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import { defaultData } from "../script/defaultData";
export class MyCocosSceneComponent extends cc.Component {
// 生命周期 onLoad
onLoad() {
this.initSceneData();
this.initSize();
}
_imageResList = null;
_audioResList = null;
_animaResList = null;
initSceneData() {
this._imageResList = [];
this._audioResList = [];
this._animaResList = [];
}
_designSize = null; // 设计分辨率
_frameSize = null; // 屏幕分辨率
_mapScaleMin = null; // 场景中常用缩放(取大值)
_mapScaleMax = null; // 场景中常用缩放(取小值)
_cocosScale = null; // cocos 自缩放 (较少用到)
initSize() {
// 注意cc.winSize只有在适配后(修改fitHeight/fitWidth后)才能获取到正确的值,因此使用cc.getFrameSize()来获取初始的屏幕大小
let screen_size = cc.view.getFrameSize().width / cc.view.getFrameSize().height
let design_size = cc.Canvas.instance.designResolution.width / cc.Canvas.instance.designResolution.height
let f = screen_size >= design_size
cc.Canvas.instance.fitHeight = f
cc.Canvas.instance.fitWidth = !f
const frameSize = cc.view.getFrameSize();
this._frameSize = frameSize;
this._designSize = cc.view.getDesignResolutionSize();
let sx = cc.winSize.width / frameSize.width;
let sy = cc.winSize.height / frameSize.height;
this._cocosScale = Math.min(sx, sy);
sx = frameSize.width / this._designSize.width;
sy = frameSize.height / this._designSize.height;
this._mapScaleMin = Math.min(sx, sy) * this._cocosScale;
this._mapScaleMax = Math.max(sx, sy) * this._cocosScale;
cc.director['_scene'].width = frameSize.width;
cc.director['_scene'].height = frameSize.height;
}
data = null;
// 生命周期 start
start() {
let getData = this.getData.bind(this);
if (window && (<any>window).courseware) {
getData = (<any>window).courseware.getData;
}
getData((data) => {
console.log('data:', data);
this.data = data || this.getDefaultData();
this.data = JSON.parse(JSON.stringify(this.data))
this.preloadItem()
// courseInScreen
// scene.distroy() courseOutScreen
})
}
getData(func) {
if (window && (<any>window).courseware) {
(<any>window).courseware.getData(func, 'scene');
return;
}
const middleLayer = cc.find('middleLayer');
if (middleLayer) {
const middleLayerComponent = middleLayer.getComponent('middleLayer');
middleLayerComponent.getData(func);
return;
}
func(this.getDefaultData());
}
getDefaultData() {
return defaultData;
}
preloadItem() {
this.addPreloadImage();
this.addPreloadAudio();
this.addPreloadAnima();
this.preload();
}
addPreloadImage() {
}
addPreloadAudio() {
}
addPreloadAnima() {
}
preload() {
const preloadArr = this._imageResList.concat(this._audioResList).concat(this._animaResList);
cc.assetManager.loadAny(preloadArr, null, null, (err, data) => {
if (window && window["air"]) {
// window["air"].onCourseInScreen = (next) => {
// window["air"].isCourseInScreen = true;
// this.onLoadEnd();
// next();
// };
this.onLoadEnd();
window["air"].hideAirClassLoading();
} else {
this.onLoadEnd();
}
cc.debug.setDisplayStats(false);
});
}
onLoadEnd() {
}
// ------------------------------------------------
getSprNode(resName) {
const sf = cc.find('Canvas/res/img/' + resName).getComponent(cc.Sprite).spriteFrame;
const node = new cc.Node();
node.addComponent(cc.Sprite).spriteFrame = sf;
return node;
}
getSpriteFrimeByUrl(url, cb) {
cc.loader.load({ url }, (err, img) => {
const spriteFrame = new cc.SpriteFrame(img)
if (cb) {
cb(spriteFrame);
}
})
}
getSprNodeByUrl(url, cb) {
const node = new cc.Node();
const spr = node.addComponent(cc.Sprite);
this.getSpriteFrimeByUrl(url, (sf) => {
spr.spriteFrame = sf;
if (cb) {
cb(node);
}
})
}
playAudioByUrl(audio_url, cb = null) {
if (audio_url) {
cc.assetManager.loadRemote(audio_url, (err, audioClip) => {
const audioId = cc.audioEngine.play(audioClip, false, 0.8);
if (cb) {
cc.audioEngine.setFinishCallback(audioId, () => {
cb();
});
}
});
}
}
}