Commit 3209a81b authored by Tt's avatar Tt

调整结束方法

parent aa7ed4e7
......@@ -71,64 +71,64 @@ export function setSprNodeMaxLen(sprNode, maxW, maxH) {
}
export function localPosTolocalPos(baseNode, targetNode) {
const worldPos = targetNode.parent.convertToWorldSpaceAR(cc.v2(targetNode.x, targetNode.y));
const localPos = baseNode.parent.convertToNodeSpaceAR(cc.v2(worldPos.x, worldPos.y));
return localPos;
const worldPos = targetNode.parent.convertToWorldSpaceAR(cc.v2(targetNode.x, targetNode.y));
const localPos = baseNode.parent.convertToNodeSpaceAR(cc.v2(worldPos.x, worldPos.y));
return localPos;
}
export function worldPosToLocalPos(worldPos, baseNode) {
const localPos = baseNode.parent.convertToNodeSpaceAR(cc.v2(worldPos.x, worldPos.y));
return localPos;
const localPos = baseNode.parent.convertToNodeSpaceAR(cc.v2(worldPos.x, worldPos.y));
return localPos;
}
export function getScaleRateBy2Node(baseNode, targetNode, maxFlag = true) {
const worldRect1 = targetNode.getBoundingBoxToWorld();
const worldRect2 = baseNode.getBoundingBoxToWorld();
const sx = worldRect1.width / worldRect2.width;
const sy = worldRect1.height / worldRect2.height;
if (maxFlag) {
return Math.max(sx, sy);
} else {
return Math.min(sx, sy);
}
const worldRect1 = targetNode.getBoundingBoxToWorld();
const worldRect2 = baseNode.getBoundingBoxToWorld();
const sx = worldRect1.width / worldRect2.width;
const sy = worldRect1.height / worldRect2.height;
if (maxFlag) {
return Math.max(sx, sy);
} else {
return Math.min(sx, sy);
}
}
export function getDistance (start, end){
var pos = cc.v2(start.x - end.x, start.y - end.y);
var dis = Math.sqrt(pos.x*pos.x + pos.y*pos.y);
return dis;
export function getDistance(start, end) {
var pos = cc.v2(start.x - end.x, start.y - end.y);
var dis = Math.sqrt(pos.x * pos.x + pos.y * pos.y);
return dis;
}
export function playAudioByUrl(audio_url, cb=null) {
if (audio_url) {
cc.assetManager.loadRemote(audio_url, (err, audioClip) => {
export function playAudioByUrl(audio_url, cb = null) {
if (audio_url) {
cc.assetManager.loadRemote(audio_url, (err, audioClip) => {
const audioId = cc.audioEngine.play(audioClip, false, 0.8);
if (cb) {
cc.audioEngine.setFinishCallback(audioId, () => {
cb();
});
}
});
}
});
}
}
export function btnClickAnima(btn, time=0.15, rate=1.05) {
export function btnClickAnima(btn, time = 0.15, rate = 1.05) {
btn.tmpScale = btn.scale;
btn.on(cc.Node.EventType.TOUCH_START, () => {
cc.tween(btn)
.to(time / 2, {scale: btn.scale * rate})
.to(time / 2, { scale: btn.scale * rate })
.start()
})
btn.on(cc.Node.EventType.TOUCH_CANCEL, () => {
cc.tween(btn)
.to(time / 2, {scale: btn.tmpScale})
.to(time / 2, { scale: btn.tmpScale })
.start()
})
btn.on(cc.Node.EventType.TOUCH_END, () => {
cc.tween(btn)
.to(time / 2, {scale: btn.tmpScale})
.to(time / 2, { scale: btn.tmpScale })
.start()
})
}
......@@ -179,7 +179,7 @@ export async function asyncDelay(time) {
try {
cc.tween(cc.find('Canvas'))
.delay(time)
.call(()=>{
.call(() => {
resolve(null);
})
.start();
......@@ -191,69 +191,69 @@ export async function asyncDelay(time) {
export async function asyncLoadDragonBoneAnime(node, { skeJsonData: { url: skeJsonDataUrl }, texJsonData: { url: texJsonDataUrl }, texPngData: { url: texPngDataUrl } }) {
if (!texPngDataUrl || !texJsonDataUrl || !texPngDataUrl
|| texPngDataUrl == '' || texJsonDataUrl == '' || texPngDataUrl == '') {
return;
}
if (!texPngDataUrl || !texJsonDataUrl || !texPngDataUrl
|| texPngDataUrl == '' || texJsonDataUrl == '' || texPngDataUrl == '') {
return;
}
return new Promise((resolve, reject) => {
if (node.animaNode) {
node.animaNode.removeFromParent();
return new Promise((resolve, reject) => {
if (node.animaNode) {
node.animaNode.removeFromParent();
}
const animaNode = new cc.Node();
animaNode.name = 'animaNode';
animaNode.parent = node;
animaNode.active = true;
node.animaNode = animaNode;
const dragonDisplay = animaNode.addComponent(dragonBones.ArmatureDisplay);
const loadTexture = new Promise((resolve, reject) => {
cc.assetManager.loadRemote(texPngDataUrl, (error, texture) => {
if (error) {
reject(error);
}
const animaNode = new cc.Node();
animaNode.name = 'animaNode';
animaNode.parent = node;
animaNode.active = true;
node.animaNode = animaNode;
const dragonDisplay = animaNode.addComponent(dragonBones.ArmatureDisplay);
const loadTexture = new Promise((resolve, reject) => {
cc.assetManager.loadRemote(texPngDataUrl, (error, texture) => {
if (error) {
reject(error);
}
resolve(texture);
});
});
resolve(texture);
});
});
const loadTexJsonData = new Promise((resolve, reject) => {
cc.assetManager.loadAny({ url: texJsonDataUrl }, (error, atlasJson) => {
if (error) {
reject(error);
}
resolve(atlasJson);
});
});
const loadTexJsonData = new Promise((resolve, reject) => {
cc.assetManager.loadAny({ url: texJsonDataUrl }, (error, atlasJson) => {
if (error) {
reject(error);
}
resolve(atlasJson);
});
});
const loadSkeJsonData = new Promise((resolve, reject) => {
cc.assetManager.loadAny({ url: skeJsonDataUrl }, (error, dragonBonesJson) => {
if (error) {
reject(error);
}
resolve(dragonBonesJson);
});
});
const loadSkeJsonData = new Promise((resolve, reject) => {
cc.assetManager.loadAny({ url: skeJsonDataUrl }, (error, dragonBonesJson) => {
if (error) {
reject(error);
}
resolve(dragonBonesJson);
});
});
Promise.all([loadTexture, loadTexJsonData, loadSkeJsonData]).then(([texture, atlasJson, dragonBonesJson]) => {
const atlas = new dragonBones.DragonBonesAtlasAsset();
atlas.atlasJson = JSON.stringify(atlasJson);
atlas.texture = texture;
Promise.all([loadTexture, loadTexJsonData, loadSkeJsonData]).then(([texture, atlasJson, dragonBonesJson]) => {
const atlas = new dragonBones.DragonBonesAtlasAsset();
atlas.atlasJson = JSON.stringify(atlasJson);
atlas.texture = texture;
const asset = new dragonBones.DragonBonesAsset();
asset.dragonBonesJson = JSON.stringify(dragonBonesJson);
const asset = new dragonBones.DragonBonesAsset();
asset.dragonBonesJson = JSON.stringify(dragonBonesJson);
dragonDisplay.dragonAtlasAsset = atlas;
dragonDisplay.dragonAsset = asset;
dragonDisplay.dragonAtlasAsset = atlas;
dragonDisplay.dragonAsset = asset;
let armatureNames = dragonBonesJson.armature.map(data => data.name);
let armatureNames = dragonBonesJson.armature.map(data => data.name);
if (armatureNames.length > 0) {
dragonDisplay.armatureName = armatureNames[0];
}
resolve(animaNode);
});
if (armatureNames.length > 0) {
dragonDisplay.armatureName = armatureNames[0];
}
resolve(animaNode);
});
});
}
export class FireworkSettings {
......@@ -415,9 +415,9 @@ export function onHomeworkFinish() {
const middleLayer = cc.find('middleLayer');
if (middleLayer) {
const middleLayerComponent = middleLayer.getComponent('middleLayer');
if (middleLayerComponent.role == 'student') {
middleLayerComponent.onHomeworkFinish(() => { });
}
// if (middleLayerComponent.role == 'student') {
middleLayerComponent.onHomeworkFinish(() => { });
// }
} else {
console.log('onHomeworkFinish');
}
......
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