Commit 26ad3959 authored by 范雪寒's avatar 范雪寒

feat:

parent 0155fb23
...@@ -205,7 +205,7 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -205,7 +205,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
this.dragonDisplay.timeScale = jumpFrame; this.dragonDisplay.timeScale = jumpFrame;
this.dragonDisplay.armatureName = this.dragonDisplay.getArmatureNames()[0]; this.dragonDisplay.armatureName = this.dragonDisplay.getArmatureNames()[0];
const animationName = this.dragonDisplay.getAnimationNames()[0]; const animationName = this.dragonDisplay.getAnimationNames(this.dragonDisplay.armatureName)[0];
this.dragonDisplay.playAnimation(animationName, 1); this.dragonDisplay.playAnimation(animationName, 1);
} }
...@@ -402,7 +402,7 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -402,7 +402,7 @@ export default class SceneComponent extends MyCocosSceneComponent {
if (this.animaNode) { if (this.animaNode) {
this.dragonDisplay.armatureName = this.dragonDisplay.getArmatureNames()[0]; this.dragonDisplay.armatureName = this.dragonDisplay.getArmatureNames()[0];
const animationName = this.dragonDisplay.getAnimationNames()[0]; const animationName = this.dragonDisplay.getAnimationNames(this.dragonDisplay.armatureName)[0];
this.dragonDisplay.playAnimation(animationName, 1); this.dragonDisplay.playAnimation(animationName, 1);
this.dragonDisplay.timeScale = 1; this.dragonDisplay.timeScale = 1;
...@@ -706,8 +706,8 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -706,8 +706,8 @@ export default class SceneComponent extends MyCocosSceneComponent {
dragonDisplay.armatureName = dragonDisplay.getArmatureNames()[0]; dragonDisplay.armatureName = dragonDisplay.getArmatureNames()[0];
console.log('animationName = ' + JSON.stringify(dragonDisplay.getArmatureNames())); console.log('animationName = ' + JSON.stringify(dragonDisplay.getArmatureNames()));
const animationName = dragonDisplay.getAnimationNames()[0]; const animationName = dragonDisplay.getAnimationNames(dragonDisplay.armatureName)[0];
console.log('animationName = ' + JSON.stringify(dragonDisplay.getAnimationNames())); console.log('animationName = ' + JSON.stringify(dragonDisplay.getAnimationNames(dragonDisplay.armatureName)));
dragonDisplay.playAnimation(animationName, 1); dragonDisplay.playAnimation(animationName, 1);
dragonDisplay.timeScale = 0; dragonDisplay.timeScale = 0;
......
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