Commit 8ce7dc3b authored by 张子元's avatar 张子元

feat:添加气泡内数据

parent 5396b7b4
This diff is collapsed.
...@@ -23,6 +23,7 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -23,6 +23,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
private speed: number; private speed: number;
private isCorrect: boolean; private isCorrect: boolean;
private targetPosition: number; private targetPosition: number;
private touchNumber: number = 1;
async onLoadEnd() { async onLoadEnd() {
// TODO 加载完成后的逻辑写在这里, 下面的代码仅供参考 // TODO 加载完成后的逻辑写在这里, 下面的代码仅供参考
...@@ -33,6 +34,7 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -33,6 +34,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
} }
initData() { initData() {
this.speed = 30 this.speed = 30
console.log(this.data)
} }
initView() { } initView() { }
initEvent() { initEvent() {
...@@ -54,13 +56,29 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -54,13 +56,29 @@ export default class SceneComponent extends MyCocosSceneComponent {
} }
// 制造气泡 // 制造气泡
create_bubbles() { create_bubbles() {
if(this.touchNumber > this.data.questions[0].options.length) {
console.log('此题结束')
} else {
let bottom_megaphone = pg.view.find(this, 'layer_game/bg/bottom_megaphone') let bottom_megaphone = pg.view.find(this, 'layer_game/bg/bottom_megaphone')
let layer_paopao = pg.view.find(this, 'layer_game/bg/layer_paopao') let layer_paopao = pg.view.find(this, 'layer_game/bg/layer_paopao')
let paoaoParent = pg.view.find(this, 'layer_game/bg/paopao') let paoaoParent = pg.view.find(this, 'layer_game/bg/paopao')
let newPaoPao = cc.instantiate(paoaoParent) let newPaoPao = cc.instantiate(paoaoParent)
// 点击泡泡
pg.view.touchOn(newPaoPao, this.touchPaoPao, this) pg.view.touchOn(newPaoPao, this.touchPaoPao, this)
let paopao = newPaoPao.getChildByName("bubble") let paopao = newPaoPao.getChildByName("bubble")
let broken = newPaoPao.getChildByName("bubble_broken") let broken = newPaoPao.getChildByName("bubble_broken")
let img = newPaoPao.getChildByName("img")
let text = newPaoPao.getChildByName("text")
// 判断是显示图片还是文字
if(this.data.questions[0].options[this.touchNumber - 1].type === 'img') {
pg.view.visible(img, true)
pg.view.visible(text, false)
pg.view.setNetImg(img, this.data.questions[0].options[this.touchNumber - 1].image, { w:60, h:60 })
} else {
pg.view.visible(img, false)
pg.view.visible(text, true)
pg.view.setString(text, this.data.questions[0].options[this.touchNumber - 1].text)
}
let btn = cc.tween(bottom_megaphone) let btn = cc.tween(bottom_megaphone)
layer_paopao.addChild(newPaoPao) layer_paopao.addChild(newPaoPao)
btn.to(0.1, { x: -5 }).to(0.1, { x: 0 }).to(0.1, { x: 5 }).to(0.1, { x: 0 }) btn.to(0.1, { x: -5 }).to(0.1, { x: 0 }).to(0.1, { x: 5 }).to(0.1, { x: 0 })
...@@ -73,7 +91,6 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -73,7 +91,6 @@ export default class SceneComponent extends MyCocosSceneComponent {
newPaoPao.opacity = 0 newPaoPao.opacity = 0
pg.view.visible(newPaoPao, true) pg.view.visible(newPaoPao, true)
pg.view.visible(broken, false) pg.view.visible(broken, false)
// 点击泡泡
cc.tween(newPaoPao).to(0.8, { opacity: 255 }).call(() => { cc.tween(newPaoPao).to(0.8, { opacity: 255 }).call(() => {
let positionY = Math.floor(Math.random() * 300) let positionY = Math.floor(Math.random() * 300)
let positionX = this.getPositionX() let positionX = this.getPositionX()
...@@ -89,6 +106,8 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -89,6 +106,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
}) })
btn.start() btn.start()
} }
this.touchNumber++;
}
getPositionX() { getPositionX() {
if (Math.random() < 0.5) { if (Math.random() < 0.5) {
......
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