Commit 1a210fbe authored by limingzhe's avatar limingzhe

fix: 开始点击骰子报错

parent a25f89b0
...@@ -66,6 +66,7 @@ export class PlayComponent implements OnInit, OnDestroy { ...@@ -66,6 +66,7 @@ export class PlayComponent implements OnInit, OnDestroy {
canTouch =true; canTouch =true;
curPic; curPic;
private isStart: boolean;
@HostListener('window:resize', ['$event']) @HostListener('window:resize', ['$event'])
onResize(event) { onResize(event) {
...@@ -605,7 +606,7 @@ initImg() { ...@@ -605,7 +606,7 @@ initImg() {
// this.mapScale = this.canvasHeight / this.canvasBaseH; // this.mapScale = this.canvasHeight / this.canvasBaseH;
this.renderArr = []; this.renderArr = [];
this.isStart = false;
...@@ -803,6 +804,7 @@ bgLayer ...@@ -803,6 +804,7 @@ bgLayer
} }
//点击开始按钮,骰子竖直跳下来,卡片弹出来 //点击开始按钮,骰子竖直跳下来,卡片弹出来
if (!this.isStart) {
if (this.checkClickTarget(this.stn)&&(this.b==0)) { if (this.checkClickTarget(this.stn)&&(this.b==0)) {
this.canTouch=false; this.canTouch=false;
...@@ -814,8 +816,12 @@ bgLayer ...@@ -814,8 +816,12 @@ bgLayer
}, 1600); }, 1600);
// return;
this.isStart = true;
}
return; return;
} }
//点击重新开始按钮 //点击重新开始按钮
if (this.checkClickTarget(this.retn)&&(this.b==1)) { if (this.checkClickTarget(this.retn)&&(this.b==1)) {
this.canTouch=false; this.canTouch=false;
......
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