Commit aef1b834 authored by 智慧's avatar 智慧

feat:添加自动进入播放骨骼动画

parent a0fc698a
...@@ -730,7 +730,7 @@ ...@@ -730,7 +730,7 @@
"_animationName": "finishdragon", "_animationName": "finishdragon",
"_preCacheMode": 0, "_preCacheMode": 0,
"_cacheMode": 0, "_cacheMode": 0,
"playTimes": -1, "playTimes": 1,
"premultipliedAlpha": false, "premultipliedAlpha": false,
"_armatureKey": "e5113a64-f76c-4d4f-a04d-f45ceb42c0be#1a65d967-5f21-47a9-9791-5df3e1da7041", "_armatureKey": "e5113a64-f76c-4d4f-a04d-f45ceb42c0be#1a65d967-5f21-47a9-9791-5df3e1da7041",
"_accTime": 0, "_accTime": 0,
......
...@@ -83,7 +83,7 @@ cc.Class({ ...@@ -83,7 +83,7 @@ cc.Class({
getDefaultData() { getDefaultData() {
const dataJson = '{"animationName":"WarmUp"}' const dataJson = '{"animationName":"Greetings"}'
const data = JSON.parse(dataJson); const data = JSON.parse(dataJson);
return data; return data;
}, },
...@@ -161,12 +161,13 @@ cc.Class({ ...@@ -161,12 +161,13 @@ cc.Class({
}, },
initBtn() { initBtn() {
const bg = cc.find('Canvas/bg'); this.showDragon();
bg.addComponent(cc.Button); // const bg = cc.find('Canvas/bg');
//节点中添加了button组件 则可以添加click事件监听das // bg.addComponent(cc.Button);
bg.on('click', async () => { // //节点中添加了button组件 则可以添加click事件监听das
await this.showDragon(); // bg.on('click', async () => {
}) // await this.showDragon();
// })
}, },
async showDragon() { async showDragon() {
......
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