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anim_insert_ques
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template admin
anim_insert_ques
Commits
2553faf8
Commit
2553faf8
authored
Apr 28, 2022
by
limingzhe
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fix: debug
parent
b712f7bf
Changes
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1 changed file
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164 additions
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90 deletions
+164
-90
anim_insert_ques.ts
assets/anim_insert_ques/scene/anim_insert_ques.ts
+164
-90
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assets/anim_insert_ques/scene/anim_insert_ques.ts
View file @
2553faf8
...
...
@@ -22,8 +22,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
console
.
log
(
'
this.data:
'
+
JSON
.
stringify
(
this
.
data
));
if
(
this
.
data
?.
skeJsonData
?.
url
)
{
this
.
animBaseUrl
=
this
.
data
.
skeJsonData
.
ur
;
console
.
log
(
'
this.animBaseUrl:
'
+
this
.
animBaseUrl
);
// this.animBaseUrl = this.data.skeJsonData.url
;
//
console.log('this.animBaseUrl: ' + this.animBaseUrl );
this
.
data
.
skeJsonData
.
url
+=
'
?time=
'
+
new
Date
().
getTime
()
this
.
data
.
texJsonData
.
url
+=
'
?time=
'
+
new
Date
().
getTime
()
...
...
@@ -665,7 +665,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
changeToMiddleLayer
()
{
//
return;
return
;
const
middleLayer
=
<
any
>
cc
.
find
(
"
middleLayer
"
);
...
...
@@ -703,125 +703,127 @@ export default class SceneComponent extends MyCocosSceneComponent {
dragonDisplay
;
animaNode
;
maxTexture
;
atlas
;
asset
;
setOneAnima
(
data
,
cb
)
{
console
.
log
(
'
setOneAnima 1
'
)
//
let animaNode = new cc.Node();
//
let dragonDisplay = animaNode.addComponent(dragonBones.ArmatureDisplay);
let
animaNode
=
new
cc
.
Node
();
let
dragonDisplay
=
animaNode
.
addComponent
(
dragonBones
.
ArmatureDisplay
);
const
middleLayer
=
<
any
>
cc
.
find
(
"
middleLayer
"
);
//
const middleLayer = <any>cc.find("middleLayer");
// let myAnimNode = middleLayer?.myAnimNode;
//
//
let myAnimNode = middleLayer?.myAnimNode;
let
animaNode
=
middleLayer
?.
myAnimNode
;
//
let animaNode = middleLayer?.myAnimNode;
let
dragonDisplay
;
if
(
!
animaNode
)
{
//
let dragonDisplay;
//
if (!animaNode) {
console
.
log
(
'
setOneAnima 2
'
)
//
console.log(' setOneAnima 2')
animaNode
=
new
cc
.
Node
();
dragonDisplay
=
animaNode
.
addComponent
(
dragonBones
.
ArmatureDisplay
);
//
animaNode = new cc.Node();
//
dragonDisplay = animaNode.addComponent(dragonBones.ArmatureDisplay);
const
mapMaxScale
=
this
.
_mapScaleMax
;
const
data
=
this
.
data
;
animaNode
.
updateScale
=
(
oldS
,
newS
)
=>
{
//
const mapMaxScale = this._mapScaleMax;
//
const data = this.data;
//
animaNode.updateScale = (oldS, newS) => {
console
.
log
(
'
in updateScale 1
'
);
//
console.log('in updateScale 1');
const
cScale
=
oldS
;
const
mScale
=
newS
;
animaNode
.
scale
=
cScale
/
mScale
*
mapMaxScale
;
//
const cScale = oldS;
//
const mScale = newS;
//
animaNode.scale = cScale / mScale * mapMaxScale;
if
(
data
.
scale
)
{
animaNode
.
scale
*=
data
.
scale
;
console
.
log
(
'
in updateScale 2
'
);
}
//
if (data.scale) {
//
animaNode.scale *= data.scale;
//
console.log('in updateScale 2');
//
}
}
//
}
if
(
middleLayer
)
{
console
.
log
(
'
setOneAnima 3
'
)
middleLayer
.
myAnimNode
=
animaNode
;
}
}
else
{
console
.
log
(
'
setOneAnima 4
'
)
//
if (middleLayer) {
//
console.log(' setOneAnima 3')
//
middleLayer.myAnimNode = animaNode;
//
}
//
} else {
//
console.log(' setOneAnima 4')
dragonDisplay
=
animaNode
.
getComponent
(
dragonBones
.
ArmatureDisplay
);
//
dragonDisplay = animaNode.getComponent(dragonBones.ArmatureDisplay);
console
.
log
(
'
animaNode.animBaseUr:
'
+
animaNode
.
animBaseUr
);
if
(
animaNode
.
animBaseUrl
==
this
.
animBaseUrl
)
{
//
console.log('animaNode.animBaseUr: ' + animaNode.animBaseUr );
//
if (animaNode.animBaseUrl == this.animBaseUrl) {
animaNode
.
parent
=
this
.
canvas
;
//
animaNode.parent = this.canvas;
animaNode
.
scale
=
this
.
_mapScaleMax
;
if
(
this
.
data
.
scale
)
{
animaNode
.
scale
*=
this
.
data
.
scale
;
}
//
animaNode.scale = this._mapScaleMax;
//
if (this.data.scale) {
//
animaNode.scale *= this.data.scale;
//
}
dragonDisplay
.
playAnimation
(
animaNode
[
'
animationNames
'
][
0
],
1
);
dragonDisplay
.
timeScale
=
0
;
//
dragonDisplay.playAnimation(animaNode['animationNames'][0], 1);
//
dragonDisplay.timeScale = 0;
console
.
log
(
'
setOneAnima 13
'
)
//
console.log(' setOneAnima 13')
const
frameEventFunc
=
(
e
)
=>
{
console
.
log
(
'
in frameEventFunc
'
)
//
const frameEventFunc = (e) => {
//
console.log(' in frameEventFunc ')
if
(
this
.
playTimes
>
0
)
{
this
.
animChangeStep
(
e
[
'
name
'
]);
}
};
dragonDisplay
.
off
(
dragonBones
.
EventObject
.
FRAME_EVENT
)
dragonDisplay
.
on
(
dragonBones
.
EventObject
.
FRAME_EVENT
,
frameEventFunc
)
//
if (this.playTimes > 0) {
//
this.animChangeStep(e['name']);
//
}
//
};
//
dragonDisplay.off(dragonBones.EventObject.FRAME_EVENT)
//
dragonDisplay.on(dragonBones.EventObject.FRAME_EVENT, frameEventFunc)
console
.
log
(
'
setOneAnima 14
'
)
//
console.log(' setOneAnima 14')
const
compFunc
=
(
e
)
=>
{
console
.
log
(
'
in compFunc
'
)
//
const compFunc = (e) => {
//
console.log(' in compFunc ')
if
(
this
.
isLast
&&
this
.
playTimes
>
0
)
{
this
.
showGoodjob
();
}
else
{
this
.
animPlayEnd
();
}
}
dragonDisplay
.
off
(
dragonBones
.
EventObject
.
COMPLETE
)
dragonDisplay
.
on
(
dragonBones
.
EventObject
.
COMPLETE
,
compFunc
)
//
if (this.isLast && this.playTimes > 0) {
//
this.showGoodjob();
//
} else {
//
this.animPlayEnd();
//
}
//
}
//
dragonDisplay.off(dragonBones.EventObject.COMPLETE)
//
dragonDisplay.on(dragonBones.EventObject.COMPLETE, compFunc)
console
.
log
(
'
setOneAnima 15
'
)
//
console.log(' setOneAnima 15')
const
touchFunc
=
(
e
)
=>
{
//
const touchFunc = (e) => {
console
.
log
(
'
in touchFunc
'
)
//
console.log(' in touchFunc ')
const
pos
=
e
.
getLocation
();
const
x
=
pos
.
x
// - e.currentTarget.width / 2;
const
y
=
pos
.
y
// - e.currentTarget.height / 2;
//
const pos = e.getLocation();
//
const x = pos.x// - e.currentTarget.width / 2;
//
const y = pos.y// - e.currentTarget.height / 2;
const
newPos
=
animaNode
.
convertToNodeSpaceAR
(
cc
.
v2
(
x
,
y
));
console
.
log
(
'
X:
'
,
Math
.
round
(
newPos
.
x
));
console
.
log
(
'
Y:
'
,
Math
.
round
(
newPos
.
y
));
}
animaNode
.
off
(
'
touchstart
'
)
animaNode
.
on
(
'
touchstart
'
,
touchFunc
)
//
const newPos = animaNode.convertToNodeSpaceAR(cc.v2(x, y));
//
console.log('X: ', Math.round( newPos.x ));
//
console.log('Y: ', Math.round( newPos.y ));
//
}
//
animaNode.off('touchstart')
//
animaNode.on('touchstart', touchFunc)
console
.
log
(
'
setOneAnima 16
'
)
//
console.log(' setOneAnima 16')
this
.
dragonDisplay
=
dragonDisplay
;
this
.
animaNode
=
animaNode
;
//
this.dragonDisplay = dragonDisplay;
//
this.animaNode = animaNode;
cb
&&
cb
();
return
;
}
}
//
cb && cb();
//
return;
//
}
//
}
animaNode
.
parent
=
this
.
canvas
;
...
...
@@ -841,8 +843,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
let
oldAtlas
=
dragonDisplay
.
dragonAtlasAsset
let
oldAsset
=
dragonDisplay
.
dragonAsset
;
// if (myAnimNode) {
// const oldDragonDisplay = myAnimNode.getComponent(dragonBones.ArmatureDisplay)
// oldAtlas = oldDragonDisplay.dragonAtlasAsset;
...
...
@@ -867,10 +868,10 @@ export default class SceneComponent extends MyCocosSceneComponent {
console
.
log
(
'
setOneAnima 8
'
)
animaNode
.
animBaseUrl
=
this
.
animBaseUrl
;
//
animaNode.animBaseUrl = this.animBaseUrl;
// console.log(' jumpData == null ');
this
.
delayRelease
(
oldAtlas
,
oldAsset
)
//
this.delayRelease(oldAtlas, oldAsset)
// setTimeout(() => {
...
...
@@ -893,6 +894,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
this
.
maxTexture
=
texture
;
const
atlas
=
new
dragonBones
.
DragonBonesAtlasAsset
();
atlas
.
atlasJson
=
JSON
.
stringify
(
atlasJson
);
...
...
@@ -903,10 +906,12 @@ export default class SceneComponent extends MyCocosSceneComponent {
const
asset
=
new
dragonBones
.
DragonBonesAsset
();
asset
.
dragonBonesJson
=
JSON
.
stringify
(
dragonBonesJson
);
this
.
atlas
=
atlas
;
this
.
asset
=
asset
;
// console.log(' setOneAnima 10')
animaNode
.
removeComponent
(
dragonBones
.
ArmatureDisplay
)
dragonDisplay
=
animaNode
.
addComponent
(
dragonBones
.
ArmatureDisplay
);
//
animaNode.removeComponent(dragonBones.ArmatureDisplay)
//
dragonDisplay = animaNode.addComponent(dragonBones.ArmatureDisplay);
console
.
log
(
'
dragonDisplay =
'
+
typeof
(
dragonDisplay
));
...
...
@@ -1186,7 +1191,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
}
r
eleaseAssets
()
{
myR
eleaseAssets
()
{
// console.log(' in releaseAssets 1');
// const maxTexture = this.maxTexture;
...
...
@@ -1195,12 +1200,81 @@ export default class SceneComponent extends MyCocosSceneComponent {
// if (cc.assetManager.cacheManager) {
// cc.assetManager.cacheManager.clearCache()
// }
if
(
this
.
dragonDisplay
)
{
if
(
this
.
atlas
)
{
console
.
log
(
'
this.atlas:
'
,
this
.
atlas
);
this
.
atlas
.
decRef
();
cc
.
assetManager
.
releaseAsset
(
this
.
atlas
);
this
.
atlas
.
destroy
();
this
.
atlas
=
null
;
}
if
(
this
.
asset
)
{
console
.
log
(
'
this.asset:
'
,
this
.
asset
);
this
.
asset
.
decRef
();
cc
.
assetManager
.
releaseAsset
(
this
.
asset
);
this
.
asset
.
destroy
();
this
.
asset
=
null
;
}
// if (!oldAsset) {
// console.log('~~!oldAsset')
// }
// if (!oldAtlas) {
// console.log('~~!oldAtlas')
// }
// if (!this.maxTexture) {
// console.log('~~!this.maxTexture')
// }
// oldAsset.decRef();
// cc.assetManager.releaseAsset(oldAsset);
// oldAsset.destroy();
// oldAtlas.decRef();
// cc.assetManager.releaseAsset(oldAtlas);
// oldAtlas.destroy();
this
.
animaNode
.
active
=
false
;
this
.
animaNode
.
removeFromParent
();
this
.
maxTexture
.
decRef
();
// this.dragonDisplay = null;
// this.animaNode = null;
// this.maxTexture = null;
}
}
onDestroy
()
{
console
.
log
(
'
in onDestroy
'
);
this
.
changeToMiddleLayer
();
this
.
releaseAssets
();
// console.log(' 喵喵喵 in onDestroy');
// this.myReleaseAssets();
// const middleLayer = <any>cc.find("middleLayer");
// if (middleLayer) {
// console.log(' 喵喵喵 222 ')
// @ts-ignore
// middleLayer.clearDragonDisplayAssetList();
// }
// this.myReleaseAssets()
// this.changeToMiddleLayer();
// this.releaseAssets();
}
}
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