Commit f432a6cd authored by Tt's avatar Tt

卡死修复

parent a2f48fc0
...@@ -64,7 +64,11 @@ export default class LayerBack extends cc.Component { ...@@ -64,7 +64,11 @@ export default class LayerBack extends cc.Component {
this.audioId = audioId; this.audioId = audioId;
}); });
} }
protected onDestroy(): void {
this.unscheduleAllCallbacks();
}
playVoiceRunning() { playVoiceRunning() {
if (!this.img_npc_voice) return;
this.playVoiceCount++; this.playVoiceCount++;
let p1 = this.img_npc_voice.getChildByName('p1') let p1 = this.img_npc_voice.getChildByName('p1')
let p2 = this.img_npc_voice.getChildByName('p2') let p2 = this.img_npc_voice.getChildByName('p2')
......
...@@ -30,7 +30,12 @@ export default class ImgVoice extends cc.Component { ...@@ -30,7 +30,12 @@ export default class ImgVoice extends cc.Component {
this.playVoiceCount = 0; this.playVoiceCount = 0;
this.schedule(this.playVoiceRunning, 0.3) this.schedule(this.playVoiceRunning, 0.3)
} }
protected onDestroy(): void {
this.unscheduleAllCallbacks();
}
playVoiceRunning() { playVoiceRunning() {
if (!this.img_npc_voice) return;
this.playVoiceCount++; this.playVoiceCount++;
let p1 = this.img_npc_voice.getChildByName('p1') let p1 = this.img_npc_voice.getChildByName('p1')
let p2 = this.img_npc_voice.getChildByName('p2') let p2 = this.img_npc_voice.getChildByName('p2')
......
...@@ -112,9 +112,13 @@ export default class LayerRecord extends cc.Component { ...@@ -112,9 +112,13 @@ export default class LayerRecord extends cc.Component {
this.playVoiceCount = 0; this.playVoiceCount = 0;
this.schedule(this.playVoiceRunning, 0.3) this.schedule(this.playVoiceRunning, 0.3)
} }
protected onDestroy(): void {
this.unscheduleAllCallbacks();
}
playVoiceRunning() { playVoiceRunning() {
this.playVoiceCount++; this.playVoiceCount++;
let btn_play = pg.view.find(this.layout_record, 'btn_play'); let btn_play = pg.view.find(this.layout_record, 'btn_play');
if (!btn_play) return;
let p0 = btn_play.getChildByName('p0') let p0 = btn_play.getChildByName('p0')
let p1 = btn_play.getChildByName('p1') let p1 = btn_play.getChildByName('p1')
let p2 = btn_play.getChildByName('p2') let p2 = btn_play.getChildByName('p2')
......
...@@ -30,7 +30,9 @@ export default class SceneComponent extends MyCocosSceneComponent { ...@@ -30,7 +30,9 @@ export default class SceneComponent extends MyCocosSceneComponent {
addPreloadAnima() { addPreloadAnima() {
} }
protected onDestroy(): void {
pg.event.clear();
}
async onLoadEnd() { async onLoadEnd() {
// TODO 加载完成后的逻辑写在这里, 下面的代码仅供参考 // TODO 加载完成后的逻辑写在这里, 下面的代码仅供参考
this.initData() this.initData()
......
...@@ -351,6 +351,7 @@ let pg = { ...@@ -351,6 +351,7 @@ let pg = {
if (!node) return; if (!node) return;
let component = node.getComponent(cc.Label);//组件功能 非node的功能 let component = node.getComponent(cc.Label);//组件功能 非node的功能
component.string = text; component.string = text;
component.cacheMode = cc.Label.CacheMode.CHAR;
return true; return true;
}, },
//更变颜色 //更变颜色
......
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