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template admin
ns16_mole
Commits
45c8a6f9
Commit
45c8a6f9
authored
Jan 05, 2023
by
Tt
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机器人乱打
parent
ecf9867f
Changes
1
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1 changed file
with
6 additions
and
2 deletions
+6
-2
layout_mole.ts
assets/ns16_mole/scene/game/layout_mole.ts
+6
-2
No files found.
assets/ns16_mole/scene/game/layout_mole.ts
View file @
45c8a6f9
...
@@ -225,6 +225,7 @@ export default class NewClass extends cc.Component {
...
@@ -225,6 +225,7 @@ export default class NewClass extends cc.Component {
mouse_wrong
.
active
=
false
;
mouse_wrong
.
active
=
false
;
// +1动画
// +1动画
if
(
isRobot
)
{
if
(
isRobot
)
{
cc
.
tween
(
this
.
layout_robot
).
to
(
0.1
,
{
scale
:
1.1
}).
to
(
0.1
,
{
scale
:
1.0
}).
start
();
this
.
robotAddOne
();
this
.
robotAddOne
();
}
}
let
startPos
=
cc
.
v2
(
10
,
-
114
);
let
startPos
=
cc
.
v2
(
10
,
-
114
);
...
@@ -298,14 +299,17 @@ export default class NewClass extends cc.Component {
...
@@ -298,14 +299,17 @@ export default class NewClass extends cc.Component {
if
(
Game
.
getIns
().
singleGame
)
return
;
if
(
Game
.
getIns
().
singleGame
)
return
;
let
nowTime
=
new
Date
().
getTime
();
let
nowTime
=
new
Date
().
getTime
();
if
(
!
this
.
robotFishTime
)
this
.
robotFishTime
=
nowTime
;
if
(
!
this
.
robotFishTime
)
this
.
robotFishTime
=
nowTime
;
let
time
=
5000
;
//level来确定触发捕鱼的间隔时间。
let
time
=
1000
;
//过1s再来一次
if
(
nowTime
-
this
.
robotFishTime
>
time
)
{
if
(
nowTime
-
this
.
robotFishTime
>
time
)
{
this
.
robotFishTime
=
nowTime
+
4000
;
//过1s再来一次
this
.
robotFishTime
=
nowTime
;
let
nodes
=
this
.
node
.
children
.
filter
(
node
=>
!!
node
.
data
);
let
nodes
=
this
.
node
.
children
.
filter
(
node
=>
!!
node
.
data
);
let
node
=
nodes
[
Math
.
floor
(
Math
.
random
()
*
nodes
.
length
)];
let
node
=
nodes
[
Math
.
floor
(
Math
.
random
()
*
nodes
.
length
)];
if
(
node
.
data
&&
node
.
data
.
right
)
{
if
(
node
.
data
&&
node
.
data
.
right
)
{
let
item
=
pg
.
view
.
find
(
node
,
'
mask/mouse_normal
'
)
let
item
=
pg
.
view
.
find
(
node
,
'
mask/mouse_normal
'
)
this
.
onTouchRobot
({
target
:
item
});
this
.
onTouchRobot
({
target
:
item
});
}
else
{
let
item
=
pg
.
view
.
find
(
node
,
'
mask/mouse_normal
'
)
this
.
onTouchRobot
({
target
:
item
});
}
}
}
}
}
}
...
...
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