Commit bc76d21c authored by Tt's avatar Tt

上传

parent d0b42172
...@@ -108,9 +108,9 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -108,9 +108,9 @@ export default class SceneComponent extends MyCocosSceneComponent {
sendData(score) { sendData(score) {
return new Promise(res => { return new Promise(res => {
let upData: any = { let upData: any = {
word_count: this.data.word_count, word_count: this.data.word_count || 0,
sentence_count: this.data.sentence_count, sentence_count: this.data.sentence_count || 0,
zi_count: this.data.zi_count, zi_count: this.data.zi_count || 0,
score: score, score: score,
}; };
let recordList = pg.hw.getRecord(); let recordList = pg.hw.getRecord();
...@@ -129,10 +129,11 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -129,10 +129,11 @@ export default class SceneComponent extends MyCocosSceneComponent {
// pg.event.emit("layer_ending_show", { coin: Game.getIns().len * 3 }); // pg.event.emit("layer_ending_show", { coin: Game.getIns().len * 3 });
const midd = cc.find('middleLayer'); const midd = cc.find('middleLayer');
if (!midd) return this.log("no middleLayer"); if (!midd) return this.log("no middleLayer");
this.sendData(Game.getIns().len * 3) this.sendData(Game.getIns().len * 3).then(() => {
let middleLayer = midd.getComponent('middleLayer'); let middleLayer = midd.getComponent('middleLayer');
middleLayer.saveGolds(Game.getIns().len * 3); // 保存金币数量;num 是获得金币的数量,数字类型; middleLayer.saveGolds(Game.getIns().len * 3); // 保存金币数量;num 是获得金币的数量,数字类型;
middleLayer.goNextPage(); // 跳转到下一页 middleLayer.goNextPage(); // 跳转到下一页
})
} }
......
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