Commit 2d652a10 authored by liujiangnan's avatar liujiangnan

feat:

parent 00bd88e2
import { onHomeworkFinish } from "../script/util";
import { defaultData } from "../script/defaultData";
cc.Class({
......@@ -348,7 +347,7 @@ cc.Class({
// console.log(numlist.join(','))
if (suc) {
window.courseware.sendAnswer(this.data.aiexerciseid, str, true, this.startTime)
// window.courseware.sendAnswer(this.data.aiexerciseid, str, true, this.startTime)
this.comfirBtn.active = false;
this.sahuaNode.active = true;
......@@ -357,11 +356,11 @@ cc.Class({
this.endNode.active = true
// 游戏结束时需要调用这个方法通知系统作业完成
this.scheduleOnce(() => {
onHomeworkFinish();
this.onHomeworkFinish();
}, 2.5)
} else {
window.courseware.sendAnswer(this.data.aiexerciseid, str, false, this.startTime)
// window.courseware.sendAnswer(this.data.aiexerciseid, str, false, this.startTime)
if (this.timeEnd) {
this.endNode.active = true
......@@ -373,7 +372,7 @@ cc.Class({
this.unschedule(this.callback);
// 游戏结束时需要调用这个方法通知系统作业完成
this.scheduleOnce(() => {
onHomeworkFinish();
this.onHomeworkFinish();
}, 2)
}, 1)
......@@ -397,6 +396,12 @@ cc.Class({
bgNode.scale = this._mapScaleMax;
},
onHomeworkFinish() {
// TODO 上报成绩
window.courseware.nextPage();
},
pic1: null,
pic2: null,
initPic() {
......@@ -476,7 +481,7 @@ cc.Class({
this.leftMove();
// 游戏结束时需要调用这个方法通知系统作业完成
onHomeworkFinish();
this.onHomeworkFinish();
cc.audioEngine.play(this.audioBtn.clip, false, 0.8)
})
......
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