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template admin
boardgame_yyh
Commits
9beace3b
Commit
9beace3b
authored
Jul 27, 2022
by
杨一航
Browse files
Options
Browse Files
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Email Patches
Plain Diff
add. v.1.0
parent
4520561b
Changes
21
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Showing
21 changed files
with
4371 additions
and
857 deletions
+4371
-857
endBg.prefab
assets/boardgame_yyh/prefab/endBg.prefab
+747
-0
endBg.prefab.meta
assets/boardgame_yyh/prefab/endBg.prefab.meta
+8
-0
boardCardItem.ts
assets/boardgame_yyh/scene/boardCardItem.ts
+2
-2
boardgame_yyh.fire
assets/boardgame_yyh/scene/boardgame_yyh.fire
+3060
-668
boardgame_yyh.ts
assets/boardgame_yyh/scene/boardgame_yyh.ts
+213
-156
BoardGame2_PlayerOffLineLayer.js
assets/boardgame_yyh/script/BoardGame2_PlayerOffLineLayer.js
+68
-0
BoardGame2_PlayerOffLineLayer.js.meta
...oardgame_yyh/script/BoardGame2_PlayerOffLineLayer.js.meta
+9
-0
Server.ts
assets/boardgame_yyh/script/Server.ts
+24
-7
defaultData.ts
assets/boardgame_yyh/script/defaultData.ts
+24
-24
BtnExit.png
assets/boardgame_yyh/textures/BtnExit.png
+0
-0
BtnExit.png.meta
assets/boardgame_yyh/textures/BtnExit.png.meta
+36
-0
BtnFrame.png
assets/boardgame_yyh/textures/BtnFrame.png
+0
-0
BtnFrame.png.meta
assets/boardgame_yyh/textures/BtnFrame.png.meta
+36
-0
BtnPlayAgain.png
assets/boardgame_yyh/textures/BtnPlayAgain.png
+0
-0
BtnPlayAgain.png.meta
assets/boardgame_yyh/textures/BtnPlayAgain.png.meta
+36
-0
endbg.png
assets/boardgame_yyh/textures/endbg.png
+0
-0
endbg.png.meta
assets/boardgame_yyh/textures/endbg.png.meta
+36
-0
labelLoss.png
assets/boardgame_yyh/textures/labelLoss.png
+0
-0
labelLoss.png.meta
assets/boardgame_yyh/textures/labelLoss.png.meta
+36
-0
labelWin.png
assets/boardgame_yyh/textures/labelWin.png
+0
-0
labelWin.png.meta
assets/boardgame_yyh/textures/labelWin.png.meta
+36
-0
No files found.
assets/boardgame_yyh/prefab/endBg.prefab
0 → 100644
View file @
9beace3b
This diff is collapsed.
Click to expand it.
assets/boardgame_yyh/prefab/endBg.prefab.meta
0 → 100644
View file @
9beace3b
{
"ver": "1.2.9",
"uuid": "3640d4f7-1ea8-468f-a18b-26ab9bd18276",
"optimizationPolicy": "AUTO",
"asyncLoadAssets": false,
"readonly": false,
"subMetas": {}
}
\ No newline at end of file
assets/boardgame_yyh/scene/boardCardItem.ts
View file @
9beace3b
...
...
@@ -16,10 +16,10 @@ export default class BoardCardItem extends cc.Component {
_word
:
string
;
letter
:
string
=
''
;
set
cardData
(
data
:
{
id
:
number
,
r
j
umpId
:
number
,
wJumpId
?:
number
,
url
:
string
,
word
:
"
string
"
})
{
set
cardData
(
data
:
{
id
:
number
,
r
J
umpId
:
number
,
wJumpId
?:
number
,
url
:
string
,
word
:
"
string
"
})
{
this
.
_cardId
=
data
.
id
;
this
.
_rjumpId
=
data
.
r
j
umpId
;
this
.
_rjumpId
=
data
.
r
J
umpId
;
this
.
_wjumpId
=
data
.
wJumpId
;
this
.
_cardUrl
=
data
.
url
;
this
.
_word
=
data
.
word
;
...
...
assets/boardgame_yyh/scene/boardgame_yyh.fire
View file @
9beace3b
This diff is collapsed.
Click to expand it.
assets/boardgame_yyh/scene/boardgame_yyh.ts
View file @
9beace3b
This diff is collapsed.
Click to expand it.
assets/boardgame_yyh/script/BoardGame2_PlayerOffLineLayer.js
0 → 100644
View file @
9beace3b
cc
.
Class
({
extends
:
cc
.
Component
,
properties
:
{
},
start
()
{
const
BtnExit
=
cc
.
find
(
'
BtnFrame/BtnExit
'
,
this
.
node
);
this
.
buttonOnClick
(
BtnExit
,
()
=>
{
const
middleLayer
=
cc
.
find
(
'
middleLayer
'
);
if
(
middleLayer
)
{
const
middleLayerComponent
=
middleLayer
.
getComponent
(
'
middleLayer
'
);
if
(
middleLayerComponent
.
onClickExitBtn
)
{
middleLayerComponent
.
onClickExitBtn
();
}
}
else
{
cc
.
director
.
getScene
().
destroy
();
cc
.
audioEngine
.
stopAll
();
if
(
window
.
courseware
)
{
window
.
courseware
.
freeAllOcMethod
();
}
var
bundle
=
cc
.
assetManager
.
bundles
.
find
((
obj
)
=>
{
return
obj
.
getSceneInfo
(
'
debug_shell
'
);
});
if
(
bundle
)
{
cc
.
director
.
loadScene
(
"
debug_shell
"
,
null
,
null
,
(
err
,
scene
)
=>
{
});
}
else
{
cc
.
director
.
loadScene
(
"
OXFORDCORE
"
,
null
,
null
,
(
err
,
scene
)
=>
{
});
}
}
});
const
BtnPlayAgain
=
cc
.
find
(
'
BtnFrame/BtnPlayAgain
'
,
this
.
node
);
this
.
buttonOnClick
(
BtnPlayAgain
,
()
=>
{
const
middleLayer
=
cc
.
find
(
'
middleLayer
'
);
if
(
middleLayer
)
{
const
middleLayerComponent
=
middleLayer
.
getComponent
(
'
middleLayer
'
);
if
(
middleLayerComponent
)
{
middleLayerComponent
.
reloadBundle
();
}
}
else
{
const
sceneName
=
cc
.
director
.
getScene
().
name
;
cc
.
director
.
getScene
().
destroy
();
cc
.
audioEngine
.
stopAll
();
if
(
window
.
courseware
)
{
window
.
courseware
.
freeAllOcMethod
();
}
cc
.
director
.
loadScene
(
sceneName
,
null
,
null
,
(
err
,
scene
)
=>
{
});
}
});
},
buttonOnClick
(
button
,
callback
,
scale
=
1.0
)
{
button
.
on
(
'
click
'
,
()
=>
{
if
(
button
[
'
cantClick
'
])
{
return
;
}
button
[
'
cantClick
'
]
=
true
;
cc
.
tween
(
button
)
.
to
(
0.1
,
{
scale
:
scale
*
1.1
})
.
to
(
0.1
,
{
scale
:
scale
})
.
call
(()
=>
{
button
[
'
cantClick
'
]
=
false
;
callback
&&
callback
();
})
.
start
();
});
}
});
assets/boardgame_yyh/script/BoardGame2_PlayerOffLineLayer.js.meta
0 → 100644
View file @
9beace3b
{
"ver": "1.0.8",
"uuid": "72d2fadf-ee6a-43f2-b21a-5a1087fde153",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}
\ No newline at end of file
assets/boardgame_yyh/script/Server.ts
View file @
9beace3b
...
...
@@ -86,11 +86,11 @@ export class GameServer {
gameStatus
=
{
state
:
0
,
// -1:未开始 0 准备阶段 1 roll 2 判定
Red
:
0
,
Blue
:
0
,
Red
:
-
1
,
Blue
:
-
1
,
step
:
0
,
current
:
"
Blue
"
,
jump
:
0
,
jump
:
false
,
};
startGame
()
{
this
.
networkHelper
.
sendFrame
({
...
...
@@ -157,7 +157,12 @@ export class GameServer {
let
nowStep
=
this
.
gameStatus
[
this
.
gameStatus
.
current
];
let
index
=
Math
.
floor
(
Math
.
random
()
*
this
.
randomList
.
length
)
let
step
=
this
.
randomList
[
index
];
step
=
Math
.
min
(
step
,
this
.
_totalStep
-
nowStep
);
// if (nowStep < 5) {
// step = 3;
// } else {
// step = 1;
// }
step
=
Math
.
min
(
step
,
this
.
_totalStep
-
1
-
nowStep
);
console
.
log
(
"
random step ===
"
+
step
);
this
.
gameStatus
.
step
=
step
;
...
...
@@ -172,12 +177,18 @@ export class GameServer {
}
}
else
if
(
data
.
type
==
"
right
"
)
{
let
nowStep
=
this
.
gameStatus
[
this
.
gameStatus
.
current
];
const
jump
=
this
.
jumpList
.
find
(
jump
=>
parseInt
(
jump
.
from
)
==
parseInt
(
data
.
idx
));
let
nowStep
:
number
=
this
.
gameStatus
[
this
.
gameStatus
.
current
];
console
.
log
(
"
nowStep ===
"
+
nowStep
);
const
jump
=
this
.
jumpList
.
find
(
jump
=>
parseInt
(
jump
.
from
)
==
nowStep
+
this
.
gameStatus
.
step
);
this
.
gameStatus
[
this
.
gameStatus
.
current
]
=
jump
?
parseInt
(
jump
.
to
)
:
nowStep
+
this
.
gameStatus
.
step
;
if
(
this
.
gameStatus
[
this
.
gameStatus
.
current
]
<
this
.
_totalStep
)
{
if
(
jump
)
{
console
.
log
(
"
jump=============
"
+
jump
);
}
if
(
this
.
gameStatus
[
this
.
gameStatus
.
current
]
<
this
.
_totalStep
-
1
)
{
this
.
gameStatus
.
step
=
null
;
this
.
gameStatus
.
state
=
2
;
this
.
gameStatus
.
jump
=
!!
jump
;
this
.
networkHelper
.
sendFrame
({
type
:
"
SERVER_playerRight
"
,
status
:
this
.
gameStatus
,
...
...
@@ -194,8 +205,14 @@ export class GameServer {
}
else
if
(
data
.
type
==
"
wrong
"
)
{
console
.
log
(
"
data =
"
+
JSON
.
stringify
(
data
));
let
nowStep
:
number
=
this
.
gameStatus
[
this
.
gameStatus
.
current
];
console
.
log
(
"
nowStep ===
"
+
nowStep
);
const
jump
=
this
.
jumpList
.
find
(
jump
=>
parseInt
(
jump
.
to
)
==
nowStep
+
this
.
gameStatus
.
step
);
this
.
gameStatus
[
this
.
gameStatus
.
current
]
=
jump
?
parseInt
(
jump
.
from
)
:
nowStep
;
this
.
gameStatus
.
step
=
null
;
this
.
gameStatus
.
state
=
2
;
this
.
gameStatus
.
jump
=
!!
jump
;
this
.
networkHelper
.
sendFrame
({
type
:
"
SERVER_playerWrong
"
,
status
:
this
.
gameStatus
,
...
...
assets/boardgame_yyh/script/defaultData.ts
View file @
9beace3b
...
...
@@ -12,76 +12,76 @@ export const defaultData = {
cardDatas
:
[
{
id
:
1
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
bat
"
,
url
:
""
,
id
:
0
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
bat
"
,
url
:
""
,
},
{
id
:
2
,
rJumpId
:
6
,
wJumpId
:
null
,
word
:
"
man
"
,
url
:
""
,
id
:
1
,
rJumpId
:
5
,
wJumpId
:
null
,
word
:
"
man
"
,
url
:
""
,
},
{
id
:
3
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
pad
"
,
url
:
""
,
id
:
2
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
pad
"
,
url
:
""
,
},
{
id
:
4
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
dam
"
,
url
:
""
,
id
:
3
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
dam
"
,
url
:
""
,
},
{
id
:
5
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
map
"
,
url
:
""
,
id
:
4
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
map
"
,
url
:
""
,
},
{
id
:
6
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
ant
"
,
url
:
""
,
id
:
5
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
ant
"
,
url
:
""
,
},
{
id
:
7
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
can
"
,
url
:
""
,
id
:
6
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
can
"
,
url
:
""
,
},
{
id
:
8
,
rJumpId
:
13
,
wJumpId
:
null
,
word
:
"
cam
"
,
url
:
""
,
id
:
7
,
rJumpId
:
12
,
wJumpId
:
null
,
word
:
"
cam
"
,
url
:
""
,
},
{
id
:
9
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
mat
"
,
url
:
""
,
id
:
8
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
mat
"
,
url
:
""
,
},
{
id
:
10
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
cat
"
,
url
:
""
,
id
:
9
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
cat
"
,
url
:
""
,
},
{
id
:
1
1
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
fan
"
,
url
:
""
,
id
:
1
0
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
fan
"
,
url
:
""
,
},
{
id
:
1
2
,
rJumpId
:
21
,
wJumpId
:
null
,
word
:
"
tap
"
,
url
:
""
,
id
:
1
1
,
rJumpId
:
19
,
wJumpId
:
null
,
word
:
"
tap
"
,
url
:
""
,
},
{
id
:
1
3
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
cap
"
,
url
:
""
,
id
:
1
2
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
cap
"
,
url
:
""
,
},
{
id
:
1
4
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
bag
"
,
url
:
""
,
id
:
1
3
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
bag
"
,
url
:
""
,
},
{
id
:
1
5
,
rJumpId
:
19
,
wJumpId
:
null
,
word
:
"
yam
"
,
url
:
""
,
id
:
1
4
,
rJumpId
:
18
,
wJumpId
:
null
,
word
:
"
yam
"
,
url
:
""
,
},
{
id
:
1
6
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
yak
"
,
url
:
""
,
id
:
1
5
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
yak
"
,
url
:
""
,
},
{
id
:
1
7
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
rat
"
,
url
:
""
,
id
:
1
6
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
rat
"
,
url
:
""
,
},
{
id
:
1
8
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
rag
"
,
url
:
""
,
id
:
1
7
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
rag
"
,
url
:
""
,
},
{
id
:
1
9
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
pan
"
,
url
:
""
,
id
:
1
8
,
rJumpId
:
null
,
wJumpId
:
null
,
word
:
"
pan
"
,
url
:
""
,
},
{
id
:
20
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24
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null
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null
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{
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rJumpId
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null
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null
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null
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{
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""
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rJumpId
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null
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word
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},
]
...
...
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9.59 KB
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assets/boardgame_yyh/textures/BtnPlayAgain.png
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View file @
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8.55 KB
assets/boardgame_yyh/textures/BtnPlayAgain.png.meta
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160 KB
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assets/boardgame_yyh/textures/labelLoss.png
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68 KB
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assets/boardgame_yyh/textures/labelWin.png
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59.4 KB
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\ No newline at end of file
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