Commit 2d1c2c2a authored by limingzhe's avatar limingzhe

fix: debug

parent cbc1ecfa
...@@ -721,7 +721,24 @@ export default class middleLayer extends cc.Component { ...@@ -721,7 +721,24 @@ export default class middleLayer extends cc.Component {
this.clearGraphics(cc.find('Canvas')); this.clearGraphics(cc.find('Canvas'));
const scene = cc.director.getScene(); const scene = cc.director.getScene();
if (scene) {
// 收集场景的依赖资源
// let dependAssets = cc.assetManager.dependUtil.getDepsRecursively(scene.uuid);
// 通过依赖数据释放资源
// dependAssets.forEach(depUuid => {
// const asset = cc.assetManager.assets.get(depUuid);
// if (asset) {
// cc.assetManager.releaseAsset(asset);
// }
// });
// cc.log("释放当前场景资源:", scene.name);
}
if (cc.assetManager.cacheManager) {
cc.assetManager.cacheManager.clearCache();
cc.log("释放缓存资源 cacheManager clearCache ");
}
cc.director.loadScene("gamecenter", () => { cc.director.loadScene("gamecenter", () => {
...@@ -731,10 +748,10 @@ export default class middleLayer extends cc.Component { ...@@ -731,10 +748,10 @@ export default class middleLayer extends cc.Component {
if ( cc.assetManager.releaseUnusedAssets) { // if ( cc.assetManager.releaseUnusedAssets) {
console.log('汪汪汪: releaseUnusedAssets'); // console.log('汪汪汪: releaseUnusedAssets');
cc.assetManager.releaseUnusedAssets(); // cc.assetManager.releaseUnusedAssets();
} // }
if (this.curBundle) { if (this.curBundle) {
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment