Commit bf032c37 authored by 范雪寒's avatar 范雪寒

feat:

parent 1ad21c4a
......@@ -30,18 +30,8 @@ export default class PS_001_scene1 extends cc.Component {
init(cameraNode: cc.Node, parent: PS_001_Ctrl) {//4
this.camera = cameraNode
this.parent = parent
this.camera.zIndex = 1;
const light_left = cc.find('Canvas/Main Camera/light_left');
const light_right = cc.find('Canvas/Main Camera/light_right');
const bg = cc.find('Canvas/Main Camera/bg');
light_left.active = false;
light_left.angle = 0;
light_right.active = false;
light_right.angle = 0;
bg.active = false;
this.initUI();
if (PS_001_Ctrl.getIns().time == 0) {
this.beforeStartFirstTime();
......@@ -50,6 +40,18 @@ export default class PS_001_scene1 extends cc.Component {
}
}
initUI() {
this.camera.zIndex = 1;
const light_left = cc.find('Canvas/Main Camera/light_left');
const light_right = cc.find('Canvas/Main Camera/light_right');
const bg = cc.find('Canvas/Main Camera/bg');
light_left.active = false;
light_left.angle = -30;
light_right.active = false;
light_right.angle = 30;
bg.active = false;
}
async beforeStartFirstTime() {
const light_left = cc.find('Canvas/Main Camera/light_left');
const light_right = cc.find('Canvas/Main Camera/light_right');
......@@ -271,6 +273,7 @@ export default class PS_001_scene1 extends cc.Component {
gofive(cameraNode: cc.Node, parent: PS_001_Ctrl) {//4
this.camera = cameraNode
this.parent = parent
this.initUI();
this.camera.setPosition(-30.6, 140.7)
this.camera.getComponent(cc.Camera).zoomRatio = 1.5
this.tweenary.push(cc.tween(this.camera.getComponent(cc.Camera)).to(1, { zoomRatio: 1 }).call(this.func2, this).start())
......@@ -283,6 +286,7 @@ export default class PS_001_scene1 extends cc.Component {
cc.audioEngine.playMusic(this.sound[1], false)
this.camera = cameraNode
this.parent = parent
this.initUI();
this.camera.setPosition(-5, -182)
this.camera.getComponent(cc.Camera).zoomRatio = 1.5
PS_001_dialogueManager.getIns().start(1, 12)
......
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