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op68_plus_new
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template admin
op68_plus_new
Commits
cfa8eccf
Commit
cfa8eccf
authored
Nov 29, 2022
by
yu
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parent
6bede4ba
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4 changed files
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17 additions
and
2 deletions
+17
-2
op68_plus_new.meta
assets/op68_plus_new.meta
+15
-1
op68_plus_new.ts
assets/op68_plus_new/scene/op68_plus_new.ts
+1
-1
server_op68_plus_new.ts
assets/op68_plus_new/scene/server_op68_plus_new.ts
+0
-0
creator.d.ts
creator.d.ts
+1
-0
No files found.
assets/op68_plus_new.meta
View file @
cfa8eccf
{"ver":"1.1.2","uuid":"3ce287bc-9d49-413a-9ac4-163585efe010","isBundle":false,"bundleName":"","priority":1,"compressionType":{},"optimizeHotUpdate":{},"inlineSpriteFrames":{},"isRemoteBundle":{"ios":false,"android":false},"subMetas":{}}
\ No newline at end of file
{
"ver": "1.1.2",
"uuid": "3ce287bc-9d49-413a-9ac4-163585efe010",
"isBundle": false,
"bundleName": "",
"priority": 1,
"compressionType": {},
"optimizeHotUpdate": {},
"inlineSpriteFrames": {},
"isRemoteBundle": {
"ios": false,
"android": false
},
"subMetas": {}
}
\ No newline at end of file
assets/op68_plus_new/scene/op68_plus_new.ts
View file @
cfa8eccf
...
...
@@ -5,7 +5,7 @@ import pg from "./tool/pg_op68_plus_new";
import
op68_plus_ResultLayer
from
"
./op68_plus_new_ResultLayer
"
;
import
{
NetworkHelper
}
from
"
./NetworkHelper_op68_plus_new
"
;
import
op_68_plus_LoadingLayer
from
"
../prefab/LoadingLayer/op68_plus_new_LoadingLayer
"
;
import
{
GameServer
}
from
"
./server
"
;
import
{
GameServer
}
from
"
./server
_op68_plus_new
"
;
const
{
ccclass
,
property
}
=
cc
.
_decorator
;
...
...
assets/op68_plus_new/scene/server.ts
→
assets/op68_plus_new/scene/server
_op68_plus_new
.ts
View file @
cfa8eccf
File moved
creator.d.ts
View file @
cfa8eccf
...
...
@@ -4588,6 +4588,7 @@ declare namespace cc {
/** !#en Returns a normalized vector representing the forward direction (Z axis) of the node in world space.
!#zh 获取节点正前方(z 轴)面对的方向,返回值为世界坐标系下的归一化向量 */
forward
:
Vec3
;
idx
:
any
;
/**
@param name name
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