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template admin
ns20_jsqj
Commits
5562df9c
Commit
5562df9c
authored
Nov 10, 2022
by
Tt
Browse files
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Browse Files
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Plain Diff
增加bgm
parent
67ed2671
Changes
8
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Showing
8 changed files
with
209 additions
and
90 deletions
+209
-90
ns20_jsqj.fire
assets/NS02/scene/ns20_jsqj.fire
+32
-32
ns20_jsqj.fire.meta
assets/NS02/scene/ns20_jsqj.fire.meta
+0
-0
ns20_jsqj.ts
assets/NS02/scene/ns20_jsqj.ts
+57
-24
ns20_jsqj.ts.meta
assets/NS02/scene/ns20_jsqj.ts.meta
+0
-0
speak.ts
assets/NS02/scene/speak.ts
+2
-0
pg.ts
assets/NS02/scene/tool/pg.ts
+9
-0
defaultData.ts
assets/NS02/script/defaultData.ts
+1
-1
util.ts
assets/NS02/script/util.ts
+108
-33
No files found.
assets/NS02/scene/
NS02
.fire
→
assets/NS02/scene/
ns20_jsqj
.fire
View file @
5562df9c
...
...
@@ -1836,15 +1836,15 @@
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
"r": 2
55
,
"g": 2
55
,
"b":
255
,
"r": 2
47
,
"g": 2
29
,
"b":
146
,
"a": 255
},
"_contentSize": {
"__type__": "cc.Size",
"width": 50,
"height": 1
70.3999999999999
8
"height": 1
27.
8
},
"_anchorPoint": {
"__type__": "cc.Vec2",
...
...
@@ -1855,7 +1855,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
-56
5.233
,
-56
3.222
,
174.126,
0,
0,
...
...
@@ -1895,10 +1895,10 @@
],
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_string": "
急
速前进",
"_N$string": "
急
速前进",
"_fontSize":
4
0,
"_lineHeight":
4
0,
"_string": "
极
速前进",
"_N$string": "
极
速前进",
"_fontSize":
3
0,
"_lineHeight":
3
0,
"_enableWrapText": true,
"_N$file": null,
"_isSystemFontUsed": true,
...
...
@@ -2074,7 +2074,7 @@
},
{
"__type__": "cc.Node",
"_name": "
btn_music-
on",
"_name": "on",
"_objFlags": 0,
"_parent": {
"__id__": 43
...
...
@@ -2168,13 +2168,13 @@
},
{
"__type__": "cc.Node",
"_name": "
btn_music-
off",
"_name": "off",
"_objFlags": 0,
"_parent": {
"__id__": 43
},
"_children": [],
"_active":
tru
e,
"_active":
fals
e,
"_components": [
{
"__id__": 47
...
...
@@ -2330,7 +2330,7 @@
},
{
"__type__": "cc.Node",
"_name": "btn_laba
1
",
"_name": "btn_laba",
"_objFlags": 0,
"_parent": {
"__id__": 48
...
...
@@ -2353,8 +2353,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 9,
"height":
23
"width": 9
2
,
"height":
92
},
"_anchorPoint": {
"__type__": "cc.Vec2",
...
...
@@ -2388,7 +2388,7 @@
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": "
f7boJjIb9F/7CBWpmrbHtC
"
"_id": "
03xoqAbo9A+6AXjrp1jI7f
"
},
{
"__type__": "cc.Sprite",
...
...
@@ -2406,7 +2406,7 @@
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "
0e4c065f-4a60-4e1d-8e3b-2761c3e9414f
"
"__uuid__": "
f1eb0593-55cb-4d7f-85b2-680e71116161
"
},
"_type": 0,
"_sizeMode": 1,
...
...
@@ -2420,11 +2420,11 @@
"_fillRange": 0,
"_isTrimmedMode": true,
"_atlas": null,
"_id": "
06zHAFMSxBO42ECELD6V58
"
"_id": "
f09kKIvcRBTqN6hdM6DCMY
"
},
{
"__type__": "cc.Node",
"_name": "btn_laba",
"_name": "btn_laba
1
",
"_objFlags": 0,
"_parent": {
"__id__": 48
...
...
@@ -2447,8 +2447,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 9
2
,
"height":
92
"width": 9,
"height":
23
},
"_anchorPoint": {
"__type__": "cc.Vec2",
...
...
@@ -2459,7 +2459,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
5
89.429
,
5
72.871
,
-307.359,
0,
0,
...
...
@@ -2482,7 +2482,7 @@
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": "
03xoqAbo9A+6AXjrp1jI7f
"
"_id": "
f7boJjIb9F/7CBWpmrbHtC
"
},
{
"__type__": "cc.Sprite",
...
...
@@ -2500,7 +2500,7 @@
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "
f1eb0593-55cb-4d7f-85b2-680e71116161
"
"__uuid__": "
0e4c065f-4a60-4e1d-8e3b-2761c3e9414f
"
},
"_type": 0,
"_sizeMode": 1,
...
...
@@ -2514,7 +2514,7 @@
"_fillRange": 0,
"_isTrimmedMode": true,
"_atlas": null,
"_id": "
f09kKIvcRBTqN6hdM6DCMY
"
"_id": "
06zHAFMSxBO42ECELD6V58
"
},
{
"__type__": "cc.Node",
...
...
@@ -2553,7 +2553,7 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
5
89.429
,
5
65.935
,
-307.359,
0,
0,
...
...
@@ -6722,7 +6722,7 @@
"__id__": 141
},
"_children": [],
"_active":
tru
e,
"_active":
fals
e,
"_components": [
{
"__id__": 143
...
...
@@ -6826,7 +6826,7 @@
"__id__": 149
}
],
"_active":
tru
e,
"_active":
fals
e,
"_components": [],
"_prefab": null,
"_opacity": 255,
...
...
@@ -7176,7 +7176,7 @@
"__id__": 154
}
],
"_active":
tru
e,
"_active":
fals
e,
"_components": [
{
"__id__": 157
...
...
@@ -7485,7 +7485,7 @@
"__id__": 141
},
"_children": [],
"_active":
tru
e,
"_active":
fals
e,
"_components": [
{
"__id__": 159
...
...
@@ -7650,7 +7650,7 @@
"__id__": 141
},
"_children": [],
"_active":
tru
e,
"_active":
fals
e,
"_components": [
{
"__id__": 162
...
...
@@ -7744,7 +7744,7 @@
"__id__": 141
},
"_children": [],
"_active":
tru
e,
"_active":
fals
e,
"_components": [
{
"__id__": 164
...
...
assets/NS02/scene/
NS02
.fire.meta
→
assets/NS02/scene/
ns20_jsqj
.fire.meta
View file @
5562df9c
File moved
assets/NS02/scene/
NS02
.ts
→
assets/NS02/scene/
ns20_jsqj
.ts
View file @
5562df9c
...
...
@@ -61,6 +61,15 @@ export default class NewClass extends MyCocosSceneComponent {
}
private
layout_start
:
cc
.
Node
;
initView
()
{
let
label_title
=
pg
.
view
.
find
(
this
,
'
label_title
'
);
pg
.
view
.
setString
(
label_title
,
Game
.
getIns
().
title
);
if
(
Game
.
getIns
().
bgm
)
{
pg
.
audio
.
playBgmByUrl
(
Game
.
getIns
().
bgm
);
pg
.
view
.
visible
(
pg
.
view
.
find
(
this
,
'
btn_music
'
),
true
);
}
else
{
pg
.
view
.
visible
(
pg
.
view
.
find
(
this
,
'
btn_music
'
),
false
);
}
this
.
layout_start
=
pg
.
view
.
find
(
this
,
"
layout_start
"
);
let
desc
=
pg
.
view
.
find
(
this
.
layout_start
,
'
desc
'
);
pg
.
view
.
setString
(
desc
,
Game
.
getIns
().
question
.
text
)
...
...
@@ -70,12 +79,32 @@ export default class NewClass extends MyCocosSceneComponent {
}
initEvent
()
{
pg
.
view
.
touchOn
(
pg
.
view
.
find
(
this
.
layout_start
,
'
btn_start
'
),
this
.
onTouchStart
,
this
);
pg
.
view
.
touchOn
(
pg
.
view
.
find
(
this
,
'
btn_music/on
'
),
this
.
onTouchMusicOn
,
this
);
pg
.
view
.
touchOn
(
pg
.
view
.
find
(
this
,
'
btn_music/off
'
),
this
.
onTouchMusicOff
,
this
);
this
.
log
(
"
test initEvent
"
)
pg
.
event
.
on
(
"
game_start
"
,
()
=>
{
this
.
onGameStart
()
})
pg
.
event
.
on
(
"
speak_success
"
,
()
=>
{
this
.
onSpeakScueess
()
});
pg
.
event
.
on
(
"
speak_fail
"
,
()
=>
{
this
.
onSpeakFail
()
});
pg
.
event
.
on
(
"
music_temp_stop
"
,
()
=>
{
if
(
pg
.
view
.
find
(
this
,
'
btn_music/off
'
).
active
)
return
;
pg
.
audio
.
pauseBgm
();
})
pg
.
event
.
on
(
"
music_temp_start
"
,
()
=>
{
if
(
pg
.
view
.
find
(
this
,
'
btn_music/off
'
).
active
)
return
;
pg
.
audio
.
resumeBgm
();
})
}
onTouchMusicOn
()
{
pg
.
view
.
visible
(
pg
.
view
.
find
(
this
,
'
btn_music/off
'
),
true
);
pg
.
audio
.
pauseBgm
();
}
onTouchMusicOff
()
{
pg
.
view
.
visible
(
pg
.
view
.
find
(
this
,
'
btn_music/off
'
),
false
);
pg
.
audio
.
resumeBgm
();
}
onTouchStart
()
{
...
...
@@ -85,10 +114,6 @@ export default class NewClass extends MyCocosSceneComponent {
this
.
showVs
();
}
private
showVs
()
{
setTimeout
(()
=>
{
pg
.
event
.
emit
(
"
game_start
"
);
},
100
);
if
(
1
)
return
;
let
vs
=
cc
.
find
(
"
vs
"
,
this
.
node
);
vs
.
active
=
true
;
let
player1
=
cc
.
find
(
"
player1
"
,
vs
);
...
...
@@ -106,7 +131,7 @@ export default class NewClass extends MyCocosSceneComponent {
.
delay
(
2
)
.
call
(()
=>
{
pg
.
event
.
emit
(
"
game_start
"
);
vs
.
active
=
false
;
vs
.
active
=
false
;
}).
start
();
}
...
...
@@ -338,26 +363,34 @@ export default class NewClass extends MyCocosSceneComponent {
//----------------------------OVER-------------------
gameOver
()
{
let
state
=
pg
.
view
.
find
(
this
,
"
state
"
);
let
bg_win
=
pg
.
view
.
find
(
state
,
"
bg_win
"
);
let
bg_lose
=
pg
.
view
.
find
(
state
,
"
bg_lose
"
);
pg
.
view
.
visible
(
state
,
true
);
if
(
this
.
playerPoint
>
this
.
robotPoint
)
{
pg
.
view
.
visible
(
bg_win
,
true
);
pg
.
view
.
visible
(
bg_lose
,
false
);
this
.
showFireFlower
();
// pg.hw.playLocalAudio("flower");
}
else
{
pg
.
view
.
visible
(
bg_win
,
false
);
pg
.
view
.
visible
(
bg_lose
,
true
);
let
player
=
{
stone
:
this
.
playerPoint
>
this
.
robotPoint
?
10
:
0
}
this
.
scheduleOnce
(()
=>
{
pg
.
view
.
visible
(
bg_win
,
false
);
pg
.
view
.
visible
(
bg_lose
,
false
);
pg
.
event
.
emit
(
"
game_over
"
);
},
5
)
// onHomeworkFinish最后需要添加作业完成
onHomeworkFinish
();
let
robot
=
{
stone
:
this
.
robotPoint
>
this
.
playerPoint
?
10
:
0
}
this
.
log
(
"
player:
"
+
JSON
.
stringify
({
player
,
robot
}));
onHomeworkFinish
({
player
,
robot
})
// let state = pg.view.find(this, "state");
// let bg_win = pg.view.find(state, "bg_win");
// let bg_lose = pg.view.find(state, "bg_lose");
// pg.view.visible(state, true);
// if (this.playerPoint > this.robotPoint) {
// pg.view.visible(bg_win, true);
// pg.view.visible(bg_lose, false);
// this.showFireFlower();
// // pg.hw.playLocalAudio("flower");
// } else {
// pg.view.visible(bg_win, false);
// pg.view.visible(bg_lose, true);
// }
// this.scheduleOnce(() => {
// pg.view.visible(bg_win, false);
// pg.view.visible(bg_lose, false);
// pg.event.emit("game_over");
// }, 5)
// // onHomeworkFinish最后需要添加作业完成
// onHomeworkFinish();
}
//-----------------------------TOOL-------------------------------
showFireFlower
()
{
...
...
assets/NS02/scene/
NS02
.ts.meta
→
assets/NS02/scene/
ns20_jsqj
.ts.meta
View file @
5562df9c
File moved
assets/NS02/scene/speak.ts
View file @
5562df9c
...
...
@@ -146,6 +146,7 @@ export default class SpeakRecord extends cc.Component {
cc
.
audioEngine
.
stopEffect
(
this
.
audioId
);
this
.
audioId
=
null
;
}
pg
.
event
.
emit
(
"
music_temp_stop
"
)
pg
.
view
.
playDBAnimation
(
this
.
speak_ske
,
"
newAnimation
"
,
0
);
pg
.
view
.
visible
(
this
.
btn_audio_start
,
false
);
pg
.
view
.
visible
(
this
.
btn_audio_stop
,
true
);
...
...
@@ -192,6 +193,7 @@ export default class SpeakRecord extends cc.Component {
}
onRealStop
(
score
)
{
pg
.
event
.
emit
(
"
music_temp_start
"
)
let
db
=
pg
.
view
.
playDBAnimation
(
this
.
speak_ske
,
"
newAnimation
"
,
1
);
db
.
once
(
dragonBones
.
EventObject
.
COMPLETE
,
()
=>
{
pg
.
view
.
visible
(
this
.
text_tip
,
false
);
...
...
assets/NS02/scene/tool/pg.ts
View file @
5562df9c
...
...
@@ -491,6 +491,15 @@ let pg = {
});
});
},
stopBgm
()
{
cc
.
audioEngine
.
stopMusic
();
},
pauseBgm
()
{
cc
.
audioEngine
.
pauseMusic
();
},
resumeBgm
()
{
cc
.
audioEngine
.
resumeMusic
();
},
playAudioByUrl
(
audio_url
)
{
return
new
Promise
((
resolve
,
reject
)
=>
{
if
(
!
audio_url
)
return
resolve
(
0
);
...
...
assets/NS02/script/defaultData.ts
View file @
5562df9c
...
...
@@ -14,5 +14,5 @@ export const defaultData = {
,
{
"
image
"
:
"
http://staging-teach.cdn.ireadabc.com/fecbb8471427a38d68486ae1bbc6c25c.png
"
,
"
audio
"
:
"
http://staging-teach.cdn.ireadabc.com/227c25a67e1398026bd6185bf9a6e87c_l.mp3
"
,
"
audioName
"
:
""
,
"
text
"
:
"
robot
"
,
"
time
"
:
"
15
"
,
"
tip
"
:
""
}],
"
bgAudio
"
:
""
,
"
audioBgName
"
:
""
,
"
audioName
"
:
"
急速前进
"
"
bgAudio
"
:
"
http://staging-teach.cdn.ireadabc.com/0913981cdeb2c6bc785de1054e80a500_l.mp3
"
,
"
audioBgName
"
:
""
,
"
audioName
"
:
"
急速前进
"
}
\ No newline at end of file
assets/NS02/script/util.ts
View file @
5562df9c
import
{
log
}
from
"
console
"
;
export
function
getPosByAngle
(
angle
,
len
)
{
const
radian
=
angle
*
Math
.
PI
/
180
;
...
...
@@ -71,64 +73,64 @@ export function setSprNodeMaxLen(sprNode, maxW, maxH) {
}
export
function
localPosTolocalPos
(
baseNode
,
targetNode
)
{
const
worldPos
=
targetNode
.
parent
.
convertToWorldSpaceAR
(
cc
.
v2
(
targetNode
.
x
,
targetNode
.
y
));
const
localPos
=
baseNode
.
parent
.
convertToNodeSpaceAR
(
cc
.
v2
(
worldPos
.
x
,
worldPos
.
y
));
return
localPos
;
const
worldPos
=
targetNode
.
parent
.
convertToWorldSpaceAR
(
cc
.
v2
(
targetNode
.
x
,
targetNode
.
y
));
const
localPos
=
baseNode
.
parent
.
convertToNodeSpaceAR
(
cc
.
v2
(
worldPos
.
x
,
worldPos
.
y
));
return
localPos
;
}
export
function
worldPosToLocalPos
(
worldPos
,
baseNode
)
{
const
localPos
=
baseNode
.
parent
.
convertToNodeSpaceAR
(
cc
.
v2
(
worldPos
.
x
,
worldPos
.
y
));
return
localPos
;
const
localPos
=
baseNode
.
parent
.
convertToNodeSpaceAR
(
cc
.
v2
(
worldPos
.
x
,
worldPos
.
y
));
return
localPos
;
}
export
function
getScaleRateBy2Node
(
baseNode
,
targetNode
,
maxFlag
=
true
)
{
const
worldRect1
=
targetNode
.
getBoundingBoxToWorld
();
const
worldRect2
=
baseNode
.
getBoundingBoxToWorld
();
const
sx
=
worldRect1
.
width
/
worldRect2
.
width
;
const
sy
=
worldRect1
.
height
/
worldRect2
.
height
;
if
(
maxFlag
)
{
return
Math
.
max
(
sx
,
sy
);
}
else
{
return
Math
.
min
(
sx
,
sy
);
}
const
worldRect1
=
targetNode
.
getBoundingBoxToWorld
();
const
worldRect2
=
baseNode
.
getBoundingBoxToWorld
();
const
sx
=
worldRect1
.
width
/
worldRect2
.
width
;
const
sy
=
worldRect1
.
height
/
worldRect2
.
height
;
if
(
maxFlag
)
{
return
Math
.
max
(
sx
,
sy
);
}
else
{
return
Math
.
min
(
sx
,
sy
);
}
}
export
function
getDistance
(
start
,
end
)
{
var
pos
=
cc
.
v2
(
start
.
x
-
end
.
x
,
start
.
y
-
end
.
y
);
var
dis
=
Math
.
sqrt
(
pos
.
x
*
pos
.
x
+
pos
.
y
*
pos
.
y
);
return
dis
;
export
function
getDistance
(
start
,
end
)
{
var
pos
=
cc
.
v2
(
start
.
x
-
end
.
x
,
start
.
y
-
end
.
y
);
var
dis
=
Math
.
sqrt
(
pos
.
x
*
pos
.
x
+
pos
.
y
*
pos
.
y
);
return
dis
;
}
export
function
playAudioByUrl
(
audio_url
,
cb
=
null
)
{
if
(
audio_url
)
{
cc
.
assetManager
.
loadRemote
(
audio_url
,
(
err
,
audioClip
:
any
)
=>
{
export
function
playAudioByUrl
(
audio_url
,
cb
=
null
)
{
if
(
audio_url
)
{
cc
.
assetManager
.
loadRemote
(
audio_url
,
(
err
,
audioClip
)
=>
{
const
audioId
=
cc
.
audioEngine
.
play
(
audioClip
,
false
,
0.8
);
if
(
cb
)
{
cc
.
audioEngine
.
setFinishCallback
(
audioId
,
()
=>
{
cb
();
});
}
});
}
});
}
}
export
function
btnClickAnima
(
btn
,
time
=
0.15
,
rate
=
1.05
)
{
export
function
btnClickAnima
(
btn
,
time
=
0.15
,
rate
=
1.05
)
{
btn
.
tmpScale
=
btn
.
scale
;
btn
.
on
(
cc
.
Node
.
EventType
.
TOUCH_START
,
()
=>
{
cc
.
tween
(
btn
)
.
to
(
time
/
2
,
{
scale
:
btn
.
scale
*
rate
})
.
to
(
time
/
2
,
{
scale
:
btn
.
scale
*
rate
})
.
start
()
})
btn
.
on
(
cc
.
Node
.
EventType
.
TOUCH_CANCEL
,
()
=>
{
cc
.
tween
(
btn
)
.
to
(
time
/
2
,
{
scale
:
btn
.
tmpScale
})
.
to
(
time
/
2
,
{
scale
:
btn
.
tmpScale
})
.
start
()
})
btn
.
on
(
cc
.
Node
.
EventType
.
TOUCH_END
,
()
=>
{
cc
.
tween
(
btn
)
.
to
(
time
/
2
,
{
scale
:
btn
.
tmpScale
})
.
to
(
time
/
2
,
{
scale
:
btn
.
tmpScale
})
.
start
()
})
}
...
...
@@ -177,15 +179,85 @@ export function playAudio(audioClip, cb = null) {
export
async
function
asyncDelay
(
time
)
{
return
new
Promise
((
resolve
,
reject
)
=>
{
try
{
setTimeout
(()
=>
{
resolve
(
null
);
},
time
*
1000
);
cc
.
tween
(
cc
.
find
(
'
Canvas
'
))
.
delay
(
time
)
.
call
(()
=>
{
resolve
(
null
);
})
.
start
();
}
catch
(
e
)
{
reject
(
e
);
}
})
}
export
async
function
asyncLoadDragonBoneAnime
(
node
,
{
skeJsonData
:
{
url
:
skeJsonDataUrl
},
texJsonData
:
{
url
:
texJsonDataUrl
},
texPngData
:
{
url
:
texPngDataUrl
}
})
{
if
(
!
texPngDataUrl
||
!
texJsonDataUrl
||
!
texPngDataUrl
||
texPngDataUrl
==
''
||
texJsonDataUrl
==
''
||
texPngDataUrl
==
''
)
{
return
;
}
return
new
Promise
((
resolve
,
reject
)
=>
{
if
(
node
.
animaNode
)
{
node
.
animaNode
.
removeFromParent
();
}
const
animaNode
=
new
cc
.
Node
();
animaNode
.
name
=
'
animaNode
'
;
animaNode
.
parent
=
node
;
animaNode
.
active
=
true
;
node
.
animaNode
=
animaNode
;
const
dragonDisplay
=
animaNode
.
addComponent
(
dragonBones
.
ArmatureDisplay
);
const
loadTexture
=
new
Promise
((
resolve
,
reject
)
=>
{
cc
.
assetManager
.
loadRemote
(
texPngDataUrl
,
(
error
,
texture
)
=>
{
if
(
error
)
{
reject
(
error
);
}
resolve
(
texture
);
});
});
const
loadTexJsonData
=
new
Promise
((
resolve
,
reject
)
=>
{
cc
.
assetManager
.
loadAny
({
url
:
texJsonDataUrl
},
(
error
,
atlasJson
)
=>
{
if
(
error
)
{
reject
(
error
);
}
resolve
(
atlasJson
);
});
});
const
loadSkeJsonData
=
new
Promise
((
resolve
,
reject
)
=>
{
cc
.
assetManager
.
loadAny
({
url
:
skeJsonDataUrl
},
(
error
,
dragonBonesJson
)
=>
{
if
(
error
)
{
reject
(
error
);
}
resolve
(
dragonBonesJson
);
});
});
Promise
.
all
([
loadTexture
,
loadTexJsonData
,
loadSkeJsonData
]).
then
(([
texture
,
atlasJson
,
dragonBonesJson
])
=>
{
const
atlas
=
new
dragonBones
.
DragonBonesAtlasAsset
();
atlas
.
atlasJson
=
JSON
.
stringify
(
atlasJson
);
atlas
.
texture
=
texture
;
const
asset
=
new
dragonBones
.
DragonBonesAsset
();
asset
.
dragonBonesJson
=
JSON
.
stringify
(
dragonBonesJson
);
dragonDisplay
.
dragonAtlasAsset
=
atlas
;
dragonDisplay
.
dragonAsset
=
asset
;
let
armatureNames
=
dragonBonesJson
.
armature
.
map
(
data
=>
data
.
name
);
if
(
armatureNames
.
length
>
0
)
{
dragonDisplay
.
armatureName
=
armatureNames
[
0
];
}
resolve
(
animaNode
);
});
});
}
export
class
FireworkSettings
{
baseNode
;
// 父节点
nodeList
;
// 火花节点的array
...
...
@@ -341,12 +413,15 @@ export function showTrebleFirework(baseNode, rabbonList) {
showFireworks
(
right
);
}
export
function
onHomeworkFinish
()
{
export
function
onHomeworkFinish
(
data
)
{
console
.
log
(
"
onHomeworkFinish
"
);
const
middleLayer
=
cc
.
find
(
'
middleLayer
'
);
if
(
!
middleLayer
)
return
;
middleLayer
.
getComponent
(
'
middleLayer
'
).
log
(
JSON
.
stringify
(
data
));
if
(
middleLayer
)
{
const
middleLayerComponent
=
middleLayer
.
getComponent
(
'
middleLayer
'
);
if
(
middleLayerComponent
.
role
==
'
student
'
)
{
middleLayerComponent
.
onHomeworkFinish
(()
=>
{
});
middleLayerComponent
.
onHomeworkFinish
(()
=>
{
}
,
data
);
}
}
else
{
console
.
log
(
'
onHomeworkFinish
'
);
...
...
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