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template admin
PicturePuzzle
Commits
fd8e983a
Commit
fd8e983a
authored
Mar 08, 2020
by
李维
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dev commit
parent
aae59198
Changes
1
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1 changed file
with
147 additions
and
37 deletions
+147
-37
play.component.ts
src/app/play/play.component.ts
+147
-37
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src/app/play/play.component.ts
View file @
fd8e983a
...
...
@@ -47,7 +47,9 @@ export class PlayComponent implements OnInit, OnDestroy {
// ------------ 全局数据 ------------
g_stage
;
//中心舞台
g_enableTouch
=
true
;
// 触摸使能
g_enableMapDown
=
true
;
// 触摸使能
g_enableMapUp
=
true
;
// 抬起使能
g_enableMapMove
=
true
;
// 移动ss使能
g_canvasLeft
;
g_canvasTop
;
g_animationId
:
any
;
...
...
@@ -68,7 +70,9 @@ export class PlayComponent implements OnInit, OnDestroy {
// ------------------------------------
// ------------ 私有数据 ------------
m_clickQueue
=
{}
//点击事件处理队列
m_mapDownQueue
=
{}
//按下事件处理队列
m_mapUpQueue
=
{}
//抬起事件处理队列
m_mapMoveQueue
=
{}
//移动事件处理队列
m_endPageArr
;
m_showPetalFlag
;
m_elementPetalArr
;
...
...
@@ -121,13 +125,10 @@ export class PlayComponent implements OnInit, OnDestroy {
initGame
(){
this
.
initAnswerSheet
()
this
.
showAnswer
()
this
.
initPuzzles
()
}
initAnswerSheet
(){
let
element
=
this
.
g_cartoon
.
createCartoonElement
(
"
AnswerSheet
"
,
"
MySprite
"
)
element
.
ref
.
init
(
this
.
g_cartoon
.
images
.
get
(
"
answer-sheet
"
))
...
...
@@ -135,41 +136,124 @@ export class PlayComponent implements OnInit, OnDestroy {
element
.
ref
.
y
=
this
.
g_canvasHeight
/
2
element
.
ref
.
setScaleXY
(
this
.
g_mapScale
)
let
quertionImage
=
this
.
g_cartoon
.
createCartoonElement
(
"
quertion-image-container
"
,
"
MySprite
"
)
quertionImage
.
ref
.
init
(
this
.
g_cartoon
.
images
.
get
(
this
.
g_formData
.
bgItem
.
url
))
if
(
(
200
/
quertionImage
.
ref
.
width
)
<
(
300
/
quertionImage
.
ref
.
height
)
){
quertionImage
.
contentScale
=
200
/
quertionImage
.
ref
.
width
quertionImage
.
originX
=
0
quertionImage
.
originY
=
quertionImage
.
ref
.
height
/
2
-
(
quertionImage
.
ref
.
height
/
2
)
*
quertionImage
.
contentScale
}
else
{
quertionImage
.
originX
=
quertionImage
.
ref
.
width
/
2
quertionImage
.
originY
=
0
quertionImage
.
contentScale
=
200
/
quertionImage
.
ref
.
width
}
quertionImage
.
ref
.
setScaleXY
(
quertionImage
.
contentScale
)
element
.
ref
.
addChild
(
quertionImage
.
ref
)
let
element_t
=
this
.
g_cartoon
.
createCartoonElement
(
"
quertion-image-container
"
,
"
MySprite
"
)
element_t
.
ref
.
init
(
this
.
g_cartoon
.
images
.
get
(
this
.
g_formData
.
bgItem
.
url
))
element_t
.
contentScale
=
Math
.
min
((
200
/
element_t
.
ref
.
width
),
(
300
/
element_t
.
ref
.
height
))
element_t
.
originX
=
-
(
element_t
.
ref
.
width
)
/
2
element_t
.
originY
=
-
(
element_t
.
ref
.
height
)
/
2
element_t
.
ref
.
x
=
0
//this.g_canvasWidth / 2
element_t
.
ref
.
y
=
0
//this.g_canvasHeight / 2
element_t
.
ref
.
setScaleXY
(
element_t
.
contentScale
)
// this.subscribeMapDownEvent("quertion-image-container", ()=>{
// this.checkHotArray(this.g_clickX, this.g_clickY)
// this.g_enableMapDown = true;
// })
element
.
ref
.
addChild
(
element_t
.
ref
)
this
.
render
(
element
.
ref
)
}
showAnswer
(){
let
hotZoneItemArr
=
this
.
g_formData
.
hotZoneItemArr
let
parent
=
this
.
g_cartoon
.
getCartoonElement
(
"
quertion-image-container
"
)
let
originX
=
-
(
parent
.
ref
.
width
)
/
2
let
originY
=
-
(
parent
.
ref
.
height
)
/
2
hotZoneItemArr
.
forEach
(
(
item
,
index
)
=>
{
console
.
log
(
item
)
let
element
=
this
.
g_cartoon
.
createCartoonElement
(
"
quertion-image-puzzle-
"
+
index
,
"
MySprite
"
)
element
.
ref
.
init
(
this
.
g_cartoon
.
images
.
get
(
item
.
rect
.
src
))
element
.
ref
.
scaleX
=
item
.
rect
.
width
/
(
element
.
ref
.
width
*
parent
.
contentScale
)
element
.
ref
.
scaleY
=
item
.
rect
.
height
/
(
element
.
ref
.
height
*
parent
.
contentScale
)
element
.
ref
.
x
=
originX
+
item
.
rect
.
x
/
parent
.
contentScale
+
(
element
.
ref
.
width
*
element
.
ref
.
scaleX
)
/
2
element
.
ref
.
y
=
originY
+
item
.
rect
.
y
/
parent
.
contentScale
+
(
element
.
ref
.
height
*
element
.
ref
.
scaleY
/
2
)
element
.
ref
.
x
=
parent
.
originX
+
item
.
rect
.
x
/
parent
.
contentScale
+
(
element
.
ref
.
width
*
element
.
ref
.
scaleX
)
/
2
element
.
ref
.
y
=
parent
.
originY
+
item
.
rect
.
y
/
parent
.
contentScale
+
(
element
.
ref
.
height
*
element
.
ref
.
scaleY
/
2
)
this
.
g_cartoon
.
getCartoonElement
(
"
quertion-image-container
"
).
ref
.
addChild
(
element
.
ref
)
element
.
ref
.
alpha
=
0
;
element
.
show
=
()
=>
{
tweenChange
(
element
.
ref
,
{
alpha
:
1
}
,
0.1
)
}
this
.
subscribeMapUpEvent
(
"
quertion-image-puzzle-
"
+
index
,
()
=>
{
let
rect
=
element
.
ref
.
getBoundingBox
()
element
.
show
()
this
.
g_cartoon
.
getCartoonElement
(
"
puzzle-card-
"
+
0
).
enableMove
=
false
;
this
.
g_cartoon
.
getCartoonElement
(
"
puzzle-card-
"
+
0
).
moveTo
(
rect
.
x
+
rect
.
width
/
2
,
rect
.
y
+
rect
.
height
/
2
)
this
.
g_cartoon
.
getCartoonElement
(
"
puzzle-card-
"
+
0
).
hide
()
this
.
g_enableMapUp
=
true
;
})
});
}
initPuzzles
(){
let
hotZoneItemArr
=
this
.
g_formData
.
hotZoneItemArr
let
parent
=
this
.
g_cartoon
.
getCartoonElement
(
"
quertion-image-container
"
)
// hotZoneItemArr.forEach( (item,index) => {
// console.log(item)
// let element = this.g_cartoon.createCartoonElement("quertion-image-puzzle-"+index, "MySprite")
// element.ref.init(this.g_cartoon.images.get(item.rect.src))
// element.ref.scaleX = item.rect.width / (element.ref.width*parent.contentScale)
// element.ref.scaleY = item.rect.height / (element.ref.height*parent.contentScale)
// element.ref.x = parent.originX + item.rect.x/parent.contentScale + (element.ref.width*element.ref.scaleX)/2
// element.ref.y = parent.originY + item.rect.y/parent.contentScale + (element.ref.height*element.ref.scaleY/2)
// this.g_cartoon.getCartoonElement("quertion-image-container").ref.addChild(element.ref)
// element.ref.alpha = 0;
// element.show = ()=>{
// tweenChange(element.ref, { alpha:1 } , 0.1)
// }
// this.subscribeMapUpEvent("quertion-image-puzzle-"+index, ()=>{
// console.log("Up")
// element.show()
// this.g_enableMapUp = true;
// })
// });
let
element
=
this
.
g_cartoon
.
createCartoonElement
(
"
puzzle-card-
"
+
0
,
"
MySprite
"
)
element
.
ref
.
init
(
this
.
g_cartoon
.
images
.
get
(
hotZoneItemArr
[
0
].
rect
.
src
))
element
.
ref
.
scaleX
=
100
/
element
.
ref
.
width
element
.
ref
.
scaleY
=
100
/
element
.
ref
.
height
element
.
ref
.
x
=
this
.
g_cartoon
.
getOrigin
().
x
+
200
element
.
ref
.
y
=
this
.
g_cartoon
.
getOrigin
().
y
+
200
element
.
enableMove
=
false
;
element
.
ref
.
alpha
=
1
;
element
.
show
=
()
=>
{
tweenChange
(
element
.
ref
,
{
alpha
:
1
}
,
0.1
)
}
element
.
hide
=
()
=>
{
tweenChange
(
element
.
ref
,
{
alpha
:
0
}
,
0.1
)
}
element
.
moveTo
=
(
x
,
y
)
=>
{
tweenChange
(
element
.
ref
,
{
x
:
x
,
y
:
y
}
,
0.1
)
}
this
.
subscribeMapDownEvent
(
"
puzzle-card-
"
+
0
,
()
=>
{
element
.
enableMove
=
true
;
this
.
g_enableMapDown
=
true
;
})
this
.
subscribeMapMoveEvent
(
"
puzzle-card-
"
+
0
,
()
=>
{
if
(
element
.
enableMove
){
element
.
ref
.
x
=
this
.
g_clickX
element
.
ref
.
y
=
this
.
g_clickY
}
this
.
g_enableMapMove
=
true
;
})
this
.
subscribeMapUpEvent
(
"
puzzle-card-
"
+
0
,
()
=>
{
element
.
enableMove
=
false
;
this
.
g_enableMapUp
=
true
;
})
this
.
render
(
element
.
ref
)
}
...
...
@@ -318,24 +402,42 @@ export class PlayComponent implements OnInit, OnDestroy {
}
}
mapDown
(
event
)
{
if
(
!
this
.
g_enable
Touch
)
{
if
(
!
this
.
g_enable
MapDown
)
{
return
;
}
for
(
let
cartoonID
in
this
.
m_
click
Queue
){
for
(
let
cartoonID
in
this
.
m_
mapDown
Queue
){
if
(
this
.
checkClickTarget
(
this
.
g_cartoon
.
getCartoonElementRef
(
cartoonID
)))
{
this
.
g_enableTouch
=
false
;
this
.
m_clickQueue
[
cartoonID
]();
return
;
this
.
g_enableMapDown
=
false
;
this
.
m_mapDownQueue
[
cartoonID
]();
}
}
}
mapMove
(
event
)
{
if
(
!
this
.
g_enableMapMove
)
{
return
;
}
for
(
let
cartoonID
in
this
.
m_mapMoveQueue
){
if
(
this
.
checkClickTarget
(
this
.
g_cartoon
.
getCartoonElementRef
(
cartoonID
)))
{
this
.
g_enableMapMove
=
false
;
this
.
m_mapMoveQueue
[
cartoonID
]();
}
}
}
mapMove
(
event
)
{}
mapUp
(
event
)
{}
mapUp
(
event
)
{
if
(
!
this
.
g_enableMapUp
)
{
return
;
}
for
(
let
cartoonID
in
this
.
m_mapUpQueue
){
if
(
this
.
checkClickTarget
(
this
.
g_cartoon
.
getCartoonElementRef
(
cartoonID
)))
{
this
.
g_enableMapUp
=
false
;
this
.
m_mapUpQueue
[
cartoonID
]();
}
}
}
update
()
{
...
...
@@ -525,8 +627,16 @@ export class PlayComponent implements OnInit, OnDestroy {
}
subscribeClickEvent
(
id
,
callback
){
this
.
m_clickQueue
[
id
]
=
callback
subscribeMapDownEvent
(
id
,
callback
){
this
.
m_mapDownQueue
[
id
]
=
callback
}
subscribeMapUpEvent
(
id
,
callback
){
this
.
m_mapUpQueue
[
id
]
=
callback
}
subscribeMapMoveEvent
(
id
,
callback
){
this
.
m_mapMoveQueue
[
id
]
=
callback
}
...
...
@@ -546,7 +656,7 @@ export class PlayComponent implements OnInit, OnDestroy {
this
.
g_cartoon
.
clientHeight
=
this
.
wrap
.
nativeElement
.
clientHeight
;
this
.
m_renderArr
=
[];
this
.
g_enable
Touch
=
true
;
this
.
g_enable
MapDown
=
true
;
this
.
g_ctx
=
this
.
canvas
.
nativeElement
.
getContext
(
"
2d
"
);
this
.
canvas
.
nativeElement
.
width
=
this
.
g_canvasWidth
;
...
...
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