[1,["c0BAyVxX9JzZy8EjFrc9DU"],["_effectAsset"],[["cc.EffectAsset",["_name","shaders","techniques"],0],["cc.Material",["_name","_techniqueData"],1]],[[0,0,1,2,4],[1,0,1,3]],[[[[0,"builtin-clear-stencil",[{"hash":2075641479,"record":null,"name":"builtin-clear-stencil|vs|fs","glsl3":{"vert":"\nprecision highp float;\nin vec3 a_position;\nvoid main () {\n  gl_Position = vec4(a_position, 1);\n}","frag":"\nprecision highp float;\nvoid main () {\n  gl_FragColor = vec4(1.0);\n}"},"glsl1":{"vert":"\nprecision highp float;\nattribute vec3 a_position;\nvoid main () {\n  gl_Position = vec4(a_position, 1);\n}","frag":"\nprecision highp float;\nvoid main () {\n  gl_FragColor = vec4(1.0);\n}"},"builtins":{"globals":{"blocks":[],"samplers":[]},"locals":{"blocks":[],"samplers":[]}},"defines":[],"blocks":[],"samplers":[]}],[{"passes":[{"program":"builtin-clear-stencil|vs|fs","blendState":{"targets":[{"blend":true}]},"rasterizerState":{"cullMode":0}}]}]]],0,0,[],[],[]],[[[1,"builtin-clear-stencil",{}]],0,0,[0],[0],[0]]]]