diff --git a/assets/cake_template_test/scene/cake_template_test.ts b/assets/cake_template_test/scene/cake_template_test.ts
index 58850d25a53c0b1182ceccd4788c1f4336807d6d..19760e1c90a8a1b044401b8ad8f3c1befe60b4b3 100644
--- a/assets/cake_template_test/scene/cake_template_test.ts
+++ b/assets/cake_template_test/scene/cake_template_test.ts
@@ -2,7 +2,6 @@ import { asyncDelay, asyncLoadDragonBoneAnime, asyncTweenBy, asyncTweenTo, onHom
 import { MyCocosSceneComponent } from "../script/MyCocosSceneComponent";
 import Cake from "../prefabs/Cake";
 import AudioButton from "../script/AudioButton";
-import { defaultData } from "../script/defaultData";
 import ChoseNode from "../prefabs/choseNode";
 import CakeBar from "../prefabs/CakeBar";
 import AudioBar from "../prefabs/AudioBar";
@@ -129,7 +128,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
     async initData() {
         // 所有全局变量 默认都是null 
         this._cantouch = true;
-        this._totalQuestion = defaultData.questions.length;
+        this._totalQuestion = this.data.questions.length;
         this._wrongQuestion = 0;
 
 
@@ -149,7 +148,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
         this.cover.active = true;
         this.cakeRoot.active = false;
         this.cakePiece.active = false
-        this.title.string = defaultData.title;
+        this.title.string = this.data.title;
         this.tvRoot.active = false;
         this.candleRoot.active = false;
         this.excellent.node.active = false;
@@ -242,7 +241,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
             this._txtAni = null;
         }
 
-        this._nowData = defaultData.questions[this._questionIndex];
+        this._nowData = this.data.questions[this._questionIndex];
         this.initNodes(this._nowData);
 
         // this.testDragonB();
@@ -388,7 +387,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
             await asyncTweenTo(this.tvRoot, 0.5, { y: 0 });
             this._txtAni.getComponent(dragonBones.ArmatureDisplay).playAnimation("newAnimation", 1);
 
-            this.playAudioByUrl(defaultData.guideAudio)
+            this.playAudioByUrl(this.data.guideAudio)
 
             this.candleRoot.x = - cc.winSize.width;
             this.candleRoot.active = true;