Commit baf8ff8a authored by 李维's avatar 李维

Resize lion

parent 16d4dc43
......@@ -210,7 +210,7 @@
"array": [
0,
0,
497.96460717605225,
265.839111539906,
0,
0,
0,
......@@ -463,14 +463,14 @@
"ctor": "Float64Array",
"array": [
482.232,
-174.139,
-260.569,
0,
0,
0,
0,
1,
2,
2,
1,
1,
1
]
},
......
......@@ -101,8 +101,8 @@ export default class GameLogic {
// }})
node = this.g_cartoon.getNodeByPath(`Canvas/lion`)
node.x = cc.winSize.width / 2 - 150
node.y = -cc.winSize.height / 2 + 170
node.x = cc.winSize.width / 2 - 115
node.y = -cc.winSize.height / 2 + 135
this.m_bubblesAll.push({node: node, move: {
r: 90, x: node.x, y: node.y, vX: 0, vY: 0, enable: true, fix: true, scale: 1, id: 997, lastId: null
}})
......@@ -587,8 +587,8 @@ export default class GameLogic {
]
let scaleIndex = this.m_bubblesAll.length<=15?0:1;
let startx = cc.winSize.width / 2 - 220
let starty = -cc.winSize.height / 2 + 200
let startx = cc.winSize.width / 2 - 110
let starty = -cc.winSize.height / 2 + 138
const vArr = [
{vX: -0.5, vY: 0.5 }, {vX: 0.5, vY: -0.5 }, {vX: -0.5, vY: -0.5 }, {vX: 0.5, vY: 0.5 }
]
......
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