Commit 03da6730 authored by 范雪寒's avatar 范雪寒

feat: 精简

parent 8029fd2d
...@@ -238,7 +238,7 @@ export async function asyncLoadDragonBoneAnime(node, { skeJsonData: { url: skeJs ...@@ -238,7 +238,7 @@ export async function asyncLoadDragonBoneAnime(node, { skeJsonData: { url: skeJs
Promise.all([loadTexture, loadTexJsonData, loadSkeJsonData]).then(([texture, atlasJson, dragonBonesJson]) => { Promise.all([loadTexture, loadTexJsonData, loadSkeJsonData]).then(([texture, atlasJson, dragonBonesJson]) => {
const atlas = new dragonBones.DragonBonesAtlasAsset(); const atlas = new dragonBones.DragonBonesAtlasAsset();
atlas.atlasJson = JSON.stringify(atlasJson); atlas.atlasJson = JSON.stringify(atlasJson);
atlas.texture = texture; atlas.texture = <any>texture;
const asset = new dragonBones.DragonBonesAsset(); const asset = new dragonBones.DragonBonesAsset();
asset.dragonBonesJson = JSON.stringify(dragonBonesJson); asset.dragonBonesJson = JSON.stringify(dragonBonesJson);
...@@ -246,7 +246,7 @@ export async function asyncLoadDragonBoneAnime(node, { skeJsonData: { url: skeJs ...@@ -246,7 +246,7 @@ export async function asyncLoadDragonBoneAnime(node, { skeJsonData: { url: skeJs
dragonDisplay.dragonAtlasAsset = atlas; dragonDisplay.dragonAtlasAsset = atlas;
dragonDisplay.dragonAsset = asset; dragonDisplay.dragonAsset = asset;
let armatureNames = dragonBonesJson.armature.map(data => data.name); let armatureNames = (<any>dragonBonesJson).armature.map(data => data.name);
if (armatureNames.length > 0) { if (armatureNames.length > 0) {
dragonDisplay.armatureName = armatureNames[0]; dragonDisplay.armatureName = armatureNames[0];
......
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