Commit 1a5159a2 authored by limingzhe's avatar limingzhe

style: 标题样式修改

parent 21144371
......@@ -834,8 +834,8 @@ export class PlayComponent implements OnInit, OnDestroy {
this.title1.refreshSize();
this.t1Bg.addChild(this.title1);
this.title1.setMaxSize(52);
this.title1.x = -2;
this.title1.y = 1;
this.title1.x = -2 + this.t1Bg.width / 2;
this.title1.y = 1 + this.t1Bg.height / 2;
//大标题
let bgRect = new ShapeRect();
bgRect.setSize(1000, 60);
......@@ -850,13 +850,14 @@ export class PlayComponent implements OnInit, OnDestroy {
this.title2.text = this.data.title.t_val2;
this.title2.fontName = 'FUTURAB';
this.title2.fontColor = '#040404';
this.title2.fontSize = 30;
this.title2.fontSize = 50 * this.t1Bg.scaleX;
this.title2.textAlign = 'left';
this.title2.refreshSize();
bgRect.addChild(this.title2);
// bgRect.addChild(this.title2);
this.title2.setMaxSize(1000);
this.title2.x = -514;
this.title2.y = 0;
this.title2.x = this.t1Bg.x + (this.t1Bg.width + 10) * this.t1Bg.scaleX;
this.title2.y = this.t1Bg.y + (this.t1Bg.height / 2 + 6) * this.t1Bg.scaleY;
this.renderArr.push(this.title2);
this.bgRect = bgRect;
}
......@@ -880,10 +881,22 @@ export class PlayComponent implements OnInit, OnDestroy {
//标题一背景块
this.t1Bg = new MySprite();
this.t1Bg.init(this.images.get('title1'));
// this.t1Bg = new MySprite();
// this.t1Bg.init(this.images.get('title1'));
//
// this.t1Bg.setScaleXY(this.mapScale / 1.6);
const bgRect2 = new ShapeRect();
bgRect2.setSize(57, 65);
bgRect2.fillColor = '#AB5B22';
const sx2 = this.canvasWidth / this.canvasBaseW;
bgRect2.setScaleXY(sx2);
bgRect2.x = 65 * sx2;
this.t1Bg = bgRect2;
this.renderArr.push(bgRect2);
this.t1Bg.setScaleXY(this.mapScale / 1.6);
//句子背景
this.juziBg = new MySprite();
this.juziBg.init(this.images.get('juzi'));
......@@ -905,9 +918,9 @@ export class PlayComponent implements OnInit, OnDestroy {
// this.juziBg.y=-2;
this.juziBg.addChild(this.t1Bg);
this.t1Bg.x = -510;
this.t1Bg.y = -340;
// this.juziBg.addChild(this.t1Bg);
// this.t1Bg.x = -510;
// this.t1Bg.y = -340;
//句子方块
this.juzi_bg = new ShapeRect();
this.juzi_bg.fillColor = '#ffffff';
......@@ -1181,7 +1194,8 @@ export class PlayComponent implements OnInit, OnDestroy {
this.updateArr(this.renderArr);
this.updateItem(this.t1Bg);
this.updateItem(this.title2);
}
......
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