNode",
...
...
@@ -5320,7 +5320,7 @@
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"showInEditor": false,
"_id": "
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"
"_id": "
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"
},
{
"__type__": "cc.Label",
...
...
@@ -5356,7 +5356,7 @@
"_N$fontFamily": "Arial",
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},
{
"__type__": "cc.RichText",
...
...
@@ -7404,9 +7404,9 @@
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
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,
"g":
0
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"b":
0
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1
,
"g":
197
,
"b":
13
,
"a": 255
},
"_contentSize": {
...
...
@@ -7498,9 +7498,9 @@
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
"r":
0
,
"g":
255
,
"b":
0
,
"r":
255
,
"g":
82
,
"b":
82
,
"a": 255
},
"_contentSize": {
...
...
@@ -7592,9 +7592,9 @@
"_opacity": 255,
"_color": {
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0
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212
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"_contentSize": {
...
...
@@ -7686,9 +7686,9 @@
"_opacity": 255,
"_color": {
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"a": 255
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"_contentSize": {
...
...
@@ -7781,8 +7781,8 @@
"_color": {
"__type__": "cc.Color",
"r": 255,
"g":
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"a": 255
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"_contentSize": {
...
...
@@ -7874,9 +7874,9 @@
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
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255
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"a": 255
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"_contentSize": {
...
...
play/assets/tmpGame/scene/n_xuan1.js
View file @
c68428e2
...
...
@@ -733,7 +733,6 @@ cc.Class({
},
createArrows
(
endNode
,
lastNode
,
skipIdx
,
stepIdx
,
idx
)
{
let
letterNodeBase
=
cc
.
find
(
`Canvas/letterNodeBase`
)
const
lineVec2
=
cc
.
v2
(
endNode
.
x
-
lastNode
.
x
,
endNode
.
y
-
lastNode
.
y
);
const
lineLength
=
lineVec2
.
mag
();
...
...
@@ -742,7 +741,11 @@ cc.Class({
if
(
skipIdx
!=
idx
)
{
continue
;
}
const
arrowPrefab
=
cc
.
instantiate
(
this
.
arrowPrefab
);
if
(
stepIdx
%
2
==
1
)
{
arrowPrefab
.
active
=
false
;
}
arrowPrefab
.
x
=
lastNode
.
x
+
lineVec2
.
x
*
(
k
+
1
)
/
(
arrowNumber
+
1
);
arrowPrefab
.
y
=
lastNode
.
y
+
lineVec2
.
y
*
(
k
+
1
)
/
(
arrowNumber
+
1
);
arrowPrefab
.
angle
=
cc
.
v2
(
1
,
0
).
signAngle
(
lineVec2
)
*
180
/
Math
.
PI
;
...
...
play/assets/tmpGame/script/defaultData.js
View file @
c68428e2
module
.
exports
=
{
letterList
:
[
'
K
'
,
'
L
'
'
a
'
,
'
b
'
,
'
c
'
]
}
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