Commit ea23c04c authored by limingzhe's avatar limingzhe

fix: 闪屏调试

parent 3ff863a6
...@@ -743,6 +743,9 @@ export default class GameLogic { ...@@ -743,6 +743,9 @@ export default class GameLogic {
} }
snowing(time=5000) { snowing(time=5000) {
console.log(' in snowing 1')
const parent = this.g_cartoon.getCartoonElement("snow_container") const parent = this.g_cartoon.getCartoonElement("snow_container")
const downHeigth = parent.node.height / 2 + 50 const downHeigth = parent.node.height / 2 + 50
console.log(downHeigth, this.g_systemOption.mapScaleMax) console.log(downHeigth, this.g_systemOption.mapScaleMax)
...@@ -759,10 +762,16 @@ export default class GameLogic { ...@@ -759,10 +762,16 @@ export default class GameLogic {
return node; return node;
} }
console.log(' in snowing 2')
const downTime = Math.ceil((cc.winSize.height / 100) * 1000) / 1000 const downTime = Math.ceil((cc.winSize.height / 100) * 1000) / 1000
console.log(downTime) console.log(downTime)
this.intervalID = setInterval(() => { this.intervalID = setInterval(() => {
console.log(' in snowing 3')
let snow = getSnow( Math.ceil(Math.random()*4) ) let snow = getSnow( Math.ceil(Math.random()*4) )
// this.g_cartoon.tweenChange(snow, {y: -cc.winSize.height / 2}, downTime) // this.g_cartoon.tweenChange(snow, {y: -cc.winSize.height / 2}, downTime)
cc.tween(snow).to(downTime, {y: -cc.winSize.height / 2}).call(()=>snow.destroy()).start() cc.tween(snow).to(downTime, {y: -cc.winSize.height / 2}).call(()=>snow.destroy()).start()
......
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