Commit 2d1c2c2a authored by limingzhe's avatar limingzhe

fix: debug

parent cbc1ecfa
......@@ -721,7 +721,24 @@ export default class middleLayer extends cc.Component {
this.clearGraphics(cc.find('Canvas'));
const scene = cc.director.getScene();
if (scene) {
// 收集场景的依赖资源
// let dependAssets = cc.assetManager.dependUtil.getDepsRecursively(scene.uuid);
// 通过依赖数据释放资源
// dependAssets.forEach(depUuid => {
// const asset = cc.assetManager.assets.get(depUuid);
// if (asset) {
// cc.assetManager.releaseAsset(asset);
// }
// });
// cc.log("释放当前场景资源:", scene.name);
}
if (cc.assetManager.cacheManager) {
cc.assetManager.cacheManager.clearCache();
cc.log("释放缓存资源 cacheManager clearCache ");
}
cc.director.loadScene("gamecenter", () => {
......@@ -731,10 +748,10 @@ export default class middleLayer extends cc.Component {
if ( cc.assetManager.releaseUnusedAssets) {
console.log('汪汪汪: releaseUnusedAssets');
cc.assetManager.releaseUnusedAssets();
}
// if ( cc.assetManager.releaseUnusedAssets) {
// console.log('汪汪汪: releaseUnusedAssets');
// cc.assetManager.releaseUnusedAssets();
// }
if (this.curBundle) {
......
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